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[V6.0.0] Hanging on 0% Progress #1182

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syntag opened this issue Oct 13, 2024 · 7 comments
Open

[V6.0.0] Hanging on 0% Progress #1182

syntag opened this issue Oct 13, 2024 · 7 comments
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type:Bug Something isn't working

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@syntag
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syntag commented Oct 13, 2024

Hi I'm trying to upscale a video but it's been stuck on 0% overnight for 8 hours now. It's a long video 2 hours and 36 minutes, so I understand it should take some time. But should it take this long with no signs of progression?

The video is a simple video with a black background with animated Halloween faces:

image

Video2X screenshot

image

@k4yt3x
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k4yt3x commented Oct 13, 2024

Interesting. It might be related to your hardware not supporting vulkan or some video codec issues. I'm adding a feature to display the console logs in the next version. After I add that you'll be able to copy the error messages.

@k4yt3x k4yt3x added the type:Bug Something isn't working label Oct 13, 2024
@syntag
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syntag commented Oct 13, 2024

Interesting. It might be related to your hardware not supporting vulkan or some video codec issues. I'm adding a feature to display the console logs in the next version. After I add that you'll be able to copy the error messages.

Sounds great, thanks! And just for reference, here's my hardware info:
• Motherboard: EVGA Z170 Classified
• CPU: Intel i7 6700K 4.0 GHz
• GPU: EVGA GeForce RTX 3080 Ti FTW3 ULTRA
• RAM:
Corsair Vengeance RGB Pro 64GB DDR4 3200
• PSU: Corsair HXi 1200W

I'm also using Windows 10

@k4yt3x
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k4yt3x commented Oct 13, 2024

Your hardware setup looks fine and it should work. I think it's with the video that you're using. I'll get the new version out soon so we can take a look at the logs. I'm guessing it's with the video's codec or something.

@k4yt3x
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k4yt3x commented Oct 14, 2024

@syntag Try the 6.0.0-beta.3 release. Enable the log console from Debug menu and see what it prints.

@syntag
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syntag commented Oct 14, 2024

@syntag Try the 6.0.0-beta.3 release. Enable the log console from Debug menu and see what it prints.

It logged this on initial start and hasn't logged anything since:
image

@k4yt3x
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k4yt3x commented Oct 14, 2024

You could use a more verbose log level like debug. That would show more details.

@k4yt3x
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k4yt3x commented Oct 14, 2024

I think at the root of the issue, RealESRGAN might have tossed out broken frames.

I replied to the wrong chat.

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