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radio.c
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radio.c
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// Core of 'radiod' program - create/delete channels, control LOs, set frequency/mode, etc
// Copyright 2018-2024, Phil Karn, KA9Q
#define _GNU_SOURCE 1
#include <assert.h>
#include <stdlib.h>
#include <limits.h>
#include <pthread.h>
#include <string.h>
#include <unistd.h>
#include <stdint.h>
#include <errno.h>
#if defined(linux)
#include <bsd/string.h>
#endif
#include <math.h>
#include <complex.h>
#include <fftw3.h>
#undef I
#include <netinet/in.h>
// For SAP/SDP
#include <sys/time.h>
#include <sys/resource.h>
#include <sys/types.h>
#include <pwd.h>
#include <uuid/uuid.h>
#include "misc.h"
#include "osc.h"
#include "radio.h"
#include "filter.h"
#include "status.h"
extern float Blocktime;
struct frontend Frontend;
pthread_mutex_t Channel_list_mutex = PTHREAD_MUTEX_INITIALIZER;
int const Channelalloc_quantum = 1000;
struct channel *Channel_list; // Contiguous array
int Channel_list_length; // Length of array
int Active_channel_count; // Active channels
float Power_smooth = 0.05; // Arbitrary exponential smoothing factor
// Find chan by ssrc
struct channel *lookup_chan(uint32_t ssrc){
struct channel *chan = NULL;
pthread_mutex_lock(&Channel_list_mutex);
for(int i=0; i < Channel_list_length; i++){
if(Channel_list[i].inuse && Channel_list[i].output.rtp.ssrc == ssrc){
chan = &Channel_list[i];
break;
}
}
pthread_mutex_unlock(&Channel_list_mutex);
return chan;
}
// Atomically create chan only if the ssrc doesn't already exist
struct channel *create_chan(uint32_t ssrc){
if(ssrc == 0xffffffff)
return NULL; // reserved
pthread_mutex_lock(&Channel_list_mutex);
for(int i=0; i < Channel_list_length; i++){
if(Channel_list[i].inuse && Channel_list[i].output.rtp.ssrc == ssrc){
pthread_mutex_unlock(&Channel_list_mutex);
return NULL; // sorry, already taken
}
}
if(Channel_list == NULL){
Channel_list = (struct channel *)calloc(Channelalloc_quantum,sizeof(struct channel));
Channel_list_length = Channelalloc_quantum;
Active_channel_count = 0;
}
struct channel *chan = NULL;
for(int i=0; i < Channel_list_length; i++){
if(!Channel_list[i].inuse){
chan = &Channel_list[i];
break;
}
}
if(chan == NULL){
fprintf(stdout,"Warning: out of chan table space (%'d)\n",Active_channel_count);
// Abort here? Or keep going?
} else {
// Because the memcpy clobbers the ssrc, we must keep the lock held on Channel_list_mutex
memcpy(chan,&Template,sizeof(*chan));
chan->inuse = true;
chan->output.rtp.ssrc = ssrc; // Stash it
Active_channel_count++;
}
chan->lifetime = 20 * 1000 / Blocktime; // If freq == 0, goes away 20 sec after last command
pthread_mutex_unlock(&Channel_list_mutex);
return chan;
}
static const float N0_smooth = .001; // exponential smoothing rate for (noisy) bin noise
// experimental
// estimate n0 by finding the FFT bin with the least energy
// in the chan's pre-filter nyquist bandwidth
// Works better than global estimation when noise floor is not flat, e.g., on HF
static float estimate_noise(struct channel *chan,int shift){
struct filter_out *slave = &chan->filter.out;
if(chan->filter.energies == NULL)
chan->filter.energies = calloc(sizeof(float),slave->bins);
float * const energies = chan->filter.energies;
struct filter_in const * const master = slave->master;
// slave->next_jobnum already incremented by execute_filter_output
complex float const * const fdomain = master->fdomain[(slave->next_jobnum - 1) % ND];
#undef PARSEVAL
#ifdef PARSEVAL // Test code to sum all bins, verify Parseval's theorem
{
float total_energy = 0;
for(int i=0; i < master->bins; i++)
total_energy += cnrmf(fdomain[i]);
// Compute average power per sample, should match input level calculated in time domain
