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startup_gcc.c
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startup_gcc.c
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//*****************************************************************************
//
// Forward declaration of the default fault handlers.
//
//*****************************************************************************
void ResetISR(void);
static void NmiSR(void);
static void FaultISR(void);
static void IntDefaultHandler(void);
//*****************************************************************************
//
// The entry point for the application.
//
//*****************************************************************************
extern int main(void);
extern void SysTickHandler();
//*****************************************************************************
//
// Reserve space for the system stack.
//
//*****************************************************************************
//static unsigned long pulStack[512];
//*****************************************************************************
//
// The following are constructs created by the linker, indicating where the
// the "data" and "bss" segments reside in memory. The initializers for the
// for the "data" segment resides immediately following the "text" segment.
//
//*****************************************************************************
extern unsigned long _etext;
extern unsigned long _data;
extern unsigned long _edata;
extern unsigned long _bss;
extern unsigned long _ebss;
extern unsigned long _stack_bottom;
extern unsigned long _stack_top;
extern unsigned long _heap_bottom;
extern unsigned long _heap_top;
//*****************************************************************************
//
// The vector table. Note that the proper constructs must be placed on this to
// ensure that it ends up at physical address 0x0000.0000.
//
//*****************************************************************************
__attribute__ ((section(".isr_vector")))
void (* const g_pfnVectors[])(void) =
{
(void (*)(void))((unsigned long)&_stack_top),
// The initial stack pointer
ResetISR, // The reset handler
NmiSR, // The NMI handler
FaultISR, // The hard fault handler
IntDefaultHandler, // The MPU fault handler
IntDefaultHandler, // The bus fault handler
IntDefaultHandler, // The usage fault handler
0, // Reserved
0, // Reserved
0, // Reserved
0, // Reserved
IntDefaultHandler, // SVCall handler
IntDefaultHandler, // Debug monitor handler
0, // Reserved
IntDefaultHandler, // The PendSV handler
SysTickHandler, // The SysTick handler
IntDefaultHandler, // GPIO Port A
IntDefaultHandler, // GPIO Port B
IntDefaultHandler, // GPIO Port C
IntDefaultHandler, // GPIO Port D
IntDefaultHandler, // GPIO Port E
IntDefaultHandler, // UART0 Rx and Tx
IntDefaultHandler, // Reserved
IntDefaultHandler, // SSI0 Rx and Tx
IntDefaultHandler, // I2C0 Master and Slave
IntDefaultHandler, // PWM Fault
IntDefaultHandler, // PWM Generator 0
IntDefaultHandler, // PWM Generator 1
IntDefaultHandler, // PWM Generator 2
IntDefaultHandler, // Reserved
IntDefaultHandler, // ADC Sequence 0
IntDefaultHandler, // ADC Sequence 1
IntDefaultHandler, // ADC Sequence 2
IntDefaultHandler, // ADC Sequence 3
IntDefaultHandler, // Watchdog timer
IntDefaultHandler, // Timer 0 subtimer A
IntDefaultHandler, // Timer 0 subtimer B
IntDefaultHandler, // Timer 1 subtimer A
IntDefaultHandler, // Timer 1 subtimer B
IntDefaultHandler, // Timer 2 subtimer A
IntDefaultHandler, // Timer 2 subtimer B
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // System Control (PLL, OSC, BO)
IntDefaultHandler, // FLASH Control
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Reserved
IntDefaultHandler, // Hibernate
IntDefaultHandler, // Reserved
IntDefaultHandler, // PWM Generator 3
IntDefaultHandler, // uDMA Software
IntDefaultHandler // uDMA Error
};
//*****************************************************************************
//
// This is the code that gets called when the processor first starts execution
// following a reset event. Only the absolutely necessary set is performed,
// after which the application supplied entry() routine is called. Any fancy
// actions (such as making decisions based on the reset cause register, and
// resetting the bits in that register) are left solely in the hands of the
// application.
//
//*****************************************************************************
void
ResetISR(void)
{
unsigned long *pulSrc, *pulDest;
//
// Copy the data segment initializers from flash to SRAM.
//
pulSrc = &_etext;
for(pulDest = &_data; pulDest < &_edata; )
{
*pulDest++ = *pulSrc++;
}
//
// Zero fill the bss segment.
//
__asm(" ldr r0, =_bss\n"
" ldr r1, =_ebss\n"
" mov r2, #0\n"
" .thumb_func\n"
"zero_loop:\n"
" cmp r0, r1\n"
" it lt\n"
" strlt r2, [r0], #4\n"
" blt zero_loop");
//
// Call the application's entry point.
//
main();
}
//*****************************************************************************
//
// This is the code that gets called when the processor receives a NMI. This
// simply enters an infinite loop, preserving the system state for examination
// by a debugger.
//
//*****************************************************************************
static void
NmiSR(void)
{
//
// Enter an infinite loop.
//
while(1)
{
}
}
//*****************************************************************************
//
// This is the code that gets called when the processor receives a fault
// interrupt. This simply enters an infinite loop, preserving the system state
// for examination by a debugger.
//
//*****************************************************************************
static void
FaultISR(void)
{
//
// Enter an infinite loop.
//
while(1)
{
}
}
//*****************************************************************************
//
// This is the code that gets called when the processor receives an unexpected
// interrupt. This simply enters an infinite loop, preserving the system state
// for examination by a debugger.
//
//*****************************************************************************
static void
IntDefaultHandler(void)
{
//
// Go into an infinite loop.
//
while(1)
{
}
}