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coding-conventions.md

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Coding conventions

This document outlines a collection of guidelines, style suggestions, and tips for writing code in the KubeVirt project. It is partially based on Kubernetes Coding Conventions.

The coding conventions in this document are mainly focused on Golang, the language used primarily in the KubeVirt project.

Consider each convention a broad and opinionated statement. That means maintainers are allowed to make well-motivated exceptions, but it should not be the norm.

As a developer you should at least be familiar with the short coding conventions (TLDR) of the KubeVirt project.

Overview of the most important conventions

When contributing to the KubeVirt project, pay special attention to the following:

Write elegant, cohesive and easily readable code

  • If reviewers ask questions about why the code is the way it is, that's a sign that your code is not clear enough.
  • Try improving your code on the expense of writing comments. A properly-named function is better than a comment on a code stanza.
  • Add comments where code-documentation is not enough.

Avoid nesting and complexity by using early returns

  • Deeply nested if/else statements make it harder to understand code.
  • By using early returns you can avoid nesting of if/else statements.
  • Code that is easier to understand will be easier to review and less likely to contain hidden bugs (e.g. control flow issues).

Bad example

val, err := doSomething()
if err == nil {
    if val {
        return doSomethingElse()
    } else {
        return doAnotherThing()
    }
} else {
    return err
}

Good example

val, err := doSomething()
if err != nil {
    return err
}

if val {
    return doSomethingElse()
}

return doAnotherThing()

Use the same coding style throughout a file

  • Having a consistent coding style thought a file is recommended because it makes reviews easier.
  • In case a cleaner agreed style is suggested by new code, an attempt should be made to adjust the existing code as a follow-up contribution.
  • When you encounter code that requires a larger cleanup do it in a separate commit or PR.

Bad example

Consider checkAB already exists and checkBC is added:

func checkAB(in string) bool {
    return in == "A" || in == "B"
}

func checkBC(in string) bool {
    switch in {
    case "B", "C":
        return true
    }

    return false
}

Good example

Using the same style when adding new code:

func checkAB(in string) bool {
    return in == "A" || in == "B"
}

func checkBC(in string) bool {
    return in == "B" || in == "C"
}

Document values meaning through constants or variable names

  • Use constants or variables if you would repeat common values otherwise.
  • Prefer encapsulation of common values and the operation on them through objects and methods.
  • Carefully consider if you should make a constant exported.

Bad example

func getImportantAnnotation(obj metav1.ObjectMeta) string {
    return obj.GetAnnotations()["kubevirt.io/my-annotation"]
}

func setImportantAnnotation(obj metav1.ObjectMeta, val string) {
    obj.GetAnnotations()["kubevirt.io/my-annotation"] = val
}

Good example

const annotationKey = "kubevirt.io/my-annotation"

func getImportantAnnotation(obj metav1.ObjectMeta) string {
    return obj.GetAnnotations()[annotationKey]
}

func setImportantAnnotation(obj metav1.ObjectMeta, val string) {
    obj.GetAnnotations()[annotationKey] = val
}

Another good example (avoiding exposure of constants)

const levelProfessional = "professional"

type Programmer struct {
    level string
}

func (p *Programmer) setProfessional () {
    p.level = levelProfessional
}

func (p *Programmer) isProfessional () bool {
    return p.level == levelProfessional
}

Uniform import order and naming

  • Use the following import order with one block per item:
    • Golang standard libraries
    • Ginkgo / Gomega imports (only in test files)
    • Third-party libraries (attempt to group the packages by domain when possible)
    • Local packages
  • Use the following naming schemes for imports:
    • v1 for imports of kubevirt.io/api/core/v1
    • metav1 for imports of k8s.io/apimachinery/pkg/apis/meta/v1
    • k8s prefix for other k8s.io imports on collision with imports
  • make format is able to help you with this.

Bad example

import (
    "context"
    k8sv1 "k8s.io/api/core/v1"
    "time"

    ."github.com/onsi/ginkgo/v2"
    ."github.com/onsi/gomega"
    metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
    v1 "kubevirt.io/api/core/v1"
    "kubevirt.io/kubevirt/tests/clientcmd"

    "kubevirt.io/kubevirt/tests/testsuite"
)

Good example

import (
    "context"
    "time"

    ."github.com/onsi/ginkgo/v2"
    ."github.com/onsi/gomega"

    k8sv1 "k8s.io/api/core/v1"
    metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"

    v1 "kubevirt.io/api/core/v1"

    "kubevirt.io/kubevirt/tests/clientcmd"
    "kubevirt.io/kubevirt/tests/testsuite"
)

Short coding conventions (TLDR)

Here are some important but short conventions. If you want to learn more about conventions in detail take a look at the detailed coding conventions.