chan->tp1 = power2dB(total_energy) - voltage2dB((float)master->bins + Frontend.reference);
}
#endif
int mbin = shift - slave->bins/2;
float min_bin_energy = INFINITY;
if(master->in_type == REAL){
// Only half as many bins as with complex input
for(int i=0; i < slave->bins; i++){
int n = abs(mbin); // Doesn't really handle the mirror well
if(n < master->bins){
if(energies[i] == 0)
energies[i] = cnrmf(fdomain[n]); // Quick startup
else
energies[i] += (cnrmf(fdomain[n]) - energies[i]) * N0_smooth; // blocknum was already incremented
if(min_bin_energy > energies[i])
min_bin_energy = energies[i];
} else
break; // off the end
mbin++;
}
} else {
// Complex input that often straddles DC
if(mbin < 0)
mbin += master->bins; // starting in negative frequencies
for(int i=0; i < slave->bins; i++){
if(mbin >= 0 && mbin < master->bins){
if(energies[i] == 0)
energies[i] = cnrmf(fdomain[mbin]); // Quick startup
else
energies[i] += (cnrmf(fdomain[mbin]) - energies[i]) * N0_smooth; // blocknum was already incremented
if(min_bin_energy > energies[i])
min_bin_energy = energies[i];
}
if(++mbin == master->bins)
mbin = 0; // wrap around from neg freq to pos freq
if(mbin == master->bins/2)
break; // fallen off the right edge
}
}
if(!isfinite(min_bin_energy)) // Never got set!
return 0;
// Normalize
// A round trip through IFFT(FFT(x)) scales amplitude by N, power by N^2
// So the FFT alone scales power by N (see Parseval's theorem for the DFT)
min_bin_energy /= master->bins;
// Increase by overlap factor, e.g., 5/4 for overlap factor = 5 (20% overlap)
// Determined empirically, I have to think about why this is
min_bin_energy *= 1.0 + (float)(master->impulse_length - 1) / master->ilen;
// For real mode the sample rate is double for the same power, but there are
// only half as many bins so it cancels
return min_bin_energy / Frontend.samprate; // Scale to 1 Hz
}
void *demod_thread(void *p){
assert(p != NULL);
struct channel *chan = (struct channel *)p;
if(chan == NULL)
return NULL;
pthread_detach(pthread_self());
// Repeatedly invoke appropriate demodulator
// When a demod exits, the appropriate one is started,
// which can be the same one if demod_type hasn't changed
// A demod can terminate completely by setting an invalid demod_type and exiting
while(true){
switch(chan->demod_type){
case LINEAR_DEMOD:
demod_linear(p);
break;
case FM_DEMOD:
demod_fm(p);
break;
case WFM_DEMOD:
demod_wfm(p);
break;
case SPECT_DEMOD:
demod_spectrum(p);
break;
default:
goto done;
break;
}
}
done:;
close_chan(chan);
return NULL;
}
// start demod thread on already-initialized chan structure
int start_demod(struct channel * chan){
if(chan == NULL)
return -1;
if(Verbose){
fprintf(stdout,"start_demod: ssrc %'u, output %s, demod %d, freq %'.3lf, preset %s, filter (%'+.0f,%'+.0f)\n",
chan->output.rtp.ssrc, chan->output.dest_string, chan->demod_type, chan->tune.freq, chan->preset, chan->filter.min_IF, chan->filter.max_IF);
}
pthread_create(&chan->demod_thread,NULL,demod_thread,chan);
return 0;
}
// Called by a demodulator to clean up its own resources
int close_chan(struct channel *chan){
if(chan == NULL)
return -1;
if(chan->rtcp.thread != (pthread_t)0){
pthread_cancel(chan->rtcp.thread);
pthread_join(chan->rtcp.thread,NULL);
}
if(chan->sap.thread != (pthread_t)0){
pthread_cancel(chan->sap.thread);
pthread_join(chan->sap.thread,NULL);
}
pthread_mutex_lock(&chan->status.lock);
FREE(chan->status.command);
FREE(chan->filter.energies);
FREE(chan->spectrum.bin_data);
delete_filter_output(&chan->filter.out);
if(chan->output.opus != NULL){
opus_encoder_destroy(chan->output.opus);
chan->output.opus = NULL;
}
pthread_mutex_unlock(&chan->status.lock);
pthread_mutex_lock(&Channel_list_mutex);
if(chan->inuse){
// Should be set, but check just in case to avoid messing up Active_channel_count
chan->inuse = false;
Active_channel_count--;
}
pthread_mutex_unlock(&Channel_list_mutex);
return 0;
}
// Set receiver frequency
// The new IF is computed here only to determine if the front end needs retuning
// The second LO frequency is actually set when the new front end frequency is
// received back from the front end metadata
double set_freq(struct channel * const chan,double const f){
assert(chan != NULL);
if(chan == NULL)
return NAN;
assert(!isnan(f));
chan->tune.freq = f;
// Tuning to 0 Hz is a special case, don't move front end
// Essentially disables a chan
if(f == 0)
return f;
// Determine new IF
double new_if = f - Frontend.frequency;
// Flip sign to convert LO2 frequency to IF carrier frequency
// Tune an extra kHz to account for front end roundoff
// Ideally the front end would just round in a preferred direction
// but it doesn't know where our IF will be so it can't make the right choice
double const fudge = 1000;
if(new_if > Frontend.max_IF - chan->filter.max_IF){
// Retune LO1 as little as possible
new_if = Frontend.max_IF - chan->filter.max_IF - fudge;
} else if(new_if < Frontend.min_IF - chan->filter.min_IF){
// Also retune LO1 as little as possible
new_if = Frontend.min_IF - chan->filter.min_IF + fudge;
} else
return f; // OK where it is
double const new_lo1 = f - new_if;
// the front end will send its actual new frequency in its status stream,
// the front end status decoder will pick it up, and the chans will recalculate their new LOs
set_first_LO(chan,new_lo1);
return f;
}
// Set first (front end tuner) oscillator
// Note: single precision floating point is not accurate enough at VHF and above
// chan->first_LO is NOT updated here!
// It is set by incoming status frames so this will take time
double set_first_LO(struct channel const * const chan,double const first_LO){
assert(chan != NULL);
if(chan == NULL)
return NAN;
double const current_lo1 = Frontend.frequency;
// Just return actual frequency without changing anything
if(first_LO == current_lo1 || first_LO <= 0)
return first_LO;
// Direct tuning through local module if available
if(Frontend.tune != NULL)
return (*Frontend.tune)(&Frontend,first_LO);
return first_LO;
}
// Compute FFT bin shift and time-domain fine tuning offset for specified LO frequency
// N = input fft length
// M = input buffer overlap
// samprate = input sample rate
// adjust = complex value to multiply by each sample to correct phasing
// remainder = fine LO frequency (double)
// freq = frequency to mix by (double)
// This version tunes to arbitrary FFT bin rotations and computes the necessary
// block phase correction factor described in equation (12) of
// "Analysis and Design of Efficient and Flexible Fast-Convolution Based Multirate Filter Banks"
// by Renfors, Yli-Kaakinen & Harris, IEEE Trans on Signal Processing, Aug 2014
// We seem to be using opposite sign conventions for 'shift'
int compute_tuning(int N, int M, int samprate,int *shift,double *remainder, double freq){
double const hzperbin = (double)samprate / N;
#if 0
// Round to multiples of V (not needed anymore)
int const V = N / (M-1);
int const r = V * round((freq/hzperbin) / V);
#else
int const r = round(freq/hzperbin);
#endif
if(shift)
*shift = r;
if(remainder)
*remainder = freq - (r * hzperbin);
// Check if there's no overlap in the range we want
// Intentionally allow real input to go both ways, for front ends with high and low side injection
// Even though only one works, this lets us manually check for images
// No point in tuning to aliases, though
if(abs(r) > N/2)
return -1; // Chan thread will wait for the front end status to change
return 0;
}
/* Session announcement protocol - highly experimental, off by default
The whole point was to make it easy to use VLC and similar tools, but they either don't actually implement SAP (e.g. in iOS)
or implement some vague subset that you have to guess how to use
Will probably work better with Opus streams from the opus transcoder, since they're always 48000 Hz stereo; no switching midstream
*/
void *sap_send(void *p){
struct channel *chan = (struct channel *)p;
assert(chan != NULL);
int64_t start_time = utc_time_sec() + NTP_EPOCH; // NTP uses UTC, not GPS
// These should change when a change is made elsewhere
uint16_t const id = random(); // Should be a hash, but it changes every time anyway
int const sess_version = 1;
for(;;){
char message[PKTSIZE],*wp;
int space = sizeof(message);
wp = message;
*wp++ = 0x20; // SAP version 1, ipv4 address, announce, not encrypted, not compressed
*wp++ = 0; // No authentication
*wp++ = id >> 8;
*wp++ = id & 0xff;
space -= 4;
// our sending ipv4 address
struct sockaddr_in const *sin = (struct sockaddr_in *)&chan->output.source_socket;
uint32_t *src = (uint32_t *)wp;
*src = sin->sin_addr.s_addr; // network byte order
wp += 4;
space -= 4;
int len = snprintf(wp,space,"application/sdp");
wp += len + 1; // allow space for the trailing null
space -= (len + 1);
// End of SAP header, beginning of SDP
// Version v=0 (always)
len = snprintf(wp,space,"v=0\r\n");
wp += len;
space -= len;
{
// Originator o=
char hostname[sysconf(_SC_HOST_NAME_MAX)];
gethostname(hostname,sizeof(hostname));
struct passwd pwd,*result = NULL;
char buf[1024];
getpwuid_r(getuid(),&pwd,buf,sizeof(buf),&result);
len = snprintf(wp,space,"o=%s %lld %d IN IP4 %s\r\n",
result ? result->pw_name : "-",
(long long)start_time,sess_version,hostname);
wp += len;
space -= len;
}
// s= (session name)
len = snprintf(wp,space,"s=radio %s\r\n",Frontend.description);
wp += len;
space -= len;
// i= (human-readable session information)
len = snprintf(wp,space,"i=PCM output stream from ka9q-radio on %s\r\n",Frontend.description);
wp += len;
space -= len;
{
char *mcast = strdup(formatsock(&chan->output.dest_socket));
// Remove :port field, confuses the vlc listener
char *cp = strchr(mcast,':');
if(cp)
*cp = '\0';
len = snprintf(wp,space,"c=IN IP4 %s/%d\r\n",mcast,Mcast_ttl);
wp += len;
space -= len;
FREE(mcast);
}
#if 0 // not currently used
int64_t current_time = utc_time_sec() + NTP_EPOCH;
#endif
// t= (time description)
len = snprintf(wp,space,"t=%lld %lld\r\n",(long long)start_time,0LL); // unbounded
wp += len;
space -= len;
// m = media description
// set from current state. This will require changing the session version and IDs, and
// it's not clear that clients like VLC will do the right thing anyway
len = snprintf(wp,space,"m=audio 5004/1 RTP/AVP %d\r\n",chan->output.rtp.type);
wp += len;
space -= len;
len = snprintf(wp,space,"a=rtpmap:%d %s/%d/%d\r\n",
chan->output.rtp.type,
encoding_string(chan->output.encoding),
chan->output.samprate,
chan->output.channels);
wp += len;
space -= len;
sendto(Output_fd,message,wp - message,0,(struct sockaddr *)&chan->sap.dest_socket,sizeof(chan->sap.dest_socket));
sleep(5);
}
}
// Run top-of-loop stuff common to all demod types
// 1. If dynamic and sufficiently idle, terminate
// 2. Process any commands from the common command/status channel
// 3. Send any requested delayed status to the common status channel
// 4. Send any status to the output channel
// if the processed command requires a restart, return +1
// 5. Block until front end is in range
// 6. compute FFT bin shift & fine tuning remainder
// 7. Set fine tuning oscillator frequency & phase
// 8. Run output half (IFFT) of filter
// 9. Update noise estimate
// 10. Run fine tuning, compute average power
// Baseband samples placed in chan->filter.out->output.c
int downconvert(struct channel *chan){
int shift = 0;
double remainder = 0;
while(true){
// Should we die?
// Will be slower if 0 Hz is outside front end coverage because of slow timed wait below
// But at least it will eventually go away
if(chan->tune.freq == 0 && chan->lifetime > 0){
if(--chan->lifetime <= 0){
chan->demod_type = -1; // No demodulator
if(Verbose > 1)
fprintf(stdout,"chan %d terminate needed\n",chan->output.rtp.ssrc);
return -1; // terminate needed
}
}
// Process any commands and return status
bool restart_needed = false;
pthread_mutex_lock(&chan->status.lock);
if(chan->status.output_interval != 0 && chan->status.output_timer == 0 && !chan->output.silent)
chan->status.output_timer = 1; // channel has become active, send update on this pass
// Look on the single-entry command queue and grab it atomically
if(chan->status.command != NULL){
restart_needed = decode_radio_commands(chan,chan->status.command,chan->status.length);
send_radio_status((struct sockaddr *)&Metadata_dest_socket,&Frontend,chan); // Send status in response
chan->status.global_timer = 0; // Just sent one
// Also send to output stream
send_radio_status((struct sockaddr *)&chan->status.dest_socket,&Frontend,chan);
chan->status.output_timer = chan->status.output_interval; // Reload
FREE(chan->status.command);
reset_radio_status(chan); // After both are sent
} else if(chan->status.global_timer != 0 && --chan->status.global_timer <= 0){
// Delayed status request, used mainly by all-channel polls to avoid big bursts
send_radio_status((struct sockaddr *)&Metadata_dest_socket,&Frontend,chan); // Send status in response
chan->status.global_timer = 0; // to make sure
reset_radio_status(chan);
} else if(chan->status.output_interval != 0 && chan->status.output_timer > 0){
// Timer is running for status on output stream
if(--chan->status.output_timer == 0){
// Timer has expired; send status on output channel
send_radio_status((struct sockaddr *)&chan->status.dest_socket,&Frontend,chan);
reset_radio_status(chan);
if(!chan->output.silent)
chan->status.output_timer = chan->status.output_interval; // Restart timer only if channel is active
}
}
pthread_mutex_unlock(&chan->status.lock);
if(restart_needed){
if(Verbose > 1)
fprintf(stdout,"chan %d restart needed\n",chan->output.rtp.ssrc);
return +1; // Restart needed
}
// To save CPU time when the front end is completely tuned away from us, block (with timeout) until the front
// end status changes rather than process zeroes. We must still poll the terminate flag.
pthread_mutex_lock(&Frontend.status_mutex);
chan->tune.second_LO = Frontend.frequency - chan->tune.freq;
double const freq = chan->tune.doppler + chan->tune.second_LO; // Total logical oscillator frequency
if(compute_tuning(Frontend.in.ilen + Frontend.in.impulse_length - 1,
Frontend.in.impulse_length,
Frontend.samprate,
&shift,&remainder,freq) == 0){
pthread_mutex_unlock(&Frontend.status_mutex);
break;
}
// No front end coverage of our carrier; wait one block time for it to retune
chan->sig.bb_power = 0;
chan->sig.bb_energy = 0;
chan->sig.snr = 0;
chan->output.energy = 0;
struct timespec timeout; // Needed to avoid deadlock if no front end is available
clock_gettime(CLOCK_REALTIME,&timeout);
timeout.tv_nsec += Blocktime * MILLION; // milliseconds to nanoseconds
if(timeout.tv_nsec > BILLION){
timeout.tv_sec += 1; // 1 sec in the future
timeout.tv_nsec -= BILLION;
}
pthread_cond_timedwait(&Frontend.status_cond,&Frontend.status_mutex,&timeout);
pthread_mutex_unlock(&Frontend.status_mutex);
}
// Reasonable parameters?
