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I tried using THREE.OrbitControls but I can't make it work. Is it achievable? I want to limit the camera on the Y axis (not to dive under the surface). Thanks.
The text was updated successfully, but these errors were encountered:
I tried using THREE.OrbitControls but I can't make it work. Is it achievable? I want to limit the camera on the Y axis (not to dive under the surface). Thanks.
The text was updated successfully, but these errors were encountered: