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accesstuner.ino.txt
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accesstuner.ino.txt
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/*Libraries provided by adafruit written by Lady Ada Fried.
*Please stick to adafruit products as chinese knock offs are very,
*very, very, very, very, very problematic.
* code for bar courtesy of:
* https://forum.arduino.cc/t/tft-progress-bar-wont-go-back-down/989189
* some code pulled from isolation motion tracker pulled from:
* https://www.instructables.com/Arduino-Motion-Tracker-From-Alien-Isolation/?fbclid=IwAR2P0H8tUwBisNGaP4C2vccz-fbBOlxxfdm8EIJJEHgAZnKOtgemeBjAZ3M
* help found on arduino forums at https://arduino.cc
*/
// Include the Bounce2 library found here :
// https://github.com/thomasfredericks/Bounce2
#include <avr/wdt.h>
#include <Bounce2.h>
#include <SPI.h>
#include "Adafruit_GFX.h"
#include "Adafruit_ILI9341.h"
#include <LcdProgressBar.h>
#include <LiquidCrystal.h>
// For the Adafruit shield, these are the default.
// USE hardware SPI pins.
// For Micro those pins are CIPO/MISO=D14, COPI/MOSI=D16, SCK=D15
#define TFT_DC 9
#define TFT_CS 10
// the colors are in a RGB565 format, so to get it you first need to grab it as a RGB888 and convert
//go here
//https://imagecolorpicker.com/en
//then here
//http://www.barth-dev.de/online/rgb565-color-picker/
// Assign human-readable names to some common 16-bit color values:
#define BLACK 0x0000
#define BLUE 0x001F
#define RED 0xF800
#define GREEN 0x07E0
#define CYAN 0x07FF
#define MAGENTA 0xF81F
#define YELLOW 0xFFE0
#define WHITE 0xFFFF
#define DARKGREEN 0x03E0
#define OLIVE 0x7BE0
#define GREENYELLOW 0xAFE5
#define TEAL 0x263F
// button pins
//22 is a4, 23 is a5 on micro.
#define BUTTON_PIN_1 A5
#define BUTTON_PIN_2 A4
// pot pins are pins 14(a0) and 15(a1)
Bounce debouncer1 = Bounce();
Bounce debouncer2 = Bounce();
enum { initial,
bar1test,
bar1passed1,
bar2test,
bar2passed1,
bar3test,
bar3passed1,
gamewon,
gamelost };
unsigned char barstate = bar1test;
//global integer declarations
// arguments exist against global variables, however, they are nice if you use integers across functions
int rangelow;
int rangehigh;
int g1low = 80;
int g1high = 80;
int center;
int detect = 0;
int render = 0;
int b1 = 0;
int b2 = 0;
//invokation for the adafruit TFT
Adafruit_ILI9341 tft = Adafruit_ILI9341(TFT_CS, TFT_DC); //, TFT_MOSI, TFT_CLK, TFT_MISO);
void setup() {
pinMode(A0, INPUT);
tft.begin();
tft.fillScreen(BLACK);
tft.setRotation(1); //this sets 0,0 as the top left corner
boot1();
boot2();
tft.fillScreen(BLACK);
tft.setRotation(1);
// button initialization
pinMode(BUTTON_PIN_1, INPUT_PULLUP);
debouncer1.attach(BUTTON_PIN_1);
debouncer1.interval(5);
pinMode(BUTTON_PIN_2, INPUT_PULLUP);
debouncer2.attach(BUTTON_PIN_2);
debouncer2.interval(25);
// sets up random number generator for game1 to game 2 transition
randomSeed(analogRead(A3));
center = random(150, 950);
}
void loop() {
rangelow = center - g1low;
rangehigh = center + g1high;
// comment out the bottom two if else statements and replace them with the below line to aid in calibrating your setup
// calibration();
if (rangelow < analogRead(A0) && analogRead(A0) < rangehigh) {
game2();
} else { // this is game1 and has to be here for the detection count to register properly.
debouncer1.update();
debouncer2.update();
int value1 = debouncer1.read();
int value2 = debouncer2.read();
int myHeight = tft.height();
int myWidth = tft.width();
// this is a delayed screen rerender
int render1;
render1++;
delay(10);
if (render1 == 2) {
tft.fillScreen(BLACK);
render1++;
}
if (render1 == 40) { render1 = 0; }
//I ended up having to separate out remaps for each side of the slider bar
int bordw = map(analogRead(A0), 0, 1023, 0, 1023);
int bordt = map(analogRead(A0), 0, 256, 0, myWidth);
int bordrh = map(analogRead(A0), 256, 512, 0, myHeight);
int bordb = map(analogRead(A0), 512, 768, myWidth, 0);
int bordlh = map(analogRead(A0), 768, 1023, myHeight, 0);
tft.fillRect(bordt, 0, 20, 5, WHITE);
tft.fillRect(myWidth - 5, bordrh, 5, 20, WHITE);
tft.fillRect(bordb, (myHeight - 5), 20, 5, WHITE);
tft.fillRect(0, bordlh, 5, 20, WHITE);
delay(10);
tft.fillRect(0, 0, 5, myHeight, BLACK);
tft.fillRect(0, 0, myWidth, 5, BLACK);
tft.fillRect(myWidth - 5, 0, 5, myHeight, BLACK);
tft.fillRect(0, (myHeight - 5), myWidth, 5, BLACK);
// center box
// yellow border
tft.drawRect(myWidth * 2 / 16 - 8, myHeight * 4 / 12, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 7, myHeight * 4 / 12 - 1, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 6, myHeight * 4 / 12 - 2, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 5, myHeight * 4 / 12 - 3, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 4, myHeight * 4 / 12 - 4, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 3, myHeight * 4 / 12 - 5, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
// text segments
tft.setCursor(myWidth * 2 / 16, myHeight * 5 / 12 - 10);
tft.setTextColor(WHITE);
tft.setTextSize(2);
tft.print("INCORRECT CODE");
tft.setCursor(myWidth * 2 / 16, myHeight * 7 / 12 - 10);
tft.setTextColor(WHITE);
tft.setTextSize(2);
tft.print("SYSTEM DETECTIONS");
tft.setCursor(myWidth * 13 / 16, myHeight * 7 / 12 - 10);
tft.setTextColor(WHITE);
tft.setTextSize(2);
tft.print(detect);
tft.setCursor(myWidth * 13 / 16 + 12, myHeight * 7 / 12 - 10);
tft.setTextColor(WHITE);
tft.setTextSize(2);
tft.print("/3");
// this is a rerender section
if (value1 == 0) { b1++; }
if (b1 == 5) {
tft.fillScreen(BLACK);
b1++;
}
if (b1 == 7) { b1 = 0; }
// this is for the static effect
//row1
tft.fillRect(myWidth * 1 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 1 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 2 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 2 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 3 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 3 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 4 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 4 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 5 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 5 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 6 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 6 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 7 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 7 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 8 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 8 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 9 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 9 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 10 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 10 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 11 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 11 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 12 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 12 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 13 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 13 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 14 / 16, myHeight * 1 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 14 / 16 + 10, myHeight * 1 / 12 + 10, 10, 10, WHITE);
//row2
tft.fillRect(myWidth * 1 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 1 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 2 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 2 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 3 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 3 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 4 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 4 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 5 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 5 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 6 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 6 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 7 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 7 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 8 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 8 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 9 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 9 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 10 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 10 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 11 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 11 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 12 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 12 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 13 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 13 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 14 / 16, myHeight * 2 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 14 / 16 + 10, myHeight * 2 / 12 + 10, 10, 10, WHITE);
//half row3
tft.fillRect(myWidth * 1 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 2 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 3 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 4 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 5 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 6 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 7 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 8 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 9 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 10 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 11 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 12 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 13 / 16, myHeight * 3 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 14 / 16, myHeight * 3 / 12, 10, 10, WHITE);
//rows
tft.fillRect(myWidth * 1 / 16, myHeight * 4 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 1 / 16, myHeight * 5 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 1 / 16, myHeight * 6 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 1 / 16, myHeight * 7 / 12, 10, 10, WHITE);
//row8
tft.fillRect(myWidth * 1 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 1 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 2 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 2 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 3 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 3 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 4 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 4 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 5 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 5 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 6 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 6 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 7 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 7 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 8 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 8 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 9 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 9 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 10 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 10 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 11 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 11 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 12 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 12 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 13 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 13 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 14 / 16, myHeight * 8 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 14 / 16 + 10, myHeight * 8 / 12 + 10, 10, 10, WHITE);
//row9
tft.fillRect(myWidth * 1 / 16, myHeight * 9 / 12, 20, 20, WHITE);
//tft.fillRect(myWidth * 2 / 16,myHeight * 9 / 12,20,20,WHITE);
tft.fillRect(myWidth * 3 / 16, myHeight * 9 / 12, 20, 20, WHITE);
//tft.fillRect(myWidth * 4 / 16,myHeight * 9 / 12,20,20,WHITE);
tft.fillRect(myWidth * 5 / 16, myHeight * 9 / 12, 20, 20, WHITE);
//tft.fillRect(myWidth * 6 / 16,myHeight * 9 / 12,20,20,WHITE);
tft.fillRect(myWidth * 7 / 16, myHeight * 9 / 12, 20, 20, WHITE);
//tft.fillRect(myWidth * 8 / 16,myHeight * 9 / 12,20,20,WHITE);
tft.fillRect(myWidth * 9 / 16, myHeight * 9 / 12, 20, 20, WHITE);
//tft.fillRect(myWidth * 10 / 16,myHeight * 9 / 12,20,20,WHITE);
tft.fillRect(myWidth * 11 / 16, myHeight * 9 / 12, 20, 20, WHITE);
//tft.fillRect(myWidth * 12 / 16,myHeight * 9 / 12,20,20,WHITE);
tft.fillRect(myWidth * 13 / 16, myHeight * 9 / 12, 20, 20, WHITE);
//tft.fillRect(myWidth * 14 / 16,myHeight * 9 / 12,20,20,WHITE);
//row10
tft.fillRect(myWidth * 1 / 16, myHeight * 10 / 12, 10, 10, WHITE);
// tft.fillRect(myWidth * 1 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 2 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 2 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 3 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 3 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 4 / 16, myHeight * 10 / 12, 10, 10, WHITE);
// tft.fillRect(myWidth * 4 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 5 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 5 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 6 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 6 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 7 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 7 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 8 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 8 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 9 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 9 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 10 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 10 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 11 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 11 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 12 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 12 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 13 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 13 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
tft.fillRect(myWidth * 14 / 16, myHeight * 10 / 12, 10, 10, WHITE);
tft.fillRect(myWidth * 14 / 16 + 10, myHeight * 10 / 12 + 10, 10, 10, WHITE);
//row11
//tft.fillRect(myWidth * 1 / 16,myHeight * 11 / 12,20,20,WHITE);
tft.fillRect(myWidth * 2 / 16, myHeight * 11 / 12, 20, 15, WHITE);
//tft.fillRect(myWidth * 3 / 16,myHeight * 11 / 12,20,20,WHITE);
tft.fillRect(myWidth * 4 / 16, myHeight * 11 / 12, 20, 15, WHITE);
//tft.fillRect(myWidth * 5 / 16,myHeight * 11 / 12,20,20,WHITE);
tft.fillRect(myWidth * 6 / 16, myHeight * 11 / 12, 20, 15, WHITE);
//tft.fillRect(myWidth * 7 / 16,myHeight * 11 / 12,20,20,WHITE);
tft.fillRect(myWidth * 8 / 16, myHeight * 11 / 12, 20, 15, WHITE);
//tft.fillRect(myWidth * 9 / 16,myHeight * 11 / 12,20,20,WHITE);
tft.fillRect(myWidth * 10 / 16, myHeight * 11 / 12, 20, 15, WHITE);
//tft.fillRect(myWidth * 11 / 16,myHeight * 11 / 12,20,20,WHITE);
tft.fillRect(myWidth * 12 / 16, myHeight * 11 / 12, 20, 15, WHITE);
//tft.fillRect(myWidth * 13 / 16,myHeight * 11 / 12,20,20,WHITE);
tft.fillRect(myWidth * 14 / 16, myHeight * 11 / 12, 20, 15, WHITE);
}
// declarations for buttons
debouncer1.update();
debouncer2.update();
int value1 = debouncer1.read();
int value2 = debouncer2.read();
delay(20);
}
void calibration() {
int myHeight = tft.height();
int myWidth = tft.width();
int bar = map(analogRead(A0), 0, 1023, 0, 308);
tft.fillRect(6, 80, bar, 44, RED);
tft.fillRect(bar, 80, 308 - bar, 44, BLACK);
tft.fillRect(0, 20, myWidth, 5, BLACK);
// draws pot number reading
tft.setCursor(80, 40);
