Releases: ludocode/mpack
Releases · ludocode/mpack
MPack v0.5
Changes:
mpack_node_t
is now a handle, so it should be passed by value, not by pointer. Porting to the new version should be as simple as replacingmpack_node_t*
withmpack_node_t
in your code.- Various other minor API changes have been made.
- Major performance improvements were made across all aspects of MPack.
MPack v0.4
Changes
- Added
mpack_writer_init_growable()
to write to a growable buffer - Converted tree parser to support node pool and pages. The Node API no longer requires an allocator.
- Added Xcode unit test project, included projects in release package
- Fixed various bugs
MPack v0.3
Changes:
- Changed default config and test suite to use
DEBUG
and_DEBUG
(instead ofNDEBUG
) - Added Visual Studio project for running unit tests
- Fixed various bugs
MPack v0.2
Changes:
- Added teardown callbacks to reader, writer and tree
- Simplified API for working with files (
mpack_file_tree_t
is now internal)
MPack v0.1
Initial release.