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DXVK 2.1 breaks Blizzard games #13

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anatoli26 opened this issue Mar 24, 2023 · 0 comments
Open

DXVK 2.1 breaks Blizzard games #13

anatoli26 opened this issue Mar 24, 2023 · 0 comments

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@anatoli26
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About 6 days ago, without any changes to my system the Blizzard games (Starcraft, Starcraft II) started to show a Blizzard crash screen upon start. The Blizzard app itself works well.

That day I saw a lot of reports about similar issues, e.g. https://www.reddit.com/r/Lutris/comments/11us8sh/lutris_suddenly_doesnt_launch_games_anymore_only/, most of them were caused by dxvk-nvapi 0.6.2 version being released in the wrong format.

That issue was actually showing a different error message (not an lzma file). And it got solved quickly (there was also a solution proposed to manually unpack the 0.6.2 release to the ~/.local/share/lutris/runtime/dxvk-nvapi/).

Still, my issue was not solved by the dxvk-nvapi fixes, and there were a lot of people that were reporting the same (e.g. on the same reddit page).

Then I noted that on that day also the 2.1 version of DXVK was released. I changed the DXVK version in Wine settings of Lutris to v1.10.3 and that fixed my problem.

Initially, after changing the version and being able to start the game again, the resolution of the game was for some reason changed to 1080 vs my original resolution of 1440, and the mouse was working with some offset (as if the correct resolution was in place for the mouse, but not for the game or vice versa). But then I went to the video settings of the game and changed the resolution, that fixed the mouse problem, corrected the aesthetics of a lower resolution and the game is now playable again as before.

Software information

Starcraft II via Blizzard app

System information

  • GPU: Intel UHD Graphics 620
  • Wine version: 7.0.0
  • DXVK version: was 2.1, reverted to 1.10.3

Logs

Sorry, don't know how to generate logs for Blizzard games

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