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multicast.c
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multicast.c
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// Multicast socket and RTP utility routines for ka9q-radio
// Copyright 2018-2023 Phil Karn, KA9Q
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <string.h>
#include <net/if.h>
#include <limits.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <ifaddrs.h>
#include <fcntl.h>
#include <errno.h>
#if defined(linux)
#include <linux/if_packet.h>
#include <net/ethernet.h>
#include <bsd/string.h>
#endif
#ifdef __APPLE__
#include <net/if_dl.h>
#endif
#include "multicast.h"
#include "misc.h"
static int ipv4_join_group(int const fd,void const * const sock,char const * const iface);
static int ipv6_join_group(int const fd,void const * const sock,char const * const iface);
static void set_local_options(int);
static void set_ipv4_options(int fd,int mcast_ttl,int tos);
static void set_ipv6_options(int const fd,int const mcast_ttl,int const tos);
struct pt_table PT_table[128] = {
{ 0, 0, 0 }, // 0
{ 0, 0, 0 }, // 1
{ 0, 0, 0 }, // 2
{ 0, 0, 0 }, // 3
{ 0, 0, 0 }, // 4
{ 0, 0, 0 }, // 5
{ 0, 0, 0 }, // 6
{ 0, 0, 0 }, // 7
{ 0, 0, 0 }, // 8
{ 0, 0, 0 }, // 9
{ 44100, 2, S16BE }, // 10
{ 44100, 1, S16BE }, // 11
{ 0, 0, 0 }, // 12
{ 0, 0, 0 }, // 13
{ 0, 0, 0 }, // 14
{ 0, 0, 0 }, // 15
{ 0, 0, 0 }, // 16
{ 0, 0, 0 }, // 17
{ 0, 0, 0 }, // 18
{ 0, 0, 0 }, // 19
{ 0, 0, 0 }, // 20
{ 0, 0, 0 }, // 21
{ 0, 0, 0 }, // 22
{ 0, 0, 0 }, // 23
{ 0, 0, 0 }, // 24
{ 0, 0, 0 }, // 25
{ 0, 0, 0 }, // 26
{ 0, 0, 0 }, // 27
{ 0, 0, 0 }, // 28
{ 0, 0, 0 }, // 29
{ 0, 0, 0 }, // 30
{ 0, 0, 0 }, // 31
{ 0, 0, 0 }, // 32
{ 0, 0, 0 }, // 33
{ 0, 0, 0 }, // 34
{ 0, 0, 0 }, // 35
{ 0, 0, 0 }, // 36
{ 0, 0, 0 }, // 37
{ 0, 0, 0 }, // 38
{ 0, 0, 0 }, // 39
{ 0, 0, 0 }, // 40
{ 0, 0, 0 }, // 41
{ 0, 0, 0 }, // 42
{ 0, 0, 0 }, // 43
{ 0, 0, 0 }, // 44
{ 0, 0, 0 }, // 45
{ 0, 0, 0 }, // 46
{ 0, 0, 0 }, // 47
{ 0, 0, 0 }, // 48
{ 0, 0, 0 }, // 49
{ 0, 0, 0 }, // 50
{ 0, 0, 0 }, // 51
{ 0, 0, 0 }, // 52
{ 0, 0, 0 }, // 53
{ 0, 0, 0 }, // 54
{ 0, 0, 0 }, // 55
{ 0, 0, 0 }, // 56
{ 0, 0, 0 }, // 57
{ 0, 0, 0 }, // 58
{ 0, 0, 0 }, // 59
{ 0, 0, 0 }, // 60
{ 0, 0, 0 }, // 61
{ 0, 0, 0 }, // 62
{ 0, 0, 0 }, // 63
{ 0, 0, 0 }, // 64
{ 0, 0, 0 }, // 65
{ 0, 0, 0 }, // 66
{ 0, 0, 0 }, // 67
{ 0, 0, 0 }, // 68
{ 0, 0, 0 }, // 69
{ 0, 0, 0 }, // 70
{ 0, 0, 0 }, // 71
{ 0, 0, 0 }, // 72
{ 0, 0, 0 }, // 73
{ 0, 0, 0 }, // 74
{ 0, 0, 0 }, // 75
{ 0, 0, 0 }, // 76
{ 0, 0, 0 }, // 77
{ 0, 0, 0 }, // 78
{ 0, 0, 0 }, // 79
{ 0, 0, 0 }, // 80
{ 0, 0, 0 }, // 81
{ 0, 0, 0 }, // 82
{ 0, 0, 0 }, // 83
{ 0, 0, 0 }, // 84
{ 0, 0, 0 }, // 85
{ 0, 0, 0 }, // 86
{ 0, 0, 0 }, // 87
{ 0, 0, 0 }, // 88
{ 0, 0, 0 }, // 89
{ 0, 0, 0 }, // 90
{ 0, 0, 0 }, // 91
{ 0, 0, 0 }, // 92
{ 0, 0, 0 }, // 93
{ 0, 0, 0 }, // 94
{ 0, 0, 0 }, // 95
{ 0, 0, 0 }, // 96
{ 0, 0, 0 }, // 97
{ 0, 0, 0 }, // 98
{ 0, 0, 0 }, // 99
{ 0, 0, 0 }, // 100
{ 0, 0, 0 }, // 101
{ 0, 0, 0 }, // 102
{ 0, 0, 0 }, // 103
{ 0, 0, 0 }, // 104
{ 0, 0, 0 }, // 105
{ 0, 0, 0 }, // 106
{ 0, 0, 0 }, // 107
{ 0, 0, 0 }, // 108
{ 0, 0, 0 }, // 109
{ 0, 0, 0 }, // 110
{ 48000, 2, OPUS }, // 111 Opus always uses a 48K virtual sample rate
{ 48000, 1, S16BE }, // 112
{ 48000, 2, S16BE }, // 113
{ 0, 0, 0 }, // 114
{ 0, 0, 0 }, // 115
{ 24000, 1, S16BE }, // 116
{ 24000, 2, S16BE }, // 117
{ 0, 0, 0 }, // 118
{ 16000, 1, S16BE }, // 119
{ 16000, 2, S16BE }, // 120
{ 0, 0, 0 }, // 121
{ 12000, 1, S16BE }, // 122
{ 12000, 2, S16BE }, // 123
{ 0, 0, 0 }, // 124
{ 8000, 1, S16BE }, // 125
{ 8000, 2, S16BE }, // 126
{ 0, 0, 0 }, // 127
};
#define AX25_PT (96) // NON-standard payload type for my raw AX.25 frames - clean this up and remove
#define OPUS_PT (111) // Hard-coded NON-standard payload type for OPUS (should be dynamic with sdp)
int const Opus_pt = OPUS_PT;
int const AX25_pt = AX25_PT;
// Add an encoding to the RTP payload type table
// The mappings are typically extracted from a radiod status channel and kept in a table so they can
// be changed midstream without losing anything
int add_pt(int type, int samprate, int channels, enum encoding encoding){
if(encoding == NO_ENCODING)
return -1;
if(encoding == OPUS){
// Force Opus to fixed values
samprate = 48000;
channels = 2;
}
if(type >= 0 && type < 128){
PT_table[type].channels = channels;
PT_table[type].samprate = samprate;
PT_table[type].encoding = encoding;
return 0;
} else
return -1;
}
// This is a bit messy. Is there a better way?
char const *Default_mcast_iface;
// Set up multicast socket for input or output
// Target points to string in the form of "domain[:port][,iface]"
// If target and sock are both non-null, the target will be resolved and copied into the sock structure
// If sock is null, the results of resolving target will not be stored there
// If target is null and sock is non-null, the existing sock structure contents will be used
// when output = 1, connect to the multicast address so we can simply send() to it without specifying a destination
// when output = 0, bind to it so we'll accept incoming packets
// Add parameter 'offset' (normally 0) to port number; this will be 1 when sending RTCP messages
// (Can we set up a socket for both input and output??)
int setup_mcast(char const * const target,struct sockaddr *sock,int const output,int const ttl,int const tos,int const offset,int tries){
if(target == NULL && sock == NULL)
return -1; // At least one must be supplied
if(sock == NULL){
sock = alloca(sizeof(struct sockaddr_storage));
memset(sock,0,sizeof(struct sockaddr_storage));
}
char iface[1024];
iface[0] = '\0';
if(target){
int ret = resolve_mcast(target,sock,DEFAULT_RTP_PORT+offset,iface,sizeof(iface),tries);
if(ret == -1)
return -1;
}
if(strlen(iface) == 0 && Default_mcast_iface != NULL)
strlcpy(iface,Default_mcast_iface,sizeof(iface));
if(output == 0)
return listen_mcast(sock,iface);
else
return connect_mcast(sock,iface,ttl,tos);
}
// Join an existing socket to a multicast group without connecting it
// Primarily useful for solving the smart switch problem described in connect_mcast() with unconnected sockets used with sendto()
// Since many channels may send to the same multicast group, the joins can often fail with harmless "address already in use" messages
// Note: only the IP address is significant, the port number is ignored
int join_group(int fd,struct sockaddr const * const sock, char const * const iface,int const ttl,int const tos){
if(fd == -1 || sock == NULL)
return -1;
switch(sock->sa_family){
case AF_INET:
set_ipv4_options(fd,ttl,tos);
if(ipv4_join_group(fd,sock,iface) != 0)
fprintf(stderr,"connect_mcast join_group failed\n");
break;
case AF_INET6:
set_ipv6_options(fd,ttl,tos);
if(ipv6_join_group(fd,sock,iface) != 0)
fprintf(stderr,"connect_mcast join_group failed\n");
break;
default:
return -1;
}
return 0;
}
// Create a socket for sending to a multicast group
int connect_mcast(void const * const s,char const * const iface,int const ttl,int const tos){
if(s == NULL)
return -1;
struct sockaddr const *sock = s;
int fd = socket(sock->sa_family,SOCK_DGRAM,0);
if(fd == -1)
return -1;
// Better to drop a packet than to block real-time processing
fcntl(fd,F_SETFL,O_NONBLOCK);
set_local_options(fd);
// Strictly speaking, it is not necessary to join a multicast group to which we only send.
// But this creates a problem with "smart" switches that do IGMP snooping.
// They have a setting to handle what happens with unregistered
// multicast groups (groups to which no IGMP messages are seen.)
// Discarding unregistered multicast breaks IPv6 multicast, which breaks ALL of IPv6
// because neighbor discovery uses multicast.
// It can also break IPv4 mDNS, though hardwiring 224.0.0.251 to flood can fix this.
// But if the switches are set to pass unregistered multicasts, then IPv4 multicasts
// that aren't subscribed to by anybody are flooded everywhere!
// We avoid that by subscribing to our own multicasts.
if(join_group(fd,sock,iface,ttl,tos) == -1)
return -1;
if(connect(fd,sock,sizeof(struct sockaddr)) == -1){
close(fd);
return -1;
}
return fd;
}
// Create a listening socket on specified socket, using specified interface
// Interface may be null
int listen_mcast(void const *s,char const *iface){
if(s == NULL)
return -1;
struct sockaddr const *sock = s;
int const fd = socket(sock->sa_family,SOCK_DGRAM,0);
if(fd == -1){
perror("setup_mcast socket");
return -1;
}
if(join_group(fd,sock,iface,-1,-1) == -1){
close(fd);
return -1;
}
if((bind(fd,sock,sizeof(struct sockaddr)) != 0)){
perror("listen mcast bind");
close(fd);
return -1;
}
return fd;
}
// Resolve a multicast target string in the form "name[:port][,iface]"
// If "name" is not qualified (no periods) then .local will be appended by default
// If :port is not specified, port field in result will be zero
int resolve_mcast(char const *target,void *sock,int default_port,char *iface,int iface_len,int tries){
if(target == NULL || strlen(target) == 0 || sock == NULL)
return -1;
char host[PATH_MAX]; // Maximum legal DNS name length?
strlcpy(host,target,sizeof(host));
// Look for ,iface at end of target. If present, delimit and copy to user
char *ifp = strrchr(host,',');
if(ifp != NULL){
// ,iface field found
*ifp++ = '\0'; // Zap ',' with null to end preceding string
}
if(iface != NULL && iface_len > 0){
if(ifp == NULL)
*iface = '\0';
else
strlcpy(iface,ifp,iface_len);
}
// Look for :port
char *port;
if((port = strrchr(host,':')) != NULL){
*port++ = '\0';
}
struct addrinfo *results;
int try;
// If no domain zone is specified, assume .local (i.e., for multicast DNS)
char full_host[PATH_MAX+6];
if(strchr(host,'.') == NULL)
snprintf(full_host,sizeof(full_host),"%s.local",host);
else
strlcpy(full_host,host,sizeof(full_host));
for(try=0;tries == 0 || try != tries;try++){
results = NULL;
struct addrinfo hints;
memset(&hints,0,sizeof(hints));
#if 1
// Using hints.ai_family = AF_UNSPEC generates both A and AAAA queries
// but even when the A query is answered the library times out and retransmits the AAAA
// query several times. So do only an A (IPv4) query the first time
hints.ai_family = (try == 0) ? AF_INET : AF_UNSPEC;
#else
// using AF_INET often fails on loopback.
// Did this get changed recently in getaddrinfo()?
hints.ai_family = AF_UNSPEC;
#endif
hints.ai_socktype = SOCK_DGRAM;
hints.ai_protocol = IPPROTO_UDP;
hints.ai_flags = AI_ADDRCONFIG;
int const ecode = getaddrinfo(full_host,port,&hints,&results);
if(ecode == 0)
break;
if(try == 0) // Don't pollute the syslog
fprintf(stderr,"resolve_mcast getaddrinfo(host=%s, port=%s): %s. Retrying.\n",full_host,port,gai_strerror(ecode));
sleep(10);
}
if(tries != 0 && try == tries)
return -1;
if(try > 0) // Don't leave them hanging: report success after failure
fprintf(stderr,"resolve_mcast getaddrinfo(host=%s, port=%s) succeeded\n",full_host,port);
// Use first entry on list -- much simpler
// I previously tried each entry in turn until one succeeded, but with UDP sockets and
// flags set to only return supported addresses, how could any of them fail?
memcpy(sock,results->ai_addr,results->ai_addrlen);
if(port == NULL){
// Insert default port
setportnumber(sock,default_port);
}
freeaddrinfo(results); results = NULL;
return 0;
}
// Convert RTP header from network (wire) big-endian format to internal host structure
// Written to be insensitive to host byte order and C structure layout and padding
// Use of unsigned formats is important to avoid unwanted sign extension
void const *ntoh_rtp(struct rtp_header * const rtp,void const * const data){
uint32_t const *dp = data;
uint32_t const w = ntohl(*dp++);
rtp->version = w >> 30;
rtp->pad = (w >> 29) & 1;
rtp->extension = (w >> 28) & 1;
rtp->cc = (w >> 24) & 0xf;
rtp->marker = (w >> 23) & 1;
rtp->type = (w >> 16) & 0x7f;
rtp->seq = w & 0xffff;
rtp->timestamp = ntohl(*dp++);
rtp->ssrc = ntohl(*dp++);
for(int i=0; i<rtp->cc; i++)
rtp->csrc[i] = ntohl(*dp++);
if(rtp->extension){
int ext_len = ntohl(*dp++) & 0xffff; // Ignore any extension, but skip over it
dp += ext_len;
}
return dp;
}
// Convert RTP header from internal host structure to network (wire) big-endian format
// Written to be insensitive to host byte order and C structure layout and padding
void *hton_rtp(void * const data, struct rtp_header const * const rtp){
uint32_t *dp = data;
int cc = rtp->cc & 0xf; // Ensure in range, <= 15
*dp++ = htonl(RTP_VERS << 30 | rtp->pad << 29 | rtp->extension << 28 | cc << 24 | rtp->marker << 23
| (rtp->type & 0x7f) << 16 | rtp->seq);
*dp++ = htonl(rtp->timestamp);
*dp++ = htonl(rtp->ssrc);
for(int i=0; i < cc ; i++)
*dp++ = htonl(rtp->csrc[i]);
return dp;
}
// Process sequence number and timestamp in incoming RTP header:
// Check that the sequence number is (close to) what we expect
// If not, drop it but 3 wild sequence numbers in a row will assume a stream restart
//
// Determine timestamp jump, if any
// Returns: <0 if packet should be dropped as a duplicate or a wild sequence number
// 0 if packet is in sequence with no missing timestamps
// timestamp jump if packet is in sequence or <10 sequence numbers ahead, with missing timestamps
int rtp_process(struct rtp_state * const state,struct rtp_header const * const rtp,int const sampcnt){
if(rtp->ssrc != state->ssrc){
// Normally this will happen only on the first packet in a session since
// the caller demuxes the SSRC to multiple instances.
// But a single-instance, interactive application like 'radio' lets the SSRC
// change so it doesn't have to restart when the stream sender does.
state->init = false;
state->ssrc = rtp->ssrc; // Must be filtered elsewhere if you want it
}
if(!state->init){
state->packets = 0;
state->seq = rtp->seq;
state->timestamp = rtp->timestamp;
state->dupes = 0;
state->drops = 0;
state->init = true;
}
state->packets++;
// Sequence number check
int const seq_step = (int16_t)(rtp->seq - state->seq);
if(seq_step != 0){
if(seq_step < 0){
state->dupes++;
return -1;
}
state->drops += seq_step;
}
state->seq = rtp->seq + 1;
int const time_step = (int32_t)(rtp->timestamp - state->timestamp);
if(time_step < 0)
return time_step; // Old samples; drop. Shouldn't happen if sequence number isn't old
state->timestamp = rtp->timestamp + sampcnt;
return time_step;
}
// Convert binary sockaddr structure (v4 or v6 or unix) to printable numeric string
char *formataddr(char *result,int size,void const *s){
struct sockaddr const *sa = (struct sockaddr *)s;
result[0] = '\0';
switch(sa->sa_family){
case AF_INET:
{
struct sockaddr_in const *sin = (struct sockaddr_in *)sa;
inet_ntop(AF_INET,&sin->sin_addr,result,size);
}
break;
case AF_INET6:
{
struct sockaddr_in6 const *sin = (struct sockaddr_in6 *)sa;
inet_ntop(AF_INET6,&sin->sin6_addr,result,size);
}
break;
}
return result;
}
// Convert binary sockaddr structure to printable host:port string
// cache result, as getnameinfo can be very slow when it doesn't get a reverse DNS hit
// Needs locks to be made thread safe
struct inverse_cache {
struct inverse_cache *next;
struct inverse_cache *prev;
struct sockaddr_storage sock;
char hostport [NI_MAXHOST+NI_MAXSERV+5];
};
static struct inverse_cache *Inverse_cache_table; // Head of cache linked list
// We actually take a sockaddr *, but can also accept a sockaddr_in *, sockaddr_in6 * and sockaddr_storage *
// so to make it easier for callers we just take a void * and avoid pointer casts that impair readability
char const *formatsock(void const *s){
// Determine actual length (and type) of binary socket structure (IPv4/IPv6)
int slen = 0;
struct sockaddr const * const sa = (struct sockaddr *)s;
if(sa == NULL)
return NULL;
switch(sa->sa_family){
case AF_INET:
slen = sizeof(struct sockaddr_in);
break;
case AF_INET6:
slen = sizeof(struct sockaddr_in6);
break;
default: // shouldn't happen unless uninitialized
return NULL;
}
for(struct inverse_cache *ic = Inverse_cache_table; ic != NULL; ic = ic->next){
if(address_match(&ic->sock,sa) && getportnumber(&ic->sock) == getportnumber(sa)){
if(ic->prev == NULL)
return ic->hostport; // Already at top of list
// move to top of list so it'll be faster to find if we look for it again soon
ic->prev->next = ic->next;
if(ic->next)
ic->next->prev = ic->prev;
ic->next = Inverse_cache_table;
ic->next->prev = ic;
ic->prev = NULL;
Inverse_cache_table = ic;
return ic->hostport;
}
}
// Not in list yet, add at top
struct inverse_cache * const ic = (struct inverse_cache *)calloc(1,sizeof(*ic));
assert(ic != NULL); // Malloc failures are rare
char host[NI_MAXHOST],port[NI_MAXSERV];
memset(host,0,sizeof(host));
memset(port,0,sizeof(port));
getnameinfo(sa,slen,
host,NI_MAXHOST,
port,NI_MAXSERV,
// NI_NOFQDN|NI_NUMERICHOST|NI_NUMERICSERV);
NI_NOFQDN|NI_NUMERICSERV);
snprintf(ic->hostport,sizeof(ic->hostport),"%s:%s",host,port);
assert(slen < sizeof(ic->sock));
memcpy(&ic->sock,sa,slen);
// Put at head of table
ic->next = Inverse_cache_table;
if(ic->next)
ic->next->prev = ic;
Inverse_cache_table = ic;
return ic->hostport;
}
int samprate_from_pt(int const type){
if(type < 0 || type > 127)
return 0;
return PT_table[type].samprate;
}
int channels_from_pt(int const type){
if(type < 0 || type > 127)
return 0;
return PT_table[type].channels;
}
enum encoding encoding_from_pt(int const type){
if(type < 0 || type > 127)
return NO_ENCODING;
return PT_table[type].encoding;
}
// Dynamically create a new one if not found
// Should lock the table when it's modified
// Use for sending only! Receivers need to build a table for each sender
int pt_from_info(int samprate,int channels,enum encoding encoding){
if(samprate <= 0 || channels <= 0 || channels > 2 || encoding == NO_ENCODING || encoding >= UNUSED_ENCODING)
return -1;
if(encoding == OPUS){
// Force Opus to fixed values
channels = 2;
samprate = 48000;
}
// Search table for existing entry, otherwise create new entry
for(int type=0; type < 128; type++){
if(PT_table[type].samprate == samprate && PT_table[type].channels == channels && PT_table[type].encoding == encoding)
return type;
}
for(int type=96; type < 128; type++){ // Allocate a new type in the dynamic range
if(PT_table[type].samprate == 0){
// allocate it
if(add_pt(type,samprate,channels,encoding) == -1)
return -1;
return type;
}
}
return -1;
}
// Compare IP addresses in sockaddr structures for equality
int address_match(void const *arg1,void const *arg2){
struct sockaddr const *s1 = (struct sockaddr *)arg1;
struct sockaddr const *s2 = (struct sockaddr *)arg2;
if(s1->sa_family != s2->sa_family)
return 0;
switch(s1->sa_family){
case AF_INET:
{
struct sockaddr_in const *sinp1 = (struct sockaddr_in *)arg1;
struct sockaddr_in const *sinp2 = (struct sockaddr_in *)arg2;
if(memcmp(&sinp1->sin_addr,&sinp2->sin_addr,sizeof(sinp1->sin_addr)) == 0)
return 1;
}
break;
case AF_INET6:
{
struct sockaddr_in6 const *sinp1 = (struct sockaddr_in6 *)arg1;
struct sockaddr_in6 const *sinp2 = (struct sockaddr_in6 *)arg2;
if(memcmp(&sinp1->sin6_addr,&sinp2->sin6_addr,sizeof(sinp1->sin6_addr)) == 0)
return 1;
}
break;
}
return 0;
}
// Return port number (in HOST order) in a sockaddr structure
// Return -1 on error
int getportnumber(void const *arg){
if(arg == NULL)
return -1;
struct sockaddr const *sock = (struct sockaddr *)arg;
switch(sock->sa_family){
case AF_INET:
{
struct sockaddr_in const *sin = (struct sockaddr_in *)sock;
return ntohs(sin->sin_port);
}
break;
case AF_INET6:
{
struct sockaddr_in6 const *sin6 = (struct sockaddr_in6 *)sock;
return ntohs(sin6->sin6_port);
}
break;
default:
return -1;
}
}
// Set the port number on a sockaddr structure
// Port number argument is in HOST order
int setportnumber(void *s,uint16_t port){
if(s == NULL)
return -1;
struct sockaddr *sock = s;
switch(sock->sa_family){
case AF_INET:
{
struct sockaddr_in *sin = (struct sockaddr_in *)sock;
sin->sin_port = htons(port);
}
break;
case AF_INET6:
{
struct sockaddr_in6 *sin6 = (struct sockaddr_in6 *)sock;
sin6->sin6_port = htons(port);
}
break;
default:
return -1;
}
return 0;
}
// Set options on UNIX socket
static void set_local_options(int const fd){
// Failures here are not fatal
int const reuse = true; // bool doesn't work for some reason
if(setsockopt(fd,SOL_SOCKET,SO_REUSEPORT,&reuse,sizeof(reuse)) != 0)
perror("so_reuseport failed");
if(setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,&reuse,sizeof(reuse)) != 0)
perror("so_reuseaddr failed");
struct linger linger;
linger.l_onoff = 0;
linger.l_linger = 0;
if(setsockopt(fd,SOL_SOCKET,SO_LINGER,&linger,sizeof(linger)) != 0)
perror("so_linger failed");
}
// Set options on IPv4 multicast socket
static void set_ipv4_options(int const fd,int const mcast_ttl,int const tos){
// Failures here are not fatal
#ifdef IP_FREEBIND
int const freebind = true;
if(setsockopt(fd,IPPROTO_IP,IP_FREEBIND,&freebind,sizeof(freebind)) != 0)
perror("freebind failed");
#endif
int const reuse = true; // bool doesn't work for some reason
if(setsockopt(fd,SOL_SOCKET,SO_REUSEPORT,&reuse,sizeof(reuse)) != 0)
