From 5a3becc5d60aa1e62f2090836259fd0f02fbb512 Mon Sep 17 00:00:00 2001
From: jmJang00 <50986275+jmJang00@users.noreply.github.com>
Date: Thu, 18 Jul 2024 23:16:53 +0900
Subject: [PATCH] feat: loading tip (#202)
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
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* Loading 팁
* UI 카메라 수정
* 가이드 내용 통일
---
.../Prefabs/UI/Panel/UI_ExitGame.prefab | 2914 ++--
.../Prefabs/UI/Panel/UI_ExitGame.prefab.meta | 2 +-
.../Prefabs/UI/Panel/UI_Loading.prefab | 731 +-
.../Prefabs/UI/Panel/UI_ManualPanel.prefab | 6956 ++++-----
.../UI/Panel/UI_ManualPanel.prefab.meta | 2 +-
.../Prefabs/UI/Panel/UI_SettingPanel.prefab | 11790 ++++++++--------
.../UI/Panel/UI_SettingPanel.prefab.meta | 2 +-
.../Prefabs/UI/Popup/UI_Loading.prefab | 844 --
.../Prefabs/UI/Popup/UI_Loading.prefab.meta | 7 -
.../Prefabs/UI/Popup/UI_StartGame.prefab | 6 +-
.../UI/WorldSpace/UI_LobbyController.prefab | 2 +-
Client/Assets/Scenes/LobbyScene.unity | 48 +-
.../Assets/Scripts/Systems/GameEndSystem.cs | 1 +
Client/Assets/Scripts/UI/Panel/UI_ExitGame.cs | 10 +-
Client/Assets/Scripts/UI/Panel/UI_Loading.cs | 16 +-
.../Assets/Scripts/UI/Panel/UI_ManualPanel.cs | 9 +-
.../Scripts/UI/Panel/UI_SettingPanel.cs | 9 +-
17 files changed, 11704 insertions(+), 11645 deletions(-)
delete mode 100644 Client/Assets/Resources/Prefabs/UI/Popup/UI_Loading.prefab
delete mode 100644 Client/Assets/Resources/Prefabs/UI/Popup/UI_Loading.prefab.meta
diff --git a/Client/Assets/Resources/Prefabs/UI/Panel/UI_ExitGame.prefab b/Client/Assets/Resources/Prefabs/UI/Panel/UI_ExitGame.prefab
index 01df6f7136..efe77555a8 100644
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diff --git a/Client/Assets/Resources/Prefabs/UI/Popup/UI_Loading.prefab.meta b/Client/Assets/Resources/Prefabs/UI/Popup/UI_Loading.prefab.meta
deleted file mode 100644
index e5a9753b29..0000000000
--- a/Client/Assets/Resources/Prefabs/UI/Popup/UI_Loading.prefab.meta
+++ /dev/null
@@ -1,7 +0,0 @@
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diff --git a/Client/Assets/Resources/Prefabs/UI/Popup/UI_StartGame.prefab b/Client/Assets/Resources/Prefabs/UI/Popup/UI_StartGame.prefab
index e0d94f360d..b1214835cd 100644
--- a/Client/Assets/Resources/Prefabs/UI/Popup/UI_StartGame.prefab
+++ b/Client/Assets/Resources/Prefabs/UI/Popup/UI_StartGame.prefab
@@ -195,8 +195,8 @@ MonoBehaviour:
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
- rgba: 4294967295
- m_fontColor: {r: 1, g: 1, b: 1, a: 1}
+ rgba: 4291019770
+ m_fontColor: {r: 0.98039216, g: 0.7647059, b: 0.7647059, a: 1}
m_enableVertexGradient: 1
m_colorMode: 3
m_fontColorGradient:
@@ -1220,7 +1220,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
- m_Color: {r: 1, g: 1, b: 1, a: 0.392}
+ m_Color: {r: 0.49019608, g: 0.49019608, b: 0.49019608, a: 0.392}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
diff --git a/Client/Assets/Resources/Prefabs/UI/WorldSpace/UI_LobbyController.prefab b/Client/Assets/Resources/Prefabs/UI/WorldSpace/UI_LobbyController.prefab
index d79a137dcb..af1e79f3c4 100644
--- a/Client/Assets/Resources/Prefabs/UI/WorldSpace/UI_LobbyController.prefab
+++ b/Client/Assets/Resources/Prefabs/UI/WorldSpace/UI_LobbyController.prefab
@@ -21417,7 +21417,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
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+ m_IsActive: 1
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diff --git a/Client/Assets/Scenes/LobbyScene.unity b/Client/Assets/Scenes/LobbyScene.unity
index 964ea8b3a6..a195c599bd 100644
--- a/Client/Assets/Scenes/LobbyScene.unity
+++ b/Client/Assets/Scenes/LobbyScene.unity
@@ -199,6 +199,10 @@ PrefabInstance:
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
+ - target: {fileID: 785605606210520938, guid: 334e0f237eb74b1459c57b54fa5d504a, type: 3}
+ propertyPath: m_IsActive
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propertyPath: m_AnchorMax.x
value: 0
@@ -283,38 +287,6 @@ PrefabInstance:
propertyPath: m_Name
value: UI_LobbyController
objectReference: {fileID: 0}
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propertyPath: m_AnchorMax.y
value: 0
@@ -375,6 +347,18 @@ PrefabInstance:
propertyPath: m_AnchoredPosition.y
value: 0
objectReference: {fileID: 0}
+ - target: {fileID: 6827375458191433315, guid: 334e0f237eb74b1459c57b54fa5d504a, type: 3}
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+ value: 1
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propertyPath: m_LocalPosition.x
value: 0
diff --git a/Client/Assets/Scripts/Systems/GameEndSystem.cs b/Client/Assets/Scripts/Systems/GameEndSystem.cs
index 491a1d20d3..552ddfbe46 100644
--- a/Client/Assets/Scripts/Systems/GameEndSystem.cs
+++ b/Client/Assets/Scripts/Systems/GameEndSystem.cs
@@ -38,6 +38,7 @@ public void InitAfterUIPopup()
RPC_EndGameRequest(Managers.NetworkMng.Runner);
}
}
+
public void EndGameRequest()
{
if (ShouldEndGame)
diff --git a/Client/Assets/Scripts/UI/Panel/UI_ExitGame.cs b/Client/Assets/Scripts/UI/Panel/UI_ExitGame.cs
index 5524379815..6587ea01f2 100644
--- a/Client/Assets/Scripts/UI/Panel/UI_ExitGame.cs
+++ b/Client/Assets/Scripts/UI/Panel/UI_ExitGame.cs
@@ -32,8 +32,7 @@ public override bool Init()
Cursor.lockState = CursorLockMode.None;
Cursor.visible = true;
- var camera = Managers.ResourceMng.Instantiate("Cameras/UICamera");
- transform.SetParent(camera.transform);
+ var camera = transform.Find("UICamera").GetComponent();
var canvas = GetComponent