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For the moment the pathfinder finds connection between nodes by calling getConnections() on the IndexedNode.
My problem is that there is no context to decide if a connection should exist or not or to provide a different cost for the connection.
Simple example, you could imagine that some units could go over water cells while other cannot. Or that some agent have a different cost for a specific connection. Problem is, there is no way to tell for which entity (i.e. context) the pathfinding is running.
The text was updated successfully, but these errors were encountered:
For the moment the pathfinder finds connection between nodes by calling getConnections() on the IndexedNode.
My problem is that there is no context to decide if a connection should exist or not or to provide a different cost for the connection.
Simple example, you could imagine that some units could go over water cells while other cannot. Or that some agent have a different cost for a specific connection. Problem is, there is no way to tell for which entity (i.e. context) the pathfinding is running.
The text was updated successfully, but these errors were encountered: