Block face colors are not being taken into account by light propagation #456
Labels
area: simulation
Things related to what can happen in the world as time progresses.
kind: bug
Something isn't working as it should
The
atrium
demo should contain strongly colored reflections from the banners to the floor, but it does not. This was supposed to be implemented by b5e3cbc.The text was updated successfully, but these errors were encountered: