-
Notifications
You must be signed in to change notification settings - Fork 186
/
score_params.go
423 lines (356 loc) · 17.3 KB
/
score_params.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
package pubsub
import (
"fmt"
"math"
"net"
"time"
"github.com/libp2p/go-libp2p/core/peer"
)
type PeerScoreThresholds struct {
// whether it is allowed to just set some params and not all of them.
SkipAtomicValidation bool
// GossipThreshold is the score threshold below which gossip propagation is suppressed;
// should be negative.
GossipThreshold float64
// PublishThreshold is the score threshold below which we shouldn't publish when using flood
// publishing (also applies to fanout and floodsub peers); should be negative and <= GossipThreshold.
PublishThreshold float64
// GraylistThreshold is the score threshold below which message processing is suppressed altogether,
// implementing an effective gray list according to peer score; should be negative and <= PublishThreshold.
GraylistThreshold float64
// AcceptPXThreshold is the score threshold below which PX will be ignored; this should be positive
// and limited to scores attainable by bootstrappers and other trusted nodes.
AcceptPXThreshold float64
// OpportunisticGraftThreshold is the median mesh score threshold before triggering opportunistic
// grafting; this should have a small positive value.
OpportunisticGraftThreshold float64
}
func (p *PeerScoreThresholds) validate() error {
if !p.SkipAtomicValidation || p.PublishThreshold != 0 || p.GossipThreshold != 0 || p.GraylistThreshold != 0 {
if p.GossipThreshold > 0 || isInvalidNumber(p.GossipThreshold) {
return fmt.Errorf("invalid gossip threshold; it must be <= 0 and a valid number")
}
if p.PublishThreshold > 0 || p.PublishThreshold > p.GossipThreshold || isInvalidNumber(p.PublishThreshold) {
return fmt.Errorf("invalid publish threshold; it must be <= 0 and <= gossip threshold and a valid number")
}
if p.GraylistThreshold > 0 || p.GraylistThreshold > p.PublishThreshold || isInvalidNumber(p.GraylistThreshold) {
return fmt.Errorf("invalid graylist threshold; it must be <= 0 and <= publish threshold and a valid number")
}
}
if !p.SkipAtomicValidation || p.AcceptPXThreshold != 0 {
if p.AcceptPXThreshold < 0 || isInvalidNumber(p.AcceptPXThreshold) {
return fmt.Errorf("invalid accept PX threshold; it must be >= 0 and a valid number")
}
}
if !p.SkipAtomicValidation || p.OpportunisticGraftThreshold != 0 {
if p.OpportunisticGraftThreshold < 0 || isInvalidNumber(p.OpportunisticGraftThreshold) {
return fmt.Errorf("invalid opportunistic grafting threshold; it must be >= 0 and a valid number")
}
}
return nil
}
type PeerScoreParams struct {
// whether it is allowed to just set some params and not all of them.
SkipAtomicValidation bool
// Score parameters per topic.
Topics map[string]*TopicScoreParams
// Aggregate topic score cap; this limits the total contribution of topics towards a positive
// score. It must be positive (or 0 for no cap).
TopicScoreCap float64
// P5: Application-specific peer scoring
AppSpecificScore func(p peer.ID) float64
AppSpecificWeight float64
// P6: IP-colocation factor.
// The parameter has an associated counter which counts the number of peers with the same IP.
// If the number of peers in the same IP exceeds IPColocationFactorThreshold, then the value
// is the square of the difference, ie (PeersInSameIP - IPColocationThreshold)^2.
// If the number of peers in the same IP is less than the threshold, then the value is 0.
// The weight of the parameter MUST be negative, unless you want to disable for testing.
// Note: In order to simulate many IPs in a managable manner when testing, you can set the weight to 0
// thus disabling the IP colocation penalty.
IPColocationFactorWeight float64
IPColocationFactorThreshold int
IPColocationFactorWhitelist []*net.IPNet
// P7: behavioural pattern penalties.
// This parameter has an associated counter which tracks misbehaviour as detected by the
// router. The router currently applies penalties for the following behaviors:
// - attempting to re-graft before the prune backoff time has elapsed.
// - not following up in IWANT requests for messages advertised with IHAVE.
//
// The value of the parameter is the square of the counter over the threshold, which decays with
// BehaviourPenaltyDecay.
// The weight of the parameter MUST be negative (or zero to disable).
BehaviourPenaltyWeight, BehaviourPenaltyThreshold, BehaviourPenaltyDecay float64
// the decay interval for parameter counters.
DecayInterval time.Duration
// counter value below which it is considered 0.
DecayToZero float64
// time to remember counters for a disconnected peer.
RetainScore time.Duration
// time to remember a message delivery for. Default to global TimeCacheDuration if 0.
SeenMsgTTL time.Duration
}
type TopicScoreParams struct {
// whether it is allowed to just set some params and not all of them.
SkipAtomicValidation bool
// The weight of the topic.
TopicWeight float64
// P1: time in the mesh
// This is the time the peer has been grafted in the mesh.
// The value of the parameter is the time/TimeInMeshQuantum, capped by TimeInMeshCap.
// The weight of the parameter MUST be positive (or zero to disable).
TimeInMeshWeight float64
TimeInMeshQuantum time.Duration
TimeInMeshCap float64
// P2: first message deliveries
// This is the number of message deliveries in the topic.
// The value of the parameter is a counter, decaying with FirstMessageDeliveriesDecay, and capped
// by FirstMessageDeliveriesCap.
// The weight of the parameter MUST be positive (or zero to disable).
FirstMessageDeliveriesWeight, FirstMessageDeliveriesDecay float64
FirstMessageDeliveriesCap float64
// P3: mesh message deliveries
// This is the number of message deliveries in the mesh, within the MeshMessageDeliveriesWindow of
// message validation; deliveries during validation also count and are retroactively applied
// when validation succeeds.
// This window accounts for the minimum time before a hostile mesh peer trying to game the score
// could replay back a valid message we just sent them.
// It effectively tracks first and near-first deliveries, i.e., a message seen from a mesh peer
// before we have forwarded it to them.
// The parameter has an associated counter, decaying with MeshMessageDeliveriesDecay.
// If the counter exceeds the threshold, its value is 0.
// If the counter is below the MeshMessageDeliveriesThreshold, the value is the square of
// the deficit, ie (MessageDeliveriesThreshold - counter)^2
// The penalty is only activated after MeshMessageDeliveriesActivation time in the mesh.
// The weight of the parameter MUST be negative (or zero to disable).
MeshMessageDeliveriesWeight, MeshMessageDeliveriesDecay float64
MeshMessageDeliveriesCap, MeshMessageDeliveriesThreshold float64
MeshMessageDeliveriesWindow, MeshMessageDeliveriesActivation time.Duration
// P3b: sticky mesh propagation failures
// This is a sticky penalty that applies when a peer gets pruned from the mesh with an active
// mesh message delivery penalty.
// The weight of the parameter MUST be negative (or zero to disable)
MeshFailurePenaltyWeight, MeshFailurePenaltyDecay float64
// P4: invalid messages
// This is the number of invalid messages in the topic.
// The value of the parameter is the square of the counter, decaying with
// InvalidMessageDeliveriesDecay.
// The weight of the parameter MUST be negative (or zero to disable).
InvalidMessageDeliveriesWeight, InvalidMessageDeliveriesDecay float64
}
// peer score parameter validation
func (p *PeerScoreParams) validate() error {
for topic, params := range p.Topics {
err := params.validate()
if err != nil {
return fmt.Errorf("invalid score parameters for topic %s: %w", topic, err)
}
}
if !p.SkipAtomicValidation || p.TopicScoreCap != 0 {
// check that the topic score is 0 or something positive
if p.TopicScoreCap < 0 || isInvalidNumber(p.TopicScoreCap) {
return fmt.Errorf("invalid topic score cap; must be positive (or 0 for no cap) and a valid number")
}
}
// check that we have an app specific score; the weight can be anything (but expected positive)
if p.AppSpecificScore == nil {
if p.SkipAtomicValidation {
p.AppSpecificScore = func(p peer.ID) float64 {
return 0
}
} else {
return fmt.Errorf("missing application specific score function")
}
}
if !p.SkipAtomicValidation || p.IPColocationFactorWeight != 0 {
// check the IP collocation factor
if p.IPColocationFactorWeight > 0 || isInvalidNumber(p.IPColocationFactorWeight) {
return fmt.Errorf("invalid IPColocationFactorWeight; must be negative (or 0 to disable) and a valid number")
}
if p.IPColocationFactorWeight != 0 && p.IPColocationFactorThreshold < 1 {
return fmt.Errorf("invalid IPColocationFactorThreshold; must be at least 1")
}
}
// check the behaviour penalty
if !p.SkipAtomicValidation || p.BehaviourPenaltyWeight != 0 || p.BehaviourPenaltyThreshold != 0 {
if p.BehaviourPenaltyWeight > 0 || isInvalidNumber(p.BehaviourPenaltyWeight) {
return fmt.Errorf("invalid BehaviourPenaltyWeight; must be negative (or 0 to disable) and a valid number")
}
if p.BehaviourPenaltyWeight != 0 && (p.BehaviourPenaltyDecay <= 0 || p.BehaviourPenaltyDecay >= 1 || isInvalidNumber(p.BehaviourPenaltyDecay)) {
return fmt.Errorf("invalid BehaviourPenaltyDecay; must be between 0 and 1")
}
if p.BehaviourPenaltyThreshold < 0 || isInvalidNumber(p.BehaviourPenaltyThreshold) {
return fmt.Errorf("invalid BehaviourPenaltyThreshold; must be >= 0 and a valid number")
}
}
// check the decay parameters
if !p.SkipAtomicValidation || p.DecayInterval != 0 || p.DecayToZero != 0 {
if p.DecayInterval < time.Second {
return fmt.Errorf("invalid DecayInterval; must be at least 1s")
}
if p.DecayToZero <= 0 || p.DecayToZero >= 1 || isInvalidNumber(p.DecayToZero) {
return fmt.Errorf("invalid DecayToZero; must be between 0 and 1")
}
}
// no need to check the score retention; a value of 0 means that we don't retain scores
return nil
}
func (p *TopicScoreParams) validate() error {
// make sure we have a sane topic weight
if p.TopicWeight < 0 || isInvalidNumber(p.TopicWeight) {
return fmt.Errorf("invalid topic weight; must be >= 0 and a valid number")
}
// check P1
if err := p.validateTimeInMeshParams(); err != nil {
return err
}
// check P2
if err := p.validateMessageDeliveryParams(); err != nil {
return err
}
// check P3
if err := p.validateMeshMessageDeliveryParams(); err != nil {
return err
}
// check P3b
if err := p.validateMessageFailurePenaltyParams(); err != nil {
return err
}
// check P4
if err := p.validateInvalidMessageDeliveryParams(); err != nil {
return err
}
return nil
}
func (p *TopicScoreParams) validateTimeInMeshParams() error {
if p.SkipAtomicValidation {
// in non-atomic mode, parameters at their zero values are dismissed from validation.
if p.TimeInMeshWeight == 0 && p.TimeInMeshQuantum == 0 && p.TimeInMeshCap == 0 {
return nil
}
}
// either atomic validation mode, or some parameters have been set a value,
// hence, proceed with normal validation of all related parameters in this context.
if p.TimeInMeshQuantum == 0 {
return fmt.Errorf("invalid TimeInMeshQuantum; must be non zero")
}
if p.TimeInMeshWeight < 0 || isInvalidNumber(p.TimeInMeshWeight) {
return fmt.Errorf("invalid TimeInMeshWeight; must be positive (or 0 to disable) and a valid number")
}
if p.TimeInMeshWeight != 0 && p.TimeInMeshQuantum <= 0 {
return fmt.Errorf("invalid TimeInMeshQuantum; must be positive")
}
if p.TimeInMeshWeight != 0 && (p.TimeInMeshCap <= 0 || isInvalidNumber(p.TimeInMeshCap)) {
return fmt.Errorf("invalid TimeInMeshCap; must be positive and a valid number")
}
return nil
}
func (p *TopicScoreParams) validateMessageDeliveryParams() error {
if p.SkipAtomicValidation {
// in non-atomic mode, parameters at their zero values are dismissed from validation.
if p.FirstMessageDeliveriesWeight == 0 && p.FirstMessageDeliveriesCap == 0 && p.FirstMessageDeliveriesDecay == 0 {
return nil
}
}
// either atomic validation mode, or some parameters have been set a value,
// hence, proceed with normal validation of all related parameters in this context.
if p.FirstMessageDeliveriesWeight < 0 || isInvalidNumber(p.FirstMessageDeliveriesWeight) {
return fmt.Errorf("invallid FirstMessageDeliveriesWeight; must be positive (or 0 to disable) and a valid number")
}
if p.FirstMessageDeliveriesWeight != 0 && (p.FirstMessageDeliveriesDecay <= 0 || p.FirstMessageDeliveriesDecay >= 1 || isInvalidNumber(p.FirstMessageDeliveriesDecay)) {
return fmt.Errorf("invalid FirstMessageDeliveriesDecay; must be between 0 and 1")
}
if p.FirstMessageDeliveriesWeight != 0 && (p.FirstMessageDeliveriesCap <= 0 || isInvalidNumber(p.FirstMessageDeliveriesCap)) {
return fmt.Errorf("invalid FirstMessageDeliveriesCap; must be positive and a valid number")
}
return nil
}
func (p *TopicScoreParams) validateMeshMessageDeliveryParams() error {
if p.SkipAtomicValidation {
// in non-atomic mode, parameters at their zero values are dismissed from validation.
if p.MeshMessageDeliveriesWeight == 0 &&
p.MeshMessageDeliveriesCap == 0 &&
p.MeshMessageDeliveriesDecay == 0 &&
p.MeshMessageDeliveriesThreshold == 0 &&
p.MeshMessageDeliveriesWindow == 0 &&
p.MeshMessageDeliveriesActivation == 0 {
return nil
}
}
// either atomic validation mode, or some parameters have been set a value,
// hence, proceed with normal validation of all related parameters in this context.
if p.MeshMessageDeliveriesWeight > 0 || isInvalidNumber(p.MeshMessageDeliveriesWeight) {
return fmt.Errorf("invalid MeshMessageDeliveriesWeight; must be negative (or 0 to disable) and a valid number")
}
if p.MeshMessageDeliveriesWeight != 0 && (p.MeshMessageDeliveriesDecay <= 0 || p.MeshMessageDeliveriesDecay >= 1 || isInvalidNumber(p.MeshMessageDeliveriesDecay)) {
return fmt.Errorf("invalid MeshMessageDeliveriesDecay; must be between 0 and 1")
}
if p.MeshMessageDeliveriesWeight != 0 && (p.MeshMessageDeliveriesCap <= 0 || isInvalidNumber(p.MeshMessageDeliveriesCap)) {
return fmt.Errorf("invalid MeshMessageDeliveriesCap; must be positive and a valid number")
}
if p.MeshMessageDeliveriesWeight != 0 && (p.MeshMessageDeliveriesThreshold <= 0 || isInvalidNumber(p.MeshMessageDeliveriesThreshold)) {
return fmt.Errorf("invalid MeshMessageDeliveriesThreshold; must be positive and a valid number")
}
if p.MeshMessageDeliveriesWindow < 0 {
return fmt.Errorf("invalid MeshMessageDeliveriesWindow; must be non-negative")
}
if p.MeshMessageDeliveriesWeight != 0 && p.MeshMessageDeliveriesActivation < time.Second {
return fmt.Errorf("invalid MeshMessageDeliveriesActivation; must be at least 1s")
}
return nil
}
func (p *TopicScoreParams) validateMessageFailurePenaltyParams() error {
if p.SkipAtomicValidation {
// in selective mode, parameters at their zero values are dismissed from validation.
if p.MeshFailurePenaltyDecay == 0 && p.MeshFailurePenaltyWeight == 0 {
return nil
}
}
// either atomic validation mode, or some parameters have been set a value,
// hence, proceed with normal validation of all related parameters in this context.
if p.MeshFailurePenaltyWeight > 0 || isInvalidNumber(p.MeshFailurePenaltyWeight) {
return fmt.Errorf("invalid MeshFailurePenaltyWeight; must be negative (or 0 to disable) and a valid number")
}
if p.MeshFailurePenaltyWeight != 0 && (isInvalidNumber(p.MeshFailurePenaltyDecay) || p.MeshFailurePenaltyDecay <= 0 || p.MeshFailurePenaltyDecay >= 1) {
return fmt.Errorf("invalid MeshFailurePenaltyDecay; must be between 0 and 1")
}
return nil
}
func (p *TopicScoreParams) validateInvalidMessageDeliveryParams() error {
if p.SkipAtomicValidation {
// in selective mode, parameters at their zero values are dismissed from validation.
if p.InvalidMessageDeliveriesDecay == 0 && p.InvalidMessageDeliveriesWeight == 0 {
return nil
}
}
// either atomic validation mode, or some parameters have been set a value,
// hence, proceed with normal validation of all related parameters in this context.
if p.InvalidMessageDeliveriesWeight > 0 || isInvalidNumber(p.InvalidMessageDeliveriesWeight) {
return fmt.Errorf("invalid InvalidMessageDeliveriesWeight; must be negative (or 0 to disable) and a valid number")
}
if p.InvalidMessageDeliveriesDecay <= 0 || p.InvalidMessageDeliveriesDecay >= 1 || isInvalidNumber(p.InvalidMessageDeliveriesDecay) {
return fmt.Errorf("invalid InvalidMessageDeliveriesDecay; must be between 0 and 1")
}
return nil
}
const (
DefaultDecayInterval = time.Second
DefaultDecayToZero = 0.01
)
// ScoreParameterDecay computes the decay factor for a parameter, assuming the DecayInterval is 1s
// and that the value decays to zero if it drops below 0.01
func ScoreParameterDecay(decay time.Duration) float64 {
return ScoreParameterDecayWithBase(decay, DefaultDecayInterval, DefaultDecayToZero)
}
// ScoreParameterDecayWithBase computes the decay factor for a parameter using base as the DecayInterval
func ScoreParameterDecayWithBase(decay time.Duration, base time.Duration, decayToZero float64) float64 {
// the decay is linear, so after n ticks the value is factor^n
// so factor^n = decayToZero => factor = decayToZero^(1/n)
ticks := float64(decay / base)
return math.Pow(decayToZero, 1/ticks)
}
// checks whether the provided floating-point number is `Not a Number`
// or an infinite number.
func isInvalidNumber(num float64) bool {
return math.IsNaN(num) || math.IsInf(num, 0)
}