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etqw_sdk.sln
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etqw_sdk.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.21005.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game_sdk.vcxproj", "{D790F4F6-F08E-41CE-8DE6-C9222A1621AB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "idLib", "idlib_sdk.vcxproj", "{F9A72ED4-E4C8-4205-9432-FB241E56C14D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGameDecl", "libGameDecl_sdk.vcxproj", "{A2D0B8A0-9F12-4D5D-8D60-E99D3EBEF961}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug with edit and continue|Win32 = Debug with edit and continue|Win32
Debug with inlines|Win32 = Debug with inlines|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D790F4F6-F08E-41CE-8DE6-C9222A1621AB}.Debug with edit and continue|Win32.ActiveCfg = Debug with edit and continue|Win32
{D790F4F6-F08E-41CE-8DE6-C9222A1621AB}.Debug with edit and continue|Win32.Build.0 = Debug with edit and continue|Win32
{D790F4F6-F08E-41CE-8DE6-C9222A1621AB}.Debug with inlines|Win32.ActiveCfg = Debug with inlines|Win32
{D790F4F6-F08E-41CE-8DE6-C9222A1621AB}.Debug with inlines|Win32.Build.0 = Debug with inlines|Win32
{D790F4F6-F08E-41CE-8DE6-C9222A1621AB}.Release|Win32.ActiveCfg = Release|Win32
{D790F4F6-F08E-41CE-8DE6-C9222A1621AB}.Release|Win32.Build.0 = Release|Win32
{F9A72ED4-E4C8-4205-9432-FB241E56C14D}.Debug with edit and continue|Win32.ActiveCfg = Debug with edit and continue|Win32
{F9A72ED4-E4C8-4205-9432-FB241E56C14D}.Debug with edit and continue|Win32.Build.0 = Debug with edit and continue|Win32
{F9A72ED4-E4C8-4205-9432-FB241E56C14D}.Debug with inlines|Win32.ActiveCfg = Debug with inlines|Win32
{F9A72ED4-E4C8-4205-9432-FB241E56C14D}.Debug with inlines|Win32.Build.0 = Debug with inlines|Win32
{F9A72ED4-E4C8-4205-9432-FB241E56C14D}.Release|Win32.ActiveCfg = Release|Win32
{F9A72ED4-E4C8-4205-9432-FB241E56C14D}.Release|Win32.Build.0 = Release|Win32
{A2D0B8A0-9F12-4D5D-8D60-E99D3EBEF961}.Debug with edit and continue|Win32.ActiveCfg = Debug with edit and continue|Win32
{A2D0B8A0-9F12-4D5D-8D60-E99D3EBEF961}.Debug with edit and continue|Win32.Build.0 = Debug with edit and continue|Win32
{A2D0B8A0-9F12-4D5D-8D60-E99D3EBEF961}.Debug with inlines|Win32.ActiveCfg = Debug with inlines|Win32
{A2D0B8A0-9F12-4D5D-8D60-E99D3EBEF961}.Debug with inlines|Win32.Build.0 = Debug with inlines|Win32
{A2D0B8A0-9F12-4D5D-8D60-E99D3EBEF961}.Release|Win32.ActiveCfg = Release|Win32
{A2D0B8A0-9F12-4D5D-8D60-E99D3EBEF961}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal