diff --git a/include/SDL3_image/SDL_image.h b/include/SDL3_image/SDL_image.h index 6f9baeb9..f281d8c2 100644 --- a/include/SDL3_image/SDL_image.h +++ b/include/SDL3_image/SDL_image.h @@ -261,7 +261,9 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL IMG_LoadTyped_IO(SDL_IOStream *src, SD * software surface: call IMG_LoadTexture() instead. * * When done with the returned surface, the app should dispose of it with a - * call to SDL_DestroySurface(). + * call to + * [SDL_DestroySurface](https://wiki.libsdl.org/SDL3/SDL_DestroySurface) + * (). * * \param file a path on the filesystem to load an image from. * \returns a new SDL surface, or NULL on error.