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Randomize Layer Start Time.jsx
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Randomize Layer Start Time.jsx
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/**
* @name Randomize Layer Start Time
* @version 1.3
* @author Kyle Martinez <www.kyle-martinez.com>
*
* @description Randomly shift the start time of all selected layers within a provided range.
*
* @license This script is provided "as is," without warranty of any kind, expressed or implied. In
* no event shall the author be held liable for any damages arising in any way from the use of this
* script.
*
* In other words, I'm just trying to help make life as an animator easier
* "A rising tide lifts all boats." - John F. Kennedy, 1963
*/
(function() {
function getRandomNumber (min, max) {
return Math.random() * (Math.abs(max) + Math.abs(min)) - Math.abs(min);
}
function roundToNearestFrame (num, fps) {
return Math.round(num * fps) / fps;
}
app.beginUndoGroup("Randomize Layer Start Time");
var comp = app.project.activeItem;
if (comp !== null && (comp instanceof CompItem)) {
var range = parseInt(prompt("Range (Frames)", ""));
if (isNaN(range) === false) {
var layers = comp.selectedLayers;
var numLayers = layers.length;
var frameRate = comp.frameRate;
var frameDuration = comp.frameDuration;
for (var l = 0; l < numLayers; l++) {
var frameOffset = getRandomNumber(-range, range);
var timeOffset = frameOffset * frameDuration;
var roundedTimeOffset = roundToNearestFrame(timeOffset, frameRate);
var layer = layers[l];
layer.startTime += roundedTimeOffset;
}
}
}
app.endUndoGroup();
})();