Speedgame project made for JavaScript course in Business College Helsinki's REACT23K group.
Main practise goals for building this game are
- ESLint code standard
- HTML DOM
- setTimeout
- sounds
Built with:
- HTML
- JS
- CSS
Live page https://public.bc.fi/s2300103/speedgame/
Has mobile support (tested on Samsung Galaxy S8)
Game starts when the user clicks the Start button. User has to click the active/highlighted circles to get points. The score is updated as the game goes on. The pace of the game will go faster and faster as it progresses.
End conditions are
- clicking wrong circle
- 3 missed rounds
- clicking the End button
- README template from markdown_study_materials
Julianna Molnár
- GitHub @julilan
Kudos to Margit @margittennosaar for guidance 👏