  • Write elegant, cohesive and easily readable code
  • Avoid nesting and complexity by using early returns
  • Use the same coding style throughout a file
  • Document values meaning through constants or variable names
  • Uniform import order and naming
  • Be cautious when adding new dependencies.
    • New dependencies should be authored by a trusted and well established organization. Avoid packages from personal GitHub accounts.
    • Before adding a new dependency pay attention to additional details like:
      • Is it well maintained? Is there activity in the repository?
      • How many users does this package have?
  • Prefer to use initialization statements.
    • For example: Inline err checks in if-statements.
    • Another example: Inline expression assignment in switch-statements.
  • Use switch-cases to avoid long if, else if and else statements.
  • Isolate code by using objects and polymorphism (through interfaces).
    • Avoid use of bare structs.
    • Make sure to use interfaces to express behavior and avoid adding only similar methods to objects where common behavior is expected.
    • Define interfaces where they are used and do not define them together with a concrete implementation. Interfaces are meant to break the coupling between behavior and implementation.
  • Avoid use of global variables.
    • Use structs and receiver methods to keep state.
  • Avoid long files.
    • Avoid adding helpers in a single place. Long files like tests/utils.go are hard to maintain.
    • Alternatively, add helpers to the places where they are used or group them in packages/files with representative names.
  • Avoid returning too many values from a function.
  • Prefer to define variables in the function body instead of using named return values.
    • Avoid naked returns.
    • There are cases where it makes sense to use named return values, e.g. to provide documentation when returning two or more values of the same type.
    • However, it should be an exception to need named return values and one should try to avoid it because it is a smell.
  • Use closures with caution, be aware of the risks and use them only when it makes sense.
    • Acceptable use cases are:
      • Defined and used inline, not though variable assignment.
      • Used as actual closures, binding to external variables.
      • Grouping a set of instructions to provide common scope functionality (e.g. defer).
    • Exceptions may exist, but they need to be well reasoned for, expressing what alternatives have been considered.
  • Declare empty slices with the var syntax.
  • Avoid use of fmt.Sprintf for manual construction of complex objects or operations (e.g. paths or patches).
    • Use helpers or builders when available.
      • Build patches with the PatchSet interface.
      • Construct paths with the path package.
  • Use the kubevirt.io/kubevirt/pkg/pointer package when pointers are required.
  • Keep function signatures lean.
    • E.g. use kubevirt.Client() in test functions instead of passing the client as an additional function call argument.
    • Again: Use structs and receiver methods to keep state.
  • Table-driven tests are preferred for testing matrices of scenarios/inputs.
    • Use Gingko's DescribeTable to construct test tables.
  • Do not expect an asynchronous thing to happen immediately.
    • For example do not wait for one second and expect a VM to be running.
    • Wait and retry instead, in test code use Eventually.
  • Avoid Skip in tests.
    • Use decorators to control in which lanes tests run.
  • Namings (packages, interfaces, etc.)
    • Consider the package name when selecting an interface name and avoid redundancy.
      • For example, storage.Reader is better than storage. ReaderInterface.
    • Consider the parent directory name when choosing a package name.
      • For example, pkg/controllers/autoscaler/foo.go should say package autoscaler not package autoscalercontroller.
    • Unless there's a good reason, the package foo line should match the name of the directory in which the .go file exists.
    • Do not use uppercase characters, underscores, or dashes in package names.
    • Command-line flags should use dashes, not underscores.
    • Importers can use a different name if they need to disambiguate.
    • Locks should be called lock and should never be embedded ( always lock sync.Mutex).
    • When multiple locks are present, give each lock a distinct name following Go conventions: stateLock, mapLock etc.

Directory and file conventions

  • Avoid package sprawl. Find an appropriate subdirectory for new packages.
    • If no appropriate home can be found consult your reviewers.
  • Avoid general utility packages.
    • Packages called common, handler, general, util, etc. are suspect.
    • Instead, derive a name that describes your desired function.
    • For example, the utility functions dealing with building a VMI are in the libvmi package.
  • All filenames should be lowercase.
  • Packages should have a maintainable size (not too many files, not too long files) and that functions have clear useful names.
  • Go source files and directories use underscores, not dashes.
    • Package directories should generally avoid using separators as much as possible.
    • When package names are multiple words, they usually should be in nested subdirectories.
  • Document directories and filenames should use dashes rather than underscores.

Additional conventions (for scripts, etc.)

Good reads