tft.setTextColor(RED);
tft.setTextSize(3);
tft.println(analogRead(A0));
// draws pot 2 number reading
tft.setCursor(160, 40);
tft.setTextColor(RED);
tft.setTextSize(3);
tft.println(analogRead(A1));
// clears button status
tft.fillRect(80, 140, 100, 30, BLACK);
tft.fillRect(80, 180, 100, 30, BLACK);
// add rendering pause
delay(100);
// clears drawings
tft.fillRect(bar, 20, 20, 5, WHITE);
tft.fillRect(80, 40, 200, 30, BLACK);
//math for range sweetspot logic
rangelow = center - g1low;
rangehigh = center + g1high;
if (rangelow < analogRead(A0) && analogRead(A0) < rangehigh) {
tft.fillRect(230, 40, 20, 20, OLIVE);
} else {
tft.fillRect(230, 40, 20, 20, BLACK);
}
// declarations for buttons
debouncer1.update();
debouncer2.update();
int value1 = debouncer1.read();
int value2 = debouncer2.read();
// draws button 2 status
tft.setCursor(160, 140);
tft.setTextColor(RED);
tft.setTextSize(3);
tft.println(value2);
// draws button 1 status
tft.setCursor(80, 140);
tft.setTextColor(OLIVE);
tft.setTextSize(3);
tft.println(value1);
// draws pot 2 status
tft.setCursor(160, 180);
tft.setTextColor(OLIVE);
tft.setTextSize(3);
tft.println(rangelow);
// draws pot 1 status
tft.setCursor(80, 180);
tft.setTextColor(OLIVE);
tft.setTextSize(3);
tft.println(rangehigh);
// clears text
}
void boot1() {
int myHeight = tft.height();
int myWidth = tft.width();
byte progress = myWidth / 8;
int progress1;
tft.fillScreen(BLACK);
tft.setCursor(30, 10);
tft.setTextColor(GREEN);
tft.setTextSize(6);
tft.println("SEEGSON");
tft.drawRect(myWidth * 2 / 16, myHeight * 3 / 5, myWidth * 12 / 16 - 5, 50, GREEN);
for (int i = 0; i < 40; i++) {
tft.fillRect(myWidth * 2 / 16, myHeight * 3 / 5, progress, 50, GREEN);
tft.setTextSize(2);
tft.setCursor(myWidth * 4 / 16, myHeight * 5 / 12);
tft.print("Progress ");
tft.setTextSize(2);
tft.setCursor(myWidth * 5 / 8, myHeight * 5 / 12);
progress1 = progress * 17 / 40;
tft.print(progress1);
delay(5);
tft.fillRect(myWidth * 9 / 16, myHeight * 5 / 12, myHeight * 5 / 12, 20, BLACK);
progress += 5;
}
}
void boot2() {
int myHeight = tft.height();
int myWidth = tft.width();
tft.fillScreen(BLACK);
tft.setCursor(myWidth * 3 / 16, myHeight * 9 / 12);
tft.setTextColor(WHITE);
tft.setTextSize(3);
tft.print("Please wait");
//draws verticle line
tft.drawRect(myWidth / 2, 5, 2, 65, WHITE);
delay(200);
tft.drawRect(myWidth / 2, 5, 2, 65, BLACK);
// draws 45 degree line
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 6, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 9, WHITE);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 5, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 10, WHITE);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 4, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 11, WHITE);
delay(200);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 6, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 9, BLACK);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 5, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 10, BLACK);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 4, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 11, BLACK);
// draws horizontal line
tft.fillRect(myWidth * 6 / 16 + 5, myHeight * 2 / 12 - 5, 70, 2, WHITE);
delay(200);
tft.fillRect(myWidth * 6 / 16 + 5, myHeight * 2 / 12 - 5, 70, 2, BLACK);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 1 / 12 - 9, myWidth * 9 / 16 + 10, myHeight * 3 / 12 + 6, WHITE);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 1 / 12 - 10, myWidth * 9 / 16 + 10, myHeight * 3 / 12 + 5, WHITE);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 1 / 12 - 11, myWidth * 9 / 16 + 10, myHeight * 3 / 12 + 4, WHITE);
delay(200);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 1 / 12 - 9, myWidth * 9 / 16 + 10, myHeight * 3 / 12 + 6, BLACK);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 1 / 12 - 10, myWidth * 9 / 16 + 10, myHeight * 3 / 12 + 5, BLACK);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 1 / 12 - 11, myWidth * 9 / 16 + 10, myHeight * 3 / 12 + 4, BLACK);
tft.drawRect(myWidth / 2, 5, 2, 65, WHITE);
delay(200);
tft.drawRect(myWidth / 2, 5, 2, 65, BLACK);
// draws 45 degree line
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 6, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 9, WHITE);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 5, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 10, WHITE);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 4, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 11, WHITE);
delay(200);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 6, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 9, BLACK);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 5, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 10, BLACK);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 3 / 12 + 4, myWidth * 9 / 16 + 10, myHeight * 1 / 12 - 11, BLACK);
// draws horizontal line
tft.fillRect(myWidth * 6 / 16 + 5, myHeight * 2 / 12 - 5, 70, 2, WHITE);
delay(200);
tft.fillRect(myWidth * 6 / 16 + 5, myHeight * 2 / 12 - 5, 70, 2, BLACK);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 1 / 12 - 9, myWidth * 9 / 16 + 10, myHeight * 3 / 12 + 6, WHITE);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 1 / 12 - 10, myWidth * 9 / 16 + 10, myHeight * 3 / 12 + 5, WHITE);
tft.drawLine(myWidth * 7 / 16 - 10, myHeight * 1 / 12 - 11, myWidth * 9 / 16 + 10, myHeight * 3 / 12 + 4, WHITE);
delay(200);
}
void game2() {
// declare variables for function
int myHeight = tft.height();
int myWidth = tft.width();
int estcon;
int senpak;
int ovrpak;
// sets base text for game
tft.setCursor(myWidth * 3 / 16, myHeight * 1 / 12);
tft.setTextColor(WHITE);
tft.setTextSize(2);
tft.print("SYSTEM OVERRIDE");
tft.setCursor(myWidth * 4 / 16 - 10, myHeight * 11 / 12);
tft.setTextColor(WHITE);
tft.setTextSize(1);
tft.print("SECURITY FREQUENCY MATCH");
tft.setCursor(myWidth * 4 / 16, myHeight * 12 / 12 - 10);
tft.setTextColor(WHITE);
tft.setTextSize(1);
tft.print("V2.34 SYSTEM TEST");
//calibrate2(); //turn this on ifyou need to verify you have wiring and settings correct.
// the big minigame border
tft.drawRect(3, myHeight * 3 / 12, myWidth - 9, myHeight * 6 / 12, WHITE);
tft.drawRect(6, myHeight * 3 / 12, myWidth - 15, myHeight * 6 / 12, WHITE);
int pass1;
// this rerenders based on button presses
debouncer1.update();
debouncer2.update();
int value1 = debouncer1.read();
int value2 = debouncer2.read();
// int detect;
switch (barstate) {
case bar1test:
bar1();
if (value2 == 0 && 220 < analogRead(A1) && analogRead(A1) < 440) {
barstate = bar1passed1;
break;
}
if (value2 == 0 && analogRead(A1) > 440) {
barstate = gamelost;
detect++;
break;
}
if (value2 == 0 && 220 > analogRead(A1)) {
barstate = gamelost;
detect++;
break;
}
break;
case bar1passed1:
passedbar1();
bar2();
barstate = bar2test;
break;
case bar2test:
passedbar1();
bar2();
if (value2 == 0 && 140 < analogRead(A1) && analogRead(A1) < 280) {
barstate = bar2passed1;
break;
}
if (value2 == 0 && analogRead(A1) > 280) {
detect++;
barstate = gamelost;
break;
}
if (value2 == 0 && 140 > analogRead(A1)) {
detect++;
barstate = gamelost;
break;
}
if (value2 == 0 && detect == 3) {
barstate = gamelost;
break;
}
break;
case bar2passed1:
passedbar1();
passedbar2();
bar3();
barstate = bar3test;
break;
case bar3test:
passedbar1();
passedbar2();
bar3();
if (value2 == 0 && 720 > analogRead(A1)) {
detect++;
barstate = gamelost;
break;
}
if (value2 == 0 && analogRead(A1) > 870) {
detect++;
barstate = gamelost;
break;
}
if (value2 == 0 && 720 < analogRead(A1) && analogRead(A1) < 870) {
barstate = bar3passed1;
break;
}
break;
case bar3passed1:
passedbar1();
passedbar2();
passedbar3();
barstate = gamewon;
break;
case gamewon:
tft.fillScreen(GREEN);
// center box yellow border
tft.drawRect(myWidth * 2 / 16 - 8, myHeight * 4 / 12, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 7, myHeight * 4 / 12 - 1, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 6, myHeight * 4 / 12 - 2, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 5, myHeight * 4 / 12 - 3, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 4, myHeight * 4 / 12 - 4, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 3, myHeight * 4 / 12 - 5, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
// this fills the center box black
tft.fillRect(myWidth * 2 / 16 - 2, myHeight * 4 / 12 - 0, myWidth * 13 / 16 + 5, myHeight * 4 / 12 - 5, BLACK);
// text segments
tft.setCursor(myWidth * 2 / 16, myHeight * 5 / 12 - 10);
tft.setTextColor(GREEN);
tft.setTextSize(2);
tft.print("Code Accepted");
tft.setCursor(myWidth * 2 / 16, myHeight * 7 / 12 - 10);
tft.setTextColor(WHITE);
tft.setTextSize(2);
tft.print("SYSTEM DETECTIONS");
tft.setCursor(myWidth * 13 / 16, myHeight * 7 / 12 - 10);
tft.setTextColor(GREEN);
tft.setTextSize(2);
tft.print(detect);
tft.setCursor(myWidth * 13 / 16 + 12, myHeight * 7 / 12 - 10);
tft.setTextColor(GREEN);
tft.setTextSize(2);
tft.print("/3");
delay(2000);
tft.fillScreen(GREENYELLOW);
// text segments
tft.setCursor(myWidth * 4 / 16, myHeight * 6 / 12 - 10);
tft.setTextColor(TEAL);
tft.setTextSize(2);
tft.print("Acces Granted");
delay(2000);
// This is a software reset call via software functions built into the chipset.
softwareReset(WDTO_60MS);
break;
case gamelost:
tft.fillScreen(BLACK);
tft.drawRect(myWidth * 2 / 16 - 8, myHeight * 4 / 12, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 7, myHeight * 4 / 12 - 1, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 6, myHeight * 4 / 12 - 2, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 5, myHeight * 4 / 12 - 3, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 4, myHeight * 4 / 12 - 4, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
tft.drawRect(myWidth * 2 / 16 - 3, myHeight * 4 / 12 - 5, myWidth * 13 / 16 + 12, myHeight * 4 / 12, YELLOW);
// text segments
tft.setCursor(myWidth * 2 / 16, myHeight * 5 / 12 - 10);
tft.setTextColor(RED);
tft.setTextSize(2);
tft.print("INCORRECT CODE");
tft.setCursor(myWidth * 2 / 16, myHeight * 7 / 12 - 10);
tft.setTextColor(WHITE);
tft.setTextSize(2);
tft.print("SYSTEM DETECTIONS");
tft.setCursor(myWidth * 13 / 16, myHeight * 7 / 12 - 10);
tft.setTextColor(WHITE);
tft.setTextSize(2);
tft.print(detect);
tft.setCursor(myWidth * 13 / 16 + 12, myHeight * 7 / 12 - 10);
tft.setTextColor(WHITE);
tft.setTextSize(2);
tft.print("/3");
tone(12, 500, 70);
delay(1500);
// This is the logic for the counter on detection attempts/failures. It resets once it reaches 3.
tft.fillScreen(TEAL);
if (detect <= 2) {
barstate = bar1test;
break;
}
if (detect >= 3) {
softwareReset(WDTO_60MS);
break;
}
break;
}
// this is a rerender section based on pushing a button
if (value1 == 0) { b1++; }
if (b1 == 5) {
tft.fillScreen(TEAL);
b1++;
}
if (b1 == 7) { b1 = 0; } //
// This delays the redrawing of the entire screen
render++;
delay(10);
if (render == 2) {
tft.fillScreen(TEAL);
render++;
}
if (render == 70) { render = 0; }
}
void bar1() {
int myHeight = tft.height();
int myWidth = tft.width();
int estcon;
// bar 1 override takes reading from slider pot and draws the bar
tft.setCursor(20, myHeight * 3 / 12 + 5);
tft.setTextColor(WHITE);
tft.setTextSize(1);
tft.print("Establishing Connection");
estcon = map(analogRead(A1), 0, 1023, 10, 295);
tft.fillRect(estcon, myHeight * 4 / 12, 5, 15, WHITE);
// redraws left of the slider
tft.fillRect(9, myHeight * 4 / 12, estcon - 1, 15, TEAL);
// redraws right of the slider
tft.fillRect(estcon + 12, myHeight * 4 / 12, myWidth - estcon - 30, 15, TEAL);
// these are the static vertical lines on the bar
tft.drawRect(9, myHeight * 4 / 12, myWidth - 30, 15, WHITE);
tft.fillRect(myWidth - 50, myHeight * 4 / 12, 30, 15, WHITE);
tft.drawRect(myWidth * 4 / 16 - 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 4 / 16 + 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 4 / 16, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 5 / 16 - 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 5 / 16, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 5 / 16 + 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 6 / 16 - 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 6 / 16, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 6 / 16 + 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 7 / 16, myHeight * 4 / 12, 4, 15, WHITE);
}
void bar2() {
int myHeight = tft.height();
int myWidth = tft.width();
int senpak;
// bar 2 override takes reading from slider pot and draws the bar
tft.setCursor(20, myHeight * 5 / 12 + 5);
tft.setTextColor(WHITE);
tft.setTextSize(1);
tft.print("Sending Packets");
senpak = map(analogRead(A1), 0, 1023, 10, 295);
tft.fillRect(senpak, myHeight * 6 / 12, 5, 15, WHITE);
// redraws left of the slider
tft.fillRect(9, myHeight * 6 / 12, senpak - 1, 15, TEAL);
// redraws right of the slider
tft.fillRect(senpak + 12, myHeight * 6 / 12, myWidth - senpak - 30, 15, TEAL);
// draws lines
tft.drawRect(9, myHeight * 6 / 12, myWidth - 30, 15, WHITE);
