We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Hello, thanks for your great work!
Could you please advise how to rotate model to desired mesh? I use viewer with Three.
I only saw in code few predefined cameras. Direct call to .camera.lookAt(mesh.position) does nothing.
Thanks in advance
The text was updated successfully, but these errors were encountered:
Hello!
I know this is an old question, but I'm still inside one year :)
Here is an example on how to do this: https://rawgit.com/kovacsv/JSModeler/development/sandbox/camerapos.html
Sorry, something went wrong.
Hello,
This question is still actual:) Thank you!
No branches or pull requests
Hello, thanks for your great work!
Could you please advise how to rotate model to desired mesh?
I use viewer with Three.
I only saw in code few predefined cameras.
Direct call to .camera.lookAt(mesh.position) does nothing.
Thanks in advance
The text was updated successfully, but these errors were encountered: