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BRInt.h
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BRInt.h
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//
// BRInt.h
//
// Created by Aaron Voisine on 8/16/15.
// Copyright (c) 2015 breadwallet LLC.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#ifndef BRInt_h
#define BRInt_h
#include <inttypes.h>
#ifdef __cplusplus
extern "C" {
#endif
// large integers
typedef union {
uint8_t u8[128/8];
uint16_t u16[128/16];
uint32_t u32[128/32];
uint64_t u64[128/64];
} UInt128;
typedef union {
uint8_t u8[160/8];
uint16_t u16[160/16];
uint32_t u32[160/32];
} UInt160;
typedef union {
uint8_t u8[256/8];
uint16_t u16[256/16];
uint32_t u32[256/32];
uint64_t u64[256/64];
} UInt256;
typedef union {
uint8_t u8[512/8];
uint16_t u16[512/16];
uint32_t u32[512/32];
uint64_t u64[512/64];
} UInt512;
inline static int UInt128Eq(UInt128 a, UInt128 b)
{
return (a.u64[0] == b.u64[0] && a.u64[1] == b.u64[1]);
}
inline static int UInt160Eq(UInt160 a, UInt160 b)
{
return (a.u32[0] == b.u32[0] && a.u32[1] == b.u32[1] && a.u32[2] == b.u32[2] && a.u32[3] == b.u32[3] &&
a.u32[4] == b.u32[4]);
}
inline static int UInt256Eq(UInt256 a, UInt256 b)
{
return (a.u64[0] == b.u64[0] && a.u64[1] == b.u64[1] && a.u64[2] == b.u64[2] && a.u64[3] == b.u64[3]);
}
inline static int UInt512Eq(UInt512 a, UInt512 b)
{
return (a.u64[0] == b.u64[0] && a.u64[1] == b.u64[1] && a.u64[2] == b.u64[2] && a.u64[3] == b.u64[3] &&
a.u64[4] == b.u64[4] && a.u64[5] == b.u64[5] && a.u64[6] == b.u64[6] && a.u64[7] == b.u64[7]);
}
inline static int UInt128IsZero(UInt128 u)
{
return ((u.u64[0] | u.u64[1]) == 0);
}
inline static int UInt160IsZero(UInt160 u)
{
return ((u.u32[0] | u.u32[1] | u.u32[2] | u.u32[3] | u.u32[4]) == 0);
}
inline static int UInt256IsZero(UInt256 u)
{
return ((u.u64[0] | u.u64[1] | u.u64[2] | u.u64[3]) == 0);
}
inline static int UInt512IsZero(UInt512 u)
{
return ((u.u64[0] | u.u64[1] | u.u64[2] | u.u64[3] | u.u64[4] | u.u64[5] | u.u64[6] | u.u64[7]) == 0);
}
inline static UInt256 UInt256Reverse(UInt256 u)
{
return ((UInt256) { .u8 = { u.u8[31], u.u8[30], u.u8[29], u.u8[28], u.u8[27], u.u8[26], u.u8[25], u.u8[24],
u.u8[23], u.u8[22], u.u8[21], u.u8[20], u.u8[19], u.u8[18], u.u8[17], u.u8[16],
u.u8[15], u.u8[14], u.u8[13], u.u8[12], u.u8[11], u.u8[10], u.u8[ 9], u.u8[ 8],
u.u8[ 7], u.u8[ 6], u.u8[5], u.u8[ 4], u.u8[ 3], u.u8[ 2], u.u8[ 1], u.u8[ 0] } });
}
#define UINT128_ZERO ((UInt128) { .u64 = { 0, 0 } })
#define UINT160_ZERO ((UInt160) { .u32 = { 0, 0, 0, 0, 0 } })
#define UINT256_ZERO ((UInt256) { .u64 = { 0, 0, 0, 0 } })
#define UINT512_ZERO ((UInt512) { .u64 = { 0, 0, 0, 0, 0, 0, 0, 0 } })
// hex encoding/decoding
#define u256_hex_encode(u) ((const char[]) {\
_hexc((u).u8[ 0] >> 4), _hexc((u).u8[ 0]), _hexc((u).u8[ 1] >> 4), _hexc((u).u8[ 1]),\
_hexc((u).u8[ 2] >> 4), _hexc((u).u8[ 2]), _hexc((u).u8[ 3] >> 4), _hexc((u).u8[ 3]),\
