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Here I report an error that is shown in the instructions of the Ski Kidz Racing mini game in the Ape Escape Spanish version. (Serial: SCES-02031) (Redump)
This graphic error appears when I use Beetle Psx HW with Vulkan and it is corrected when using OpenGL and Software. If I use the normal Beetle Psx it works perfectly.
In SwanStation the error appears when I use Vulkan, OpenGL, D3D11 and Software. (In Software mode the error is much more conspicuous.)
Expected behavior
While I was playing Ape Escape on the Beetle PSX HW core I was testing the minigames and Ski Kidz Racing and the instructions were showing an error on the right side of the screen.
Here I record what the error looks like using each Renderer (Vulkan, OpenGL, D3D11 and Software). I also did tests with SwanStation but I will report the error in their respective Repositories.
The only modification I use is image scaling.
Internal GPU Resolution: 4x
Texture Filtering: Nearest
Multi-Sampled Anti-Aliasing: 1x
PGXP Operation Mode: off
Environment information
Frontend: Retroarch 1.15.0 Stable
OS: Windows 10 Pro
GPU: Nvidia 2060 12gb (528.02)
The text was updated successfully, but these errors were encountered:
Description
Here I report an error that is shown in the instructions of the Ski Kidz Racing mini game in the Ape Escape Spanish version. (Serial: SCES-02031) (Redump)
This graphic error appears when I use Beetle Psx HW with Vulkan and it is corrected when using OpenGL and Software. If I use the normal Beetle Psx it works perfectly.
In SwanStation the error appears when I use Vulkan, OpenGL, D3D11 and Software. (In Software mode the error is much more conspicuous.)
Expected behavior
While I was playing Ape Escape on the Beetle PSX HW core I was testing the minigames and Ski Kidz Racing and the instructions were showing an error on the right side of the screen.
Here I record what the error looks like using each Renderer (Vulkan, OpenGL, D3D11 and Software). I also did tests with SwanStation but I will report the error in their respective Repositories.
VIDEO:
https://youtu.be/JW9H6JAgsEk
PHOTO:
Actual behavior
This is how it should really look: https://youtu.be/JW9H6JAgsEk (0:55)
Steps to reproduce the bug
Bonus. Or just use this Save State:
https://drive.google.com/drive/folders/1leMrBvdenPgGAvlzBMNIlIVf3J6LJPFo?usp=sharing
Bisect results
This started happening as soon as I noticed the error... I'm not sure how long it's been.
Version/Commit
I tried the Normal version and the HW
-Beetle PSX/HW (0.9.44.1 379793f)
Core options
The only modification I use is image scaling.
Internal GPU Resolution: 4x
Texture Filtering: Nearest
Multi-Sampled Anti-Aliasing: 1x
PGXP Operation Mode: off
Environment information
The text was updated successfully, but these errors were encountered: