-
Notifications
You must be signed in to change notification settings - Fork 37
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Struggling to run games locally manually #254
Comments
can you try what happens if you access localhost:3000/#/g/local/NNG4 instead? Note the Do you get the same? Also once you get these AggregationErrors, you might have to restart (last note that lean4game:dev branch is incompatible with the NNG4 currently, might nees to use the |
Thanks for getting back to me. I get the same results using the |
I also get this error:
This is the same error when I try this:
I think the issue is there, but I haven't been able to resolve this yet. |
Hi @ndcroos , you might try to deploy a simple game first. Note that NNG4 requires Steps to Deploy Games:
Visit your service at A demo example: https://lean4game.cubenlp.com/#/g/local/GameSkeleton |
I have tried to run NNG4 and GameSkeleton locally manually using the main branch of lean4game, but I get the following error when I try to access the game via the browser. I've tried to change my firewall settings, but I get the same result.
This is how the game looks like in the browser window:
The text was updated successfully, but these errors were encountered: