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Node ID collisions #47
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Yeah, that's the unfortunate downside to small random node ids. A better approach would be public/private crypto keys, but it is what it is. Another way around this is to run your own MQTT server and map instance, so it only collects information about nodes in your area. That way these distant nodes with the same IDs are never picked up, unless of course there was another node at your neighbours place with the same ID, you'd have the same issue... Not sure what can be done in the codebase to fix this, but it is known and I have seen this happen with other nodes on the map. There's just no globally unique way to differentiate each node, and it's easy enough to spoof and spam fake data as well... |
Yeah, for sure. I do think this specific one may be a factory issue with RAK; put a message in the meshtastic discord to see if others are seeing it, and if so that might reduce the incidence in this particular case if I'm right. Notably, if the two nodes with the same ID see each other, one will actually choose a new ID, so if they're both actually in the same local mesh you generally won't see this issue. So it's more of a global-data-collation thing than a local thing. As far as this codebase, here's what I could see happening (and please forgive me if I appear presumptuous -- I promise I'm not demanding this of you, just trying to lay out how I think it could get accounted for here):
Unsure how much effort it's worth. At least tracking the gateway correlations might be nice for identifying this sort of case, but maybe the heuristics would be too much, at least to start. Anyway! Take what you will and all that, of course :) |
It's possible for two nodes to have an identical ID (while it means two colliding int32s, it definitely happens -- I have a 3000km link showing for me to a different node that shares an ID with one a few meters away). I'm not sure what the best way to fix this would be, but it would probably be good, if possible, to treat these as several different nodes.
In this case, I think it may be a specific bad ID -- https://meshtastic.liamcottle.net/?node_id=115503498 has multiple cross-country links. Nevertheless, these collisions do seem to happen and it'd improve the map if they could be intelligently detected, probably.
I do also understand this isn't a very easy problem to solve, but perhaps things can be partitioned by uplink/source node to some degree; when a given ID consistently gets similar names and positions from one uplink and gets a different similar set of names and positions from another uplink, the existence of a collision can maybe be inferred.
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