JustEnoughItems is an Item and Recipe viewing mod with a focus on stability, performance, and ease of use.
This means:
- not a coremod
- no dependencies other than Forge
- clean API for developers
- nothing but items and recipes
Grab the latest versions from curseforge.
Add to your build.gradle:
repositories {
maven {
// location of the maven that hosts JEI files
url "http://dvs1.progwml6.com/files/maven"
}
}
dependencies {
// compile against the JEI API
deobfCompile "mezz.jei:jei_${mcversion}:${jei_version}:api"
// at runtime, use the full JEI jar
runtime "mezz.jei:jei_${mcversion}:${jei_version}"
}
${mcversion}
and ${jei_version}
can be found here or on CurseForge, check the file name of the version you want.
Q: Why isn't my gradle working?
- A: Do not put the
repositories
section in yourbuildscript
area. It should be its own section, outside ofbuildscript
. - A: See the build.gradle of any of the many mods that include JEI integration (listed in the "Plugin Examples" section below).
Q: Why aren't all of my items showing up in the item list? They are shown in the creative menu.
- A: JEI hides items with missing item models (purple and black). You can show them by changing the config option in the in-game config menu.
Q: Where is the deobfuscated jar for developers?
- A: Use the regular jar file. Forge 1.8.9+ versions automatically deobfuscate jars in the /mods/ directory.
Still have questions? Join #JEI on esper.net IRC for questions or anything else!
The API is pretty well documented but it can still be confusing to get started without an example. Thankfully there are many working examples:
- Vanilla Minecraft (written as a plugin in JEI to serve as a canonical example)
- Blood Magic
- Botania
- TechReborn
- Mantle (How to move JEI's item list out of the way of extra gui tabs)
- Forestry (Apiculture)
- Forestry (Machines)
- Simple Covers (Scala)