_hexc((u).u8[ 4] >> 4), _hexc((u).u8[ 4]), _hexc((u).u8[ 5] >> 4), _hexc((u).u8[ 5]),\
_hexc((u).u8[ 6] >> 4), _hexc((u).u8[ 6]), _hexc((u).u8[ 7] >> 4), _hexc((u).u8[ 7]),\
_hexc((u).u8[ 8] >> 4), _hexc((u).u8[ 8]), _hexc((u).u8[ 9] >> 4), _hexc((u).u8[ 9]),\
_hexc((u).u8[10] >> 4), _hexc((u).u8[10]), _hexc((u).u8[11] >> 4), _hexc((u).u8[11]),\
_hexc((u).u8[12] >> 4), _hexc((u).u8[12]), _hexc((u).u8[13] >> 4), _hexc((u).u8[13]),\
_hexc((u).u8[14] >> 4), _hexc((u).u8[14]), _hexc((u).u8[15] >> 4), _hexc((u).u8[15]),\
_hexc((u).u8[16] >> 4), _hexc((u).u8[16]), _hexc((u).u8[17] >> 4), _hexc((u).u8[17]),\
_hexc((u).u8[18] >> 4), _hexc((u).u8[18]), _hexc((u).u8[19] >> 4), _hexc((u).u8[19]),\
_hexc((u).u8[20] >> 4), _hexc((u).u8[20]), _hexc((u).u8[21] >> 4), _hexc((u).u8[21]),\
_hexc((u).u8[22] >> 4), _hexc((u).u8[22]), _hexc((u).u8[23] >> 4), _hexc((u).u8[23]),\
_hexc((u).u8[24] >> 4), _hexc((u).u8[24]), _hexc((u).u8[25] >> 4), _hexc((u).u8[25]),\
_hexc((u).u8[26] >> 4), _hexc((u).u8[26]), _hexc((u).u8[27] >> 4), _hexc((u).u8[27]),\
_hexc((u).u8[28] >> 4), _hexc((u).u8[28]), _hexc((u).u8[29] >> 4), _hexc((u).u8[29]),\
_hexc((u).u8[30] >> 4), _hexc((u).u8[30]), _hexc((u).u8[31] >> 4), _hexc((u).u8[31]), '\0' })
#define u256_hex_decode(s) ((UInt256) { .u8 = {\
(_hexu((s)[ 0]) << 4) | _hexu((s)[ 1]), (_hexu((s)[ 2]) << 4) | _hexu((s)[ 3]),\
(_hexu((s)[ 4]) << 4) | _hexu((s)[ 5]), (_hexu((s)[ 6]) << 4) | _hexu((s)[ 7]),\
(_hexu((s)[ 8]) << 4) | _hexu((s)[ 9]), (_hexu((s)[10]) << 4) | _hexu((s)[11]),\
(_hexu((s)[12]) << 4) | _hexu((s)[13]), (_hexu((s)[14]) << 4) | _hexu((s)[15]),\
(_hexu((s)[16]) << 4) | _hexu((s)[17]), (_hexu((s)[18]) << 4) | _hexu((s)[19]),\
(_hexu((s)[20]) << 4) | _hexu((s)[21]), (_hexu((s)[22]) << 4) | _hexu((s)[23]),\
(_hexu((s)[24]) << 4) | _hexu((s)[25]), (_hexu((s)[26]) << 4) | _hexu((s)[27]),\
(_hexu((s)[28]) << 4) | _hexu((s)[29]), (_hexu((s)[30]) << 4) | _hexu((s)[31]),\
(_hexu((s)[32]) << 4) | _hexu((s)[33]), (_hexu((s)[34]) << 4) | _hexu((s)[35]),\
(_hexu((s)[36]) << 4) | _hexu((s)[37]), (_hexu((s)[38]) << 4) | _hexu((s)[39]),\
(_hexu((s)[40]) << 4) | _hexu((s)[41]), (_hexu((s)[42]) << 4) | _hexu((s)[43]),\
(_hexu((s)[44]) << 4) | _hexu((s)[45]), (_hexu((s)[46]) << 4) | _hexu((s)[47]),\
(_hexu((s)[48]) << 4) | _hexu((s)[49]), (_hexu((s)[50]) << 4) | _hexu((s)[51]),\
(_hexu((s)[52]) << 4) | _hexu((s)[53]), (_hexu((s)[54]) << 4) | _hexu((s)[55]),\
(_hexu((s)[56]) << 4) | _hexu((s)[57]), (_hexu((s)[58]) << 4) | _hexu((s)[59]),\
(_hexu((s)[60]) << 4) | _hexu((s)[61]), (_hexu((s)[62]) << 4) | _hexu((s)[63]) } })
#define _hexc(u) (((u) & 0x0f) + ((((u) & 0x0f) <= 9) ? '0' : 'a' - 0x0a))
#define _hexu(c) (((c) >= '0' && (c) <= '9') ? (c) - '0' : ((c) >= 'a' && (c) <= 'f') ? (c) - ('a' - 0x0a) :\
((c) >= 'A' && (c) <= 'F') ? (c) - ('A' - 0x0a) : 0)
// unaligned memory access helpers
inline static void UInt16SetBE(void *b2, uint16_t u)
{
*(union _u16 { uint8_t u8[16/8]; } *)b2 = (union _u16) { (u >> 8) & 0xff, u & 0xff };
}
inline static void UInt16SetLE(void *b2, uint16_t u)
{
*(union _u16 { uint8_t u8[16/8]; } *)b2 = (union _u16) { u & 0xff, (u >> 8) & 0xff };
}
inline static void UInt32SetBE(void *b4, uint32_t u)
{
*(union _u32 { uint8_t u8[32/8]; } *)b4 =
(union _u32) { (u >> 24) & 0xff, (u >> 16) & 0xff, (u >> 8) & 0xff, u & 0xff };
}
inline static void UInt32SetLE(void *b4, uint32_t u)
{
*(union _u32 { uint8_t u8[32/8]; } *)b4 =
(union _u32) { u & 0xff, (u >> 8) & 0xff, (u >> 16) & 0xff, (u >> 24) & 0xff };
}
inline static void UInt64SetBE(void *b8, uint64_t u)
{
*(union _u64 { uint8_t u8[64/8]; } *)b8 =
(union _u64) { (u >> 56) & 0xff, (u >> 48) & 0xff, (u >> 40) & 0xff, (u >> 32) & 0xff,
(u >> 24) & 0xff, (u >> 16) & 0xff, (u >> 8) & 0xff, u & 0xff };
}
inline static void UInt64SetLE(void *b8, uint64_t u)
{
*(union _u64 { uint8_t u8[64/8]; } *)b8 =
(union _u64) { u & 0xff, (u >> 8) & 0xff, (u >> 16) & 0xff, (u >> 24) & 0xff,
(u >> 32) & 0xff, (u >> 40) & 0xff, (u >> 48) & 0xff, (u >> 56) & 0xff };
}
inline static void UInt128Set(void *b16, UInt128 u)
{
*(union _u128 { uint8_t u8[128/8]; } *)b16 =
(union _u128) { u.u8[0], u.u8[1], u.u8[2], u.u8[3], u.u8[4], u.u8[5], u.u8[6], u.u8[7],
u.u8[8], u.u8[9], u.u8[10], u.u8[11], u.u8[12], u.u8[13], u.u8[14], u.u8[15] };
}
inline static void UInt160Set(void *b20, UInt160 u)
{
*(union _u160 { uint8_t u8[160/8]; } *)b20 =
(union _u160) { u.u8[0], u.u8[1], u.u8[2], u.u8[3], u.u8[4], u.u8[5], u.u8[6], u.u8[7],
u.u8[8], u.u8[9], u.u8[10], u.u8[11], u.u8[12], u.u8[13], u.u8[14], u.u8[15],
u.u8[16], u.u8[17], u.u8[18], u.u8[19] };
}
inline static void UInt256Set(void *b32, UInt256 u)
{
*(union _u256 { uint8_t u8[256/8]; } *)b32 =
(union _u256) { u.u8[0], u.u8[1], u.u8[2], u.u8[3], u.u8[4], u.u8[5], u.u8[6], u.u8[7],
u.u8[8], u.u8[9], u.u8[10], u.u8[11], u.u8[12], u.u8[13], u.u8[14], u.u8[15],
u.u8[16], u.u8[17], u.u8[18], u.u8[19], u.u8[20], u.u8[21], u.u8[22], u.u8[23],
u.u8[24], u.u8[25], u.u8[26], u.u8[27], u.u8[28], u.u8[29], u.u8[30], u.u8[31] };
}
inline static uint16_t UInt16GetBE(const void *b2)
{
return (((uint16_t)((const uint8_t *)b2)[0] << 8) | ((uint16_t)((const uint8_t *)b2)[1]));
}
inline static uint16_t UInt16GetLE(const void *b2)
{
return (((uint16_t)((const uint8_t *)b2)[1] << 8) | ((uint16_t)((const uint8_t *)b2)[0]));
}
inline static uint32_t UInt32GetBE(const void *b4)
{
return (((uint32_t)((const uint8_t *)b4)[0] << 24) | ((uint32_t)((const uint8_t *)b4)[1] << 16) |
((uint32_t)((const uint8_t *)b4)[2] << 8) | ((uint32_t)((const uint8_t *)b4)[3]));
}
inline static uint32_t UInt32GetLE(const void *b4)
{
return (((uint32_t)((const uint8_t *)b4)[3] << 24) | ((uint32_t)((const uint8_t *)b4)[2] << 16) |
((uint32_t)((const uint8_t *)b4)[1] << 8) | ((uint32_t)((const uint8_t *)b4)[0]));
}
inline static uint64_t UInt64GetBE(const void *b8)
{