assert(isfinite(chan->tune.doppler_rate));
assert(isfinite(chan->tune.shift));
// Yet we rely on the wait inside execute_filter_output for timing
// When not debugging, just delay a blocktime and issue an error before returning
complex float * const buffer = chan->filter.out.output.c; // Working output time-domain buffer (if any)
// set fine tuning frequency & phase. Do before execute_filter blocks (can't remember why)
if(buffer != NULL){ // No output time-domain buffer in spectrum mode
// avoid them both being 0 at startup; init chan->filter.remainder as NAN
if(remainder != chan->filter.remainder){
set_osc(&chan->fine,remainder/chan->output.samprate,chan->tune.doppler_rate/(chan->output.samprate * chan->output.samprate));
chan->filter.remainder = remainder;
}
// Block phase adjustment (folded into the fine tuning osc) in two parts:
// (a) phase_adjust is applied on each block when FFT bin shifts aren't divisible by V; otherwise it's unity
// (b) second term keeps the phase continuous when shift changes; found empirically, dunno yet why it works!
// Be sure to Initialize chan->filter.bin_shift at startup to something bizarre to force this inequality on first call
if(shift != chan->filter.bin_shift){
const int V = 1 + (Frontend.in.ilen / (Frontend.in.impulse_length - 1)); // Overlap factor
chan->filter.phase_adjust = cispi(-2.0f*(shift % V)/(double)V); // Amount to rotate on each block for shifts not divisible by V
chan->fine.phasor *= cispi((shift - chan->filter.bin_shift) / (2.0f * (V-1))); // One time adjust for shift change
}
chan->fine.phasor *= chan->filter.phase_adjust;
}
execute_filter_output(&chan->filter.out,-shift); // block until new data frame
chan->status.blocks_since_poll++;
if(buffer != NULL){ // No output time-domain buffer in spectral analysis mode
const int N = chan->filter.out.olen; // Number of raw samples in filter output buffer
float energy = 0;
for(int n=0; n < N; n++){
buffer[n] *= step_osc(&chan->fine);
energy += cnrmf(buffer[n]);
}
energy /= N;
chan->sig.bb_power = energy;
chan->sig.bb_energy += energy; // Added once per block
}
chan->filter.bin_shift = shift; // We need this in any case (not really?)
// The N0 noise estimator has a long smoothing time constant, so clamp it when the front end is saturated, e.g. by a local transmitter
// This works well for channels tuned well away from the transmitter, but not when a channel is tuned near or to the transmit frequency
// because the transmitted noise is enough to severely increase the estimate even before it begins to transmit
// enough power to saturate the A/D. I still need a better, more general way of adjusting N0 smoothing rate,
// e.g. for when the channel is retuned by a lot
float maxpower = (1 << (Frontend.bitspersample - 1));
maxpower *= maxpower * 0.5; // 0 dBFS
if(Frontend.if_power < maxpower)
chan->sig.n0 = estimate_noise(chan,-shift); // Negative, just like compute_tuning. Note: must follow execute_filter_output()
return 0;
}
// scale A/D output to full scale for monitoring overloads
float scale_ADpower2FS(struct frontend const *frontend){
assert(frontend->bitspersample > 0);
float scale = 1.0f / (1 << (frontend->bitspersample - 1)); // Important to force the numerator to float, otherwise the divide produces zero!
scale *= scale;
// Scale real signals up 3 dB so a rail-to-rail sine will be 0 dBFS, not -3 dBFS
// Complex signals carry twice as much power, divided between I and Q
if(frontend->isreal)
scale *= 2;
return scale;
}
// Returns multiplicative factor for converting raw samples to floats with analog gain correction
// Real vs complex difference is (I think) handled in the filter with a 3dB boost, so there's no sqrt(2) correction here
float scale_AD(struct frontend const *frontend){
assert(frontend->bitspersample > 0);
float scale = 1.0f / (1 << (frontend->bitspersample - 1));
// net analog gain, dBm to dBFS, that we correct for to maintain unity gain, i.e., 0 dBm -> 0 dBFS
float analog_gain = frontend->rf_gain - frontend->rf_atten + frontend->rf_level_cal;
return scale * dB2voltage(-analog_gain); // Front end gain as amplitude ratio
}