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I am running the latest beta/release version of MineColonies for my Minecraft version.
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
Single Player
Multi Player
Minecraft Version
1.20
MineColonies Version
minecolonies-1.20.1-1.1.764-snapshot
Structurize Version
structurize-1.20.1-1.0.760-snapshot
Related Mods and their Versions
Forge version : 47.3.0
Block UI : blockui-1.20.1-1.0.156-RELEASE
Domum Ornamentum : domum_ornamentum-1.20.1-1.0.186-RELEASE-universal
Current Behavior
Colonists don't path to the hospital when sick
Expected Behavior
colonists path to the hospital when sick
Reproduction Steps
Have a city on several layer
have the hospital 30 blocks lower than the main layer (with proper pathways to it)
have a sick colonist
colonist paths up to where the hospital is but on the wrong y level
The city is built on several layers and they path to where the hospital should be but 30 blocks too high
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Viewers
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The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Are you using the latest MineColonies Version?
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
What were you playing at the time? Were you able to reproduce it in both settings?
Minecraft Version
1.20
MineColonies Version
minecolonies-1.20.1-1.1.764-snapshot
Structurize Version
structurize-1.20.1-1.0.760-snapshot
Related Mods and their Versions
Forge version : 47.3.0
Block UI : blockui-1.20.1-1.0.156-RELEASE
Domum Ornamentum : domum_ornamentum-1.20.1-1.0.186-RELEASE-universal
Current Behavior
Colonists don't path to the hospital when sick
Expected Behavior
colonists path to the hospital when sick
Reproduction Steps
Have a city on several layer
have the hospital 30 blocks lower than the main layer (with proper pathways to it)
have a sick colonist
colonist paths up to where the hospital is but on the wrong y level
Logs
https://pastebin.com/3nMr7pbQ
Anything else?
The city is built on several layers and they path to where the hospital should be but 30 blocks too high
Footer
Viewers
The text was updated successfully, but these errors were encountered: