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When Renderer is set to Hardware (Metal) RetroArch crashes. This doesn't happen with other cores.
Just run, or maybe give an error.
Crash
Everything is default except the Renderer for the core.
Attached is the crash log which macOS outputs
beetleCrash.txt
The text was updated successfully, but these errors were encountered:
Is this still an issue?
Sorry, something went wrong.
not sure, when I start it, it states it uses a fallback to software renderer After that it randomly crashes at some point.
To be clear, when you say the video renderer is set to hardware, you mean you're using the Metal video driver when this crashes?
does someone have a solution? I'm having the same issue.
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Description
When Renderer is set to Hardware (Metal) RetroArch crashes. This doesn't happen with other cores.
Expected behavior
Just run, or maybe give an error.
Actual behavior
Crash
Steps to reproduce the bug
Version/Commit
Core options
Everything is default except the Renderer for the core.
Environment information
Attached is the crash log which macOS outputs
beetleCrash.txt
The text was updated successfully, but these errors were encountered: