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build.zig
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const std = @import("std");
// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard optimization options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{});
const lua_lib = b.addStaticLibrary(.{
.name = "lua-5.3.5-static",
// In this case the main source file is merely a path, however, in more
// complicated build scripts, this could be a generated file.
.root_source_file = .{ .path = "Jumpman/lua-5.3.5/src/lapi.c" },
.target = target,
.optimize = optimize,
});
lua_lib.addIncludePath(.{ .path = "Jumpman/lua-5.3.5/src" });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lapi.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lauxlib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lbaselib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lbitlib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lcode.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lcorolib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lctype.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/ldblib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/ldebug.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/ldo.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/ldump.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lfunc.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lgc.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/linit.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/liolib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/llex.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lmathlib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lmem.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/loadlib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lobject.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lopcodes.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/loslib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lparser.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lstate.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lstring.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lstrlib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/ltable.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/ltablib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/ltm.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lundump.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lutf8lib.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lvm.c" }, .flags = &.{} });
lua_lib.addCSourceFile(.{ .file = .{ .path = "Jumpman/lua-5.3.5/src/lzio.c" }, .flags = &.{} });
lua_lib.linkLibC();
const exe = b.addExecutable(.{
.name = "jumpmanzero",
// In this case the main source file is merely a path, however, in more
// complicated build scripts, this could be a generated file.
.root_source_file = .{ .path = "Jumpman/Jumpman.c" },
.target = target,
.optimize = optimize,
});
exe.addIncludePath(.{ .path = "Jumpman/glad/include" });
exe.addIncludePath(.{ .path = "Jumpman/glfw-3.3.2.bin.WIN64/include" });
exe.addIncludePath(.{ .path = "Jumpman/boxer-c/include" });
exe.addIncludePath(.{ .path = "Jumpman/handmademath-1.7.0" });
exe.addIncludePath(.{ .path = "Jumpman/stb-image-2.19.0" });
exe.addIncludePath(.{ .path = "Jumpman/stb-sprintf-1.06.0" });
exe.addIncludePath(.{ .path = "Jumpman/sokol-gfx-master-0c5bc3a" });
exe.addIncludePath(.{ .path = "Jumpman/mini_al-0.8.9" });
exe.addIncludePath(.{ .path = "Jumpman/tiny_sound_font-master-5506592" });
exe.addIncludePath(.{ .path = "Jumpman/cute_files-6760a7d" });
exe.addIncludePath(.{ .path = "Jumpman/lua-5.3.5/src" });
exe.addCSourceFile(.{ .file = .{ .path = "Jumpman/Basic3D.c" }, .flags = &.{} });
exe.addCSourceFile(.{ .file = .{ .path = "Jumpman/Jumpman.c" }, .flags = &.{} });
exe.addCSourceFile(.{ .file = .{ .path = "Jumpman/logging.c" }, .flags = &.{} });
exe.addCSourceFile(.{ .file = .{ .path = "Jumpman/Main.c" }, .flags = &.{} });
exe.addCSourceFile(.{ .file = .{ .path = "Jumpman/Music.c" }, .flags = &.{} });
exe.addCSourceFile(.{ .file = .{ .path = "Jumpman/Sound.c" }, .flags = &.{} });
exe.addCSourceFile(.{ .file = .{ .path = "Jumpman/SoundBuffer.c" }, .flags = &.{} });
exe.addCSourceFile(.{ .file = .{ .path = "Jumpman/Utilities.c" }, .flags = &.{} });
exe.addCSourceFile(.{ .file = .{ .path = "Jumpman/boxer-c/src/boxer_win.c" }, .flags = &.{} }); // TODO: Linux or OSX if applicable
exe.addCSourceFile(.{ .file = .{ .path = "Jumpman/glad/src/glad.c" }, .flags = &.{} });
exe.addCSourceFile(.{ .file = .{ .path = "Jumpman/glad/src/glad_wgl.c" }, .flags = &.{} });
exe.addObjectFile(.{ .path = "Jumpman/glfw-3.3.2.bin.WIN64/lib-vc2015/glfw3dll.lib" });
exe.linkLibrary(lua_lib);
// This declares intent for the executable to be installed into the
// standard location when the user invokes the "install" step (the default
// step when running `zig build`).
b.installArtifact(exe);
// Install DLL along with exe
const zig_dll = b.addInstallFile(.{ .path = "Jumpman/glfw-3.3.2.bin.WIN64/lib-vc2015/glfw3.dll" }, "bin/glfw3.dll"); // TODO: Some way to get the correct install dir?
b.getInstallStep().dependOn(&zig_dll.step);
// This *creates* a Run step in the build graph, to be executed when another
// step is evaluated that depends on it. The next line below will establish
// such a dependency.
const run_cmd = b.addRunArtifact(exe);
run_cmd.cwd = "JumpmanAssets";
// By making the run step depend on the install step, it will be run from the
// installation directory rather than directly from within the cache directory.
// This is not necessary, however, if the application depends on other installed
// files, this ensures they will be present and in the expected location.
run_cmd.step.dependOn(b.getInstallStep());
// This allows the user to pass arguments to the application in the build
// command itself, like this: `zig build run -- arg1 arg2 etc`
if (b.args) |args| {
run_cmd.addArgs(args);
}
// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build run`
// This will evaluate the `run` step rather than the default, which is "install".
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
// TODO: Unit tests
// // Creates a step for unit testing. This only builds the test executable
// // but does not run it.
// const unit_tests = b.addTest(.{
// .root_source_file = .{ .path = "src/main.zig" },
// .target = target,
// .optimize = optimize,
// });
// const run_unit_tests = b.addRunArtifact(unit_tests);
// // Similar to creating the run step earlier, this exposes a `test` step to
// // the `zig build --help` menu, providing a way for the user to request
// // running the unit tests.
// const test_step = b.step("test", "Run unit tests");
// test_step.dependOn(&run_unit_tests.step);
}