This project provides multi-threading that is compatible with PHP based on Posix Threads.
- An easy to use, quick to learn OO Threading API for PHP7
- Execute any and all predefined and user declared methods and functions, including closures.
- Ready made synchronization included
- A world of possibilities ...
- High Level Threading
- Synchronization
- Worker Threads
- Thread Pools
- Complete Support for OO - ie. traits, interfaces, inheritance etc
- Full read/write/execute support for Threaded objects
- PHP7+
- ZTS Enabled ( Thread Safety )
- Posix Threads Implementation
Testing has been carried out on x86, x64 and ARM, in general you just need a compiler and pthread.h
For PHP7, pthreads has been almost completely rewritten to be more efficient, easier to use and more robust.
While documentation on php.net is waiting to be updated and translated, I will give a brief changelog here:
The API for v3 has changed, the following things have been removed:
Mutex
,Cond
, andStackable
Threaded::lock
andThreaded::unlock
Threaded::isWaiting
Threaded::from
Thread::kill
(there be dragons)Thread::detach
Worker::isWorking
Threaded::getTerminationInfo
(this was unsafe, a better, safe impl can be done in userland)- Special behaviour of
protected
andprivate
methods onThreaded
objects
The following things have significant changes:
- The method by which
Threaded
objects are stored as member properties of otherThreaded
objects. - The structure used by a
Worker
for stack (Collectable
objects to execute inserted byWorker::stack
). - The
Pool::collect
mechanism was moved fromPool
toWorker
for a more robustWorker
and simplerPool
inheritance. - The method by which iteration occurs on
Threaded
objects, such that it uses memory more efficiently. Threaded::synchronized
provides true synchronization (state and properties lock).Worker
objects no longer require that you retain a reference toCollectable
objects on the stack.- Unified monitor (cond/mutex/state) for
Threaded
objects Threaded
members ofThreaded
objects are immutableVolatile
objects, excempt from immutabilityarray
coerced toVolatile
when set as member ofThreaded
Collectable
converted to interface, to makeextends Volatile implements Collectable
possible.
Some blog posts explaining these changes:
As of yet, documentation has not been updated to reflect these changes ... sorry about that ... one human ...
More detail to come ...
pthreads v3 requires PHP7 or above. PHP5 needs to use pthreads v2 which can be found in the PHP5 branch.
Yes !! Windows support is offered thanks to the pthread-w32 library.
Releases for Windows can be found: http://windows.php.net/downloads/pecl/releases/pthreads/
- Add
pthreadVC2.dll
(included with the Windows releases) to the same directory asphp.exe
eg.C:\xampp\php
- Add
php_pthreads.dll
to PHP extention folder eg.C:\xampp\php\ext
Yes !! Users of Mac will be glad to hear that pthreads is now tested on OSX as part of the development process.
As is customary in our line of work:
<?php
$thread = new class extends Thread {
public function run() {
echo "Hello World\n";
}
};
$thread->start() && $thread->join();
?>
Absolutely, this is not a hack, we don't use forking or any other such nonsense, what you create are honest to goodness posix threads that are completely compatible with PHP and safe ... this is true multi-threading :)
pthreads v3 is restricted to operating in CLI only: I have spent many years trying to explain that threads in a web server just don't make sense, after 1,111 commits to pthreads I have realised that, my advice is going unheeded.
So I'm promoting the advice to hard and fast fact: you can't use pthreads safely and sensibly anywhere but CLI.
Thanks for listening ;)
Documentation can be found in the PHP manual: http://docs.php.net/manual/en/book.pthreads.php, and some examples can be found in the "examples" folder in the master repository.
Further insights and occasional announcements can be read at the http://pthreads.org site where pthreads is developed and tested in the real world.
Here are some links to articles I have prepared for users: everybody should read them before they do anything else:
If you have had the time to put any cool demo's together and would like them showcased on pthreads.org please get in touch.
Note: the documentation in the manual and the documents above refer to pthreads v2, it has not yet been updated ... anyone want to help ?
It's possible to write code that optionally takes advantage of parallelism where the environment has pthreads
loaded.
This is made possible by pthreads-polyfill which can be found on packagist.
Having required the appropriate package in your composer.json, the following code is executable everywhere:
<?php
require_once("vendor/autoload.php");
if (extension_loaded("pthreads")) {
echo "Using pthreads\n";
} else echo "Using polyfill\n";
$pool = new Pool(4);
$pool->submit(new class extends Threaded {
public function run() {
echo "Hello World\n";
}
});
while ($pool->collect()) continue;
$pool->shutdown();
?>
Some guidance on getting started, and detail regarding how the polyfill came to exist can be found here.
Please submit issues, and send your feedback and suggestions as often as you have them.
If you believe you have found a bug in pthreads, please open an issue: Include in your report minimal, executable, reproducing code.
Minimal: reduce your problem to the smallest amount of code possible; This helps with hunting the bug, but also it helps with integration and regression testing once the bug is fixed.
Executable: include all the information required to execute the example code, code snippets are not helpful.
Reproducing: some bugs don't show themselves on every execution, that's fine, mention that in the report and give an idea of how often you encounter the bug.
It is impossible to help without reproducing code, bugs that are opened without reproducing code will be closed.
Please include version and operating system information in your report.
Please do not post requests to help with code on github; I spend a lot of time on Stackoverflow, a much better place for asking questions.
Have patience; I am one human being.
There is no defined API for you to create your own threads in your extensions, this project aims to provide Userland threading, it does not aim to provide a threading API for extension developers. I suggest you allow users to decide what they thread and keep your own extension focused on your functionality.