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Hi and thanks for this cool piece of software 👍
Now my Problem: Everything works fine, but when I start rendering 3D objects in my world, graphic glitches start approaching on them. In the example picture, you can see the effect on an green cube without any texture.
With box2Dlight:
Without box2Dlight:
In my render-loop, the source looks something like this:
Hm. Frankly, haven't tried with 3d myself. I see you are rendering the box2dlights after the 3D objects -have you tried putting it before rendering them?
Hi and thanks for this cool piece of software 👍
Now my Problem: Everything works fine, but when I start rendering 3D objects in my world, graphic glitches start approaching on them. In the example picture, you can see the effect on an green cube without any texture.
With box2Dlight:
Without box2Dlight:
In my render-loop, the source looks something like this:
How can I avoid these effects?
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