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It looks like that link is referencing Bullet Physics, not Box2D. So that TODO should probably just be deleted. I wonder if that's even an issue with Box2D?
It's the link on this line:
https://github.com/libgdx/gdx-ai/blob/1.8.2/tests/src/com/badlogic/gdx/ai/tests/steer/box2d/Box2dSteeringEntity.java#L202
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