Small collection of tools for developing games with Litecanvas.
npm i @litecanvas/utils
// import everything
import * as utils from "@litecanvas/utils"
const pos = utils.vec(0, 0)
// or import just what you want
import { vec } from "@litecanvas/utils"
const pos = vec(0, 0)
Download from https://unpkg.com/browse/@litecanvas/utils/dist/ and load in a <script>
tag in your HTML.
// now the "utils" namespace is created
const pos = utils.vec(0, 0)
// also, you can call this once to
// expose the components globally
utils.global()
// now the namescape is not required
const pos = vec(0, 0)
- Camera: Move-, zoom- and rotatable camera with shake. Usage & Docs
- Vector: Modular 2D vector. Usage & Docs
- Actor: class to represent game entities. Usage & Docs
- Grid: class to handle retangular grid areas. Usage & Docs
- Collision utilities. Usage & Docs
- Tween to create animations. Usage & Docs
- And some math utilities...