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I have been noticing some odd screen tearing in the 3DS build that does not seem to show up in my Windows build, and curiously, does not show up in Citra either.
The root of this issue is a problem in citro2d. Its been reported, and thanks to DPS2004's friend Antoine a fix has been PR'ed on citro2d. Until it has been addressed, we can continue to build releases from citro2d 1.5, which does not have the issue.
I have been noticing some odd screen tearing in the 3DS build that does not seem to show up in my Windows build, and curiously, does not show up in Citra either.
On my New 3DS XL
On Citra, with the same result as PICO-8
Link to the cart
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