perror("so_reuseport failed");
if(setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,&reuse,sizeof(reuse)) != 0)
perror("so_reuseaddr failed");
struct linger linger;
linger.l_onoff = 0;
linger.l_linger = 0;
if(setsockopt(fd,SOL_SOCKET,SO_LINGER,&linger,sizeof(linger)) != 0)
perror("so_linger failed");
if(mcast_ttl >= 0){
if(setsockopt(fd,IPPROTO_IP,IP_MULTICAST_TTL,&mcast_ttl,sizeof(mcast_ttl)) != 0)
perror("so_ttl failed");
}
uint8_t const loop = true;
if(setsockopt(fd,IPPROTO_IP,IP_MULTICAST_LOOP,&loop,sizeof(loop)) != 0)
perror("so_loop failed");
if(tos >= 0){
// Only needed on output
if(setsockopt(fd,IPPROTO_IP,IP_TOS,&tos,sizeof(tos)) != 0)
perror("so_tos failed");
}
}
// Set options on IPv6 multicast socket
static void set_ipv6_options(int const fd,int const mcast_ttl,int const tos){
// Failures here are not fatal
int const reuse = true; // bool doesn't work for some reason
if(setsockopt(fd,SOL_SOCKET,SO_REUSEPORT,&reuse,sizeof(reuse)) != 0)
perror("so_reuseport failed");
if(setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,&reuse,sizeof(reuse)) != 0)
perror("so_reuseaddr failed");
struct linger linger;
linger.l_onoff = 0;
linger.l_linger = 0;
if(setsockopt(fd,SOL_SOCKET,SO_LINGER,&linger,sizeof(linger)) != 0)
perror("so_linger failed");
if(mcast_ttl >= 0){
// Only needed on output
uint8_t const ttl = mcast_ttl;
if(setsockopt(fd,IPPROTO_IPV6,IPV6_MULTICAST_HOPS,&ttl,sizeof(ttl)) != 0)
perror("so_ttl failed");
}
uint8_t const loop = 1;
if(setsockopt(fd,IPPROTO_IPV6,IPV6_MULTICAST_LOOP,&loop,sizeof(loop)) != 0)
perror("so_loop failed");
if(tos >= 0){
// Only needed on output
if(setsockopt(fd,IPPROTO_IPV6,IPV6_TCLASS,&tos,sizeof(tos)) != 0)
perror("so_tos failed");
}
}
// Join a socket to a multicast group
static int ipv4_join_group(int const fd,void const * const sock,char const * const iface){
if(fd < 0 || sock == NULL)
return -1;
// Ensure it's a multicast address
// Is this check really necessary?
// Maybe the setsockopt would just fail cleanly if it's not
struct sockaddr_in const * const sin = (struct sockaddr_in *)sock;
if(!IN_MULTICAST(ntohl(sin->sin_addr.s_addr)))
return -1;
struct ip_mreqn mreqn;
mreqn.imr_multiaddr = sin->sin_addr;
mreqn.imr_address.s_addr = INADDR_ANY;
if(iface == NULL || strlen(iface) == 0)
mreqn.imr_ifindex = 0;
else
mreqn.imr_ifindex = if_nametoindex(iface);
if(setsockopt(fd,IPPROTO_IP,IP_ADD_MEMBERSHIP,&mreqn,sizeof(mreqn)) != 0 && errno != EADDRINUSE){
perror("multicast v4 join");
return -1;
}
return 0;
}
static int ipv6_join_group(int const fd,void const * const sock,char const * const iface){
if(fd < 0 || sock == NULL)
return -1;
// Ensure it's a multicast address
// Is this check really necessary?
// Maybe the setsockopt would just fail cleanly if it's not
struct sockaddr_in6 const * const sin6 = (struct sockaddr_in6 *)sock;
if(!IN6_IS_ADDR_MULTICAST(&sin6->sin6_addr))
return -1;
struct ipv6_mreq ipv6_mreq;
ipv6_mreq.ipv6mr_multiaddr = sin6->sin6_addr;
if(iface == NULL || strlen(iface) == 0)
ipv6_mreq.ipv6mr_interface = 0; // Default interface
else
ipv6_mreq.ipv6mr_interface = if_nametoindex(iface);
// Doesn't seem to be defined on Mac OSX, but is supposed to be synonymous with IPV6_JOIN_GROUP
#ifndef IPV6_ADD_MEMBERSHIP
#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
#endif
if(setsockopt(fd,IPPROTO_IP,IPV6_ADD_MEMBERSHIP,&ipv6_mreq,sizeof(ipv6_mreq)) != 0 && errno != EADDRINUSE){
perror("multicast v6 join");
return -1;
}
return 0;
}
static struct {
int flag;
char const *name;
} flags[] = {{IFF_UP,"UP"},
{IFF_BROADCAST,"BROADCAST"},
{IFF_DEBUG,"DEBUG"},
{IFF_LOOPBACK,"LOOPBACK"},
{IFF_POINTOPOINT,"PTP"},
{IFF_RUNNING,"RUNNING"},
