From a3bd54e646eb1fcf508bcfcf54921b34fa74bea8 Mon Sep 17 00:00:00 2001 From: louthy Date: Thu, 26 Jan 2017 16:22:02 +0000 Subject: [PATCH] Bug fix: Process.exists() exception https://github.com/louthy/language-ext/issues/175 --- LanguageExt.Process/ActorSys/ActorDispatchGroup.cs | 4 ---- LanguageExt.Process/ActorSys/ActorDispatchJS.cs | 2 +- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/LanguageExt.Process/ActorSys/ActorDispatchGroup.cs b/LanguageExt.Process/ActorSys/ActorDispatchGroup.cs index 73c8d1fb6..da39ccbc3 100644 --- a/LanguageExt.Process/ActorSys/ActorDispatchGroup.cs +++ b/LanguageExt.Process/ActorSys/ActorDispatchGroup.cs @@ -15,10 +15,6 @@ public ActorDispatchGroup(IEnumerable group) { this.group = group.ToArray(); this.count = this.group.Length; - if( this.group.Length == 0 ) - { - throw new ArgumentException("No processes in group - usually this means there are offline services."); - } } private IEnumerable GetWorkers() => diff --git a/LanguageExt.Process/ActorSys/ActorDispatchJS.cs b/LanguageExt.Process/ActorSys/ActorDispatchJS.cs index 03b32823f..3f5a40dae 100644 --- a/LanguageExt.Process/ActorSys/ActorDispatchJS.cs +++ b/LanguageExt.Process/ActorSys/ActorDispatchJS.cs @@ -97,6 +97,6 @@ public Unit DispatchUnWatch(ProcessId pid) false; public bool Exists => - Prelude.raise(new NotSupportedException()); + true; } }