return (((uint64_t)((const uint8_t *)b8)[0] << 56) | ((uint64_t)((const uint8_t *)b8)[1] << 48) |
((uint64_t)((const uint8_t *)b8)[2] << 40) | ((uint64_t)((const uint8_t *)b8)[3] << 32) |
((uint64_t)((const uint8_t *)b8)[4] << 24) | ((uint64_t)((const uint8_t *)b8)[5] << 16) |
((uint64_t)((const uint8_t *)b8)[6] << 8) | ((uint64_t)((const uint8_t *)b8)[7]));
}
inline static uint64_t UInt64GetLE(const void *b8)
{
return (((uint64_t)((const uint8_t *)b8)[7] << 56) | ((uint64_t)((const uint8_t *)b8)[6] << 48) |
((uint64_t)((const uint8_t *)b8)[5] << 40) | ((uint64_t)((const uint8_t *)b8)[4] << 32) |
((uint64_t)((const uint8_t *)b8)[3] << 24) | ((uint64_t)((const uint8_t *)b8)[2] << 16) |
((uint64_t)((const uint8_t *)b8)[1] << 8) | ((uint64_t)((const uint8_t *)b8)[0]));
}
inline static UInt128 UInt128Get(const void *b16)
{
return (UInt128) { .u8 = {
((const uint8_t *)b16)[0], ((const uint8_t *)b16)[1], ((const uint8_t *)b16)[2], ((const uint8_t *)b16)[3],
((const uint8_t *)b16)[4], ((const uint8_t *)b16)[5], ((const uint8_t *)b16)[6], ((const uint8_t *)b16)[7],
((const uint8_t *)b16)[8], ((const uint8_t *)b16)[9], ((const uint8_t *)b16)[10], ((const uint8_t *)b16)[11],
((const uint8_t *)b16)[12], ((const uint8_t *)b16)[13], ((const uint8_t *)b16)[14], ((const uint8_t *)b16)[15]
} };
}
inline static UInt160 UInt160Get(const void *b20)
{
return (UInt160) { .u8 = {
((const uint8_t *)b20)[0], ((const uint8_t *)b20)[1], ((const uint8_t *)b20)[2], ((const uint8_t *)b20)[3],
((const uint8_t *)b20)[4], ((const uint8_t *)b20)[5], ((const uint8_t *)b20)[6], ((const uint8_t *)b20)[7],
((const uint8_t *)b20)[8], ((const uint8_t *)b20)[9], ((const uint8_t *)b20)[10], ((const uint8_t *)b20)[11],
((const uint8_t *)b20)[12], ((const uint8_t *)b20)[13], ((const uint8_t *)b20)[14], ((const uint8_t *)b20)[15],
((const uint8_t *)b20)[16], ((const uint8_t *)b20)[17], ((const uint8_t *)b20)[18], ((const uint8_t *)b20)[19]
} };
}
inline static UInt256 UInt256Get(const void *b32)
{
return (UInt256) { .u8 = {
((const uint8_t *)b32)[0], ((const uint8_t *)b32)[1], ((const uint8_t *)b32)[2], ((const uint8_t *)b32)[3],
((const uint8_t *)b32)[4], ((const uint8_t *)b32)[5], ((const uint8_t *)b32)[6], ((const uint8_t *)b32)[7],
((const uint8_t *)b32)[8], ((const uint8_t *)b32)[9], ((const uint8_t *)b32)[10], ((const uint8_t *)b32)[11],
((const uint8_t *)b32)[12], ((const uint8_t *)b32)[13], ((const uint8_t *)b32)[14], ((const uint8_t *)b32)[15],
((const uint8_t *)b32)[16], ((const uint8_t *)b32)[17], ((const uint8_t *)b32)[18], ((const uint8_t *)b32)[19],
((const uint8_t *)b32)[20], ((const uint8_t *)b32)[21], ((const uint8_t *)b32)[22], ((const uint8_t *)b32)[23],
((const uint8_t *)b32)[24], ((const uint8_t *)b32)[25], ((const uint8_t *)b32)[26], ((const uint8_t *)b32)[27],
((const uint8_t *)b32)[28], ((const uint8_t *)b32)[29], ((const uint8_t *)b32)[30], ((const uint8_t *)b32)[31]
} };
}
#ifdef __cplusplus
}
#endif
#endif // BRInt_h