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CMakeLists.txt
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CMakeLists.txt
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project(Asteroids C CXX)
cmake_minimum_required(VERSION 2.8.9)
# Do not remove this line, its required for the correct functionality of the Ubuntu-SDK
set(UBUNTU_MANIFEST_PATH "manifest.json.in" CACHE INTERNAL "Tells QtCreator location and name of the manifest file")
find_package(Qt5Core)
find_package(Qt5Qml)
find_package(Qt5Quick)
find_package(Qt5Multimedia)
# Find_package(ubuntu-sdk-libs)
#automatically create moc files
set(CMAKE_AUTOMOC ON)
# Figure out the component install path
execute_process(
COMMAND dpkg-architecture -qDEB_HOST_MULTIARCH
OUTPUT_VARIABLE ARCH_TRIPLET
OUTPUT_STRIP_TRAILING_WHITESPACE
)
set(CLICK_ARCH "all")
# If you want to add native code to your project, replace the set CLICK_ARCH command
# with the following part.
# This command figures out the target architecture for use in the manifest file
# execute_process(
# COMMAND dpkg-architecture -qDEB_HOST_ARCH
# OUTPUT_VARIABLE CLICK_ARCH
# OUTPUT_STRIP_TRAILING_WHITESPACE
# )
set(QT_IMPORTS_DIR "lib/${ARCH_TRIPLET}")
option(INSTALL_TESTS "Install the tests on make install" on)
set(APP_NAME Asteroids)
set(APP_ID "asteroids.kazord")
set(ASTEROIDS_DIR "qml/Asteroids")
set(MAIN_QML "Main.qml")
set(ICON "graphics/Asteroids.png")
# Set install paths
set(CMAKE_INSTALL_PREFIX /)
set(DATA_DIR /)
set(DESKTOP_DIR ${DATA_DIR})
set(DESKTOP_FILE_NAME "Asteroids.desktop")
# This sets the commandline that is executed on the device
set(EXEC "qmlscene $@ ${MAIN_QML}")
# Configures the manifest file. The manifest file describes the click package
# to the target system. All cmake variables that are defined at this point
# can be used in the manifest file and will be automatically replaced by cmake
configure_file(manifest.json.in ${CMAKE_CURRENT_BINARY_DIR}/manifest.json)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/manifest.json
DESTINATION ${CMAKE_INSTALL_PREFIX})
install(DIRECTORY "app/graphics" DESTINATION ${DATA_DIR})
install(DIRECTORY "app/fonts" DESTINATION ${DATA_DIR})
install(DIRECTORY "app/sounds" DESTINATION ${DATA_DIR})
install(FILES "Asteroids.apparmor" DESTINATION ${DATA_DIR})
add_subdirectory(app)
add_subdirectory(po)
add_custom_target("autopilot" chmod +x ${CMAKE_SOURCE_DIR}/app/tests/autopilot/run
COMMAND ${CMAKE_SOURCE_DIR}/app/tests/autopilot/run
WORKING_DIRECTORY ./app)
add_custom_target("check" /usr/bin/qmltestrunner -input ${CMAKE_SOURCE_DIR}/app/tests/unit -import ${CMAKE_BINARY_DIR}/backend
WORKING_DIRECTORY ./app)
add_custom_target("run" /usr/bin/qmlscene -I ${CMAKE_BINARY_DIR}/backend ${CMAKE_SOURCE_DIR}/app/Asteroids.qml
WORKING_DIRECTORY ./app)
# Normally QtCreator would only show files that are part of a target, but we need it to show also files
# that are not compiled. Therefore we add a custom target that just does nothing but list the files
add_custom_target("asteroids_ClickFiles" ALL SOURCES "Asteroids.apparmor" "manifest.json.in")