{IFF_NOARP,"NOARP"},
{IFF_PROMISC,"PROMISC"},
{IFF_NOTRAILERS,"NOTRAILERS"},
{IFF_ALLMULTI,"ALLMULTI"},
#ifdef IFF_MASTER
{IFF_MASTER,"MASTER"},
#endif
#ifdef IFF_SLAVE
{IFF_SLAVE,"SLAVE"},
#endif
{IFF_MULTICAST,"MULTICAST"},
#ifdef IFF_PORTSEL
{IFF_PORTSEL,"PORTSEL"},
#endif
#ifdef IFF_AUOMEDIA
{IFF_AUTOMEDIA,"AUTOMEDIA"},
#endif
#ifdef IFF_DYNAMIC
{IFF_DYNAMIC,"DYNAMIC"},
#endif
#ifdef IFF_LOWER_UP
{IFF_LOWER_UP,"LOWER_UP"},
#endif
#ifdef IFF_DORMANT
{IFF_DORMANT,"DORMANT"},
#endif
#ifdef IFF_ECHO
{IFF_ECHO,"ECHO"},
#endif
{0, NULL},
};
// Dump list of interfaces
void dump_interfaces(void){
struct ifaddrs *ifap = NULL;
getifaddrs(&ifap);
fprintf(stdout,"Interface list:\n");
for(struct ifaddrs const *i = ifap; i != NULL; i = i->ifa_next){
int const family = i->ifa_addr->sa_family;
char const *familyname = NULL;
int socksize = 0;
switch(family){
case AF_INET:
familyname = "AF_INET";
socksize = sizeof(struct sockaddr_in);
break;
case AF_INET6:
familyname = "AF_INET6";
socksize = sizeof(struct sockaddr_in6);
break;
#ifdef AF_LINK
case AF_LINK:
familyname = "AF_LINK";
socksize = sizeof(struct sockaddr_dl);
break;
#endif
#ifdef AF_PACKET
case AF_PACKET:
familyname = "AF_PACKET";
socksize = sizeof(struct sockaddr_ll);
break;
#endif
default:
familyname = "?";
break;
}
fprintf(stdout,"%s %s(%d)",i->ifa_name,familyname,family);
char host[NI_MAXHOST];
if(i->ifa_addr && getnameinfo(i->ifa_addr,socksize,host,NI_MAXHOST,NULL,0,NI_NUMERICHOST) == 0)
fprintf(stdout," addr %s",host);
if(i->ifa_dstaddr && getnameinfo(i->ifa_dstaddr,socksize,host,NI_MAXHOST,NULL,0,NI_NUMERICHOST) == 0)
fprintf(stdout," dstaddr %s",host);
if(i->ifa_netmask && getnameinfo(i->ifa_netmask,socksize,host,NI_MAXHOST,NULL,0,NI_NUMERICHOST) == 0)
fprintf(stdout," mask %s",host);
if(i->ifa_data)
fprintf(stdout," data %p",i->ifa_data);
const int f = i->ifa_flags;
for(int j=0;flags[j].flag != 0; j++){
if(f & flags[j].flag)
fprintf(stdout," %s",flags[j].name);
}
fprintf(stdout,"\n");
}
fprintf(stdout,"end of list\n");
freeifaddrs(ifap);
ifap = NULL;
}
char const *encoding_string(enum encoding e){
switch(e){
default:
case NO_ENCODING:
return "none";
case S16LE:
return "s16le";
case S16BE:
return "s16be";
case OPUS:
return "opus";
case F32LE:
return "f32le";
case AX25:
return "ax.25";
case F16LE:
return "f16le";
}
}
enum encoding parse_encoding(char const *str){
if(strcasecmp(str,"s16be") == 0 || strcasecmp(str,"s16") == 0 || strcasecmp(str,"int") == 0)
return S16BE;
else if(strcasecmp(str,"s16le") == 0)
return S16LE;
else if(strcasecmp(str,"f32") == 0 || strcasecmp(str,"float") == 0 || strcasecmp(str,"f32le") == 0)
return F32LE;
else if(strcasecmp(str,"f16") == 0 || strcasecmp(str,"f16le") == 0)
return F16LE;
else if(strcasecmp(str,"opus") == 0)
return OPUS;
else if(strcasecmp(str,"ax25") == 0 || strcasecmp(str,"ax.25") == 0)
return AX25;
else
return NO_ENCODING;
}
// Generate a multicast address in the 239.0.0.0/8 administratively scoped block
// avoiding 239.0.0.0/24 and 239.128.0.0/24 since these map at the link layer
// into the same Ethernet multicast MAC addresses as the 224.0.0.0/8 multicast control block
// that is not snooped by switches
uint32_t make_maddr(char const *arg){
// uint32_t addr = (239U << 24) | (ElfHashString(arg) & 0xffffff); // poor performance when last byte is always the same (.)
uint32_t addr = (239U << 24) | (fnv1hash((uint8_t *)arg,strlen(arg)) & 0xffffff);
// avoid 239.0.0.0/24 and 239.128.0.0/24 since they map to the same
// Ethernet multicast MAC addresses as 224.0.0.0/24, the internet control block
// This increases the risk of collision slightly (512 out of 16 M)
if((addr & 0x007fff00) == 0)
addr |= (addr & 0xff) << 8;