tft.drawRect(myWidth * 3 / 16 - 10, myHeight * 6 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 3 / 16 + 10, myHeight * 6 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 3 / 16, myHeight * 6 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 4 / 16 - 10, myHeight * 6 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 4 / 16, myHeight * 6 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 4 / 16 + 10, myHeight * 6 / 12, 4, 15, WHITE);
}
void bar3() {
int myHeight = tft.height();
int myWidth = tft.width();
int ovrpak;
//bar 3
tft.setCursor(20, myHeight * 7 / 12 + 5);
tft.setTextColor(WHITE);
tft.setTextSize(1);
tft.print("Overriding Protocol");
ovrpak = map(analogRead(A1), 0, 1023, 10, 295);
tft.fillRect(ovrpak, myHeight * 8 / 12, 5, 15, WHITE);
// redraws left of the slider
tft.fillRect(9, myHeight * 8 / 12, ovrpak - 1, 15, TEAL);
// redraws right of the slider
tft.fillRect(ovrpak + 12, myHeight * 8 / 12, myWidth - ovrpak - 30, 15, TEAL);
// draws lines
tft.drawRect(9, myHeight * 8 / 12, myWidth - 30, 15, WHITE);
tft.drawRect(myWidth * 11 / 16 - 10, myHeight * 8 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 11 / 16 + 10, myHeight * 8 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 11 / 16, myHeight * 8 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 12 / 16 - 10, myHeight * 8 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 12 / 16, myHeight * 8 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 12 / 16 + 10, myHeight * 8 / 12, 4, 15, WHITE);
}
void calibrate2() {
int myHeight = tft.height();
int myWidth = tft.width();
// calibration testing
tft.setCursor(myWidth * 4 / 16, myHeight * 10 / 12 - 10);
tft.setTextColor(WHITE);
tft.setTextSize(1);
tft.println(analogRead(A1));
// declarations for buttons
debouncer1.update();
debouncer2.update();
int value1 = debouncer1.read();
int value2 = debouncer2.read();
// draws button 2 status
tft.setCursor(myWidth * 6 / 16, myHeight * 10 / 12 - 10);
tft.setTextColor(RED);
tft.setTextSize(1);
tft.println(value2);
// draws button 1 status
tft.setCursor(myWidth * 8 / 16, myHeight * 10 / 12 - 10);
tft.setTextColor(OLIVE);
tft.setTextSize(1);
tft.println(value1);
delay(10);
tft.fillRect(myWidth * 4 / 16, myHeight * 10 / 12 - 10, 100, 20, TEAL);
// end calibration testing section
}
void passedbar1() {
int myHeight = tft.height();
int myWidth = tft.width();
// renders static bar once bar 1 passed checks
tft.setCursor(20, myHeight * 3 / 12 + 5);
tft.drawRect(20, myHeight * 3 / 12 + 5, 200, 15, TEAL);
tft.setTextColor(WHITE);
tft.setTextSize(1);
tft.print("Established Connection");
tft.drawRect(9, myHeight * 4 / 12, myWidth - 30, 15, WHITE);
tft.fillRect(myWidth - 50, myHeight * 4 / 12, 30, 15, WHITE);
tft.drawLine(myWidth - 50, myHeight * 4 / 12, myWidth - 35, myHeight * 5 / 12 - 10, GREEN);
tft.drawLine(myWidth - 49, myHeight * 4 / 12, myWidth - 34, myHeight * 5 / 12 - 10, GREEN);
tft.drawLine(myWidth - 48, myHeight * 4 / 12, myWidth - 33, myHeight * 5 / 12 - 10, GREEN);
tft.drawLine(myWidth - 47, myHeight * 4 / 12, myWidth - 32, myHeight * 5 / 12 - 10, GREEN);
tft.drawLine(myWidth - 35, myHeight * 5 / 12 - 10, myWidth * 15 / 16 + 10, myHeight * 3 / 12, GREEN);
tft.drawLine(myWidth - 34, myHeight * 5 / 12 - 10, myWidth * 15 / 16 + 9, myHeight * 3 / 12, GREEN);
tft.drawLine(myWidth - 33, myHeight * 5 / 12 - 10, myWidth * 15 / 16 + 8, myHeight * 3 / 12, GREEN);
tft.drawLine(myWidth - 32, myHeight * 5 / 12 - 10, myWidth * 15 / 16 + 7, myHeight * 3 / 12, GREEN);
tft.drawRect(myWidth * 4 / 16 - 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 4 / 16 + 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 4 / 16, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 5 / 16 - 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 5 / 16, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 5 / 16 + 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 6 / 16 - 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 6 / 16, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 6 / 16 + 10, myHeight * 4 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 7 / 16, myHeight * 4 / 12, 4, 15, WHITE);
}
void passedbar2() {
int myHeight = tft.height();
int myWidth = tft.width();
int senpak;
// bar 2 override takes reading from slider pot and draws the bar
tft.setCursor(20, myHeight * 5 / 12 + 5);
tft.setTextColor(WHITE);
tft.setTextSize(1);
tft.print("Packet Sent");
// draws lines
tft.drawRect(9, myHeight * 6 / 12, myWidth - 30, 15, WHITE);
tft.drawRect(myWidth * 3 / 16 - 10, myHeight * 6 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 3 / 16 + 10, myHeight * 6 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 3 / 16, myHeight * 6 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 4 / 16 - 10, myHeight * 6 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 4 / 16, myHeight * 6 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 4 / 16 + 10, myHeight * 6 / 12, 4, 15, WHITE);
tft.fillRect(myWidth - 50, myHeight * 6 / 12, 30, 15, WHITE);
tft.drawLine(myWidth - 50, myHeight * 6 / 12, myWidth - 35, myHeight * 7 / 12 - 10, GREEN);
tft.drawLine(myWidth - 49, myHeight * 6 / 12, myWidth - 34, myHeight * 7 / 12 - 10, GREEN);
tft.drawLine(myWidth - 48, myHeight * 6 / 12, myWidth - 33, myHeight * 7 / 12 - 10, GREEN);
tft.drawLine(myWidth - 47, myHeight * 6 / 12, myWidth - 32, myHeight * 7 / 12 - 10, GREEN);
tft.drawLine(myWidth - 35, myHeight * 7 / 12 - 10, myWidth * 15 / 16 + 10, myHeight * 5 / 12, GREEN);
tft.drawLine(myWidth - 34, myHeight * 7 / 12 - 10, myWidth * 15 / 16 + 9, myHeight * 5 / 12, GREEN);
tft.drawLine(myWidth - 33, myHeight * 7 / 12 - 10, myWidth * 15 / 16 + 8, myHeight * 5 / 12, GREEN);
tft.drawLine(myWidth - 32, myHeight * 7 / 12 - 10, myWidth * 15 / 16 + 7, myHeight * 5 / 12, GREEN);
}
void passedbar3() {
int myHeight = tft.height();
int myWidth = tft.width();
int ovrpak;
tft.setCursor(20, myHeight * 7 / 12 + 5);
tft.setTextColor(WHITE);
tft.setTextSize(1);
tft.print("Protocol Bypassed");
// draws lines
tft.drawRect(9, myHeight * 8 / 12, myWidth - 30, 15, WHITE);
tft.drawRect(myWidth * 11 / 16 - 10, myHeight * 8 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 11 / 16 + 10, myHeight * 8 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 11 / 16, myHeight * 8 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 12 / 16 - 10, myHeight * 8 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 12 / 16, myHeight * 8 / 12, 4, 15, WHITE);
tft.drawRect(myWidth * 12 / 16 + 10, myHeight * 8 / 12, 4, 15, WHITE);
tft.fillRect(myWidth - 50, myHeight * 8 / 12, 30, 15, WHITE);
tft.drawLine(myWidth - 50, myHeight * 8 / 12, myWidth - 35, myHeight * 9 / 12 - 10, GREEN);
tft.drawLine(myWidth - 49, myHeight * 8 / 12, myWidth - 34, myHeight * 9 / 12 - 10, GREEN);
tft.drawLine(myWidth - 48, myHeight * 8 / 12, myWidth - 33, myHeight * 9 / 12 - 10, GREEN);
tft.drawLine(myWidth - 47, myHeight * 8 / 12, myWidth - 32, myHeight * 9 / 12 - 10, GREEN);
tft.drawLine(myWidth - 35, myHeight * 9 / 12 - 10, myWidth * 15 / 16 + 10, myHeight * 7 / 12, GREEN);
tft.drawLine(myWidth - 34, myHeight * 9 / 12 - 10, myWidth * 15 / 16 + 9, myHeight * 7 / 12, GREEN);
tft.drawLine(myWidth - 33, myHeight * 9 / 12 - 10, myWidth * 15 / 16 + 8, myHeight * 7 / 12, GREEN);
tft.drawLine(myWidth - 32, myHeight * 9 / 12 - 10, myWidth * 15 / 16 + 7, myHeight * 7 / 12, GREEN);
}
void softwareReset(uint8_t prescaller) {
wdt_enable(prescaller);
while (1) {}
}