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Allow Steam native and wine to run at the same time #3181
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It fully depends if the issue must be fixed within Steam application code or not. On the Wine side, it might be possible to fake/change the network connection to something that doesn't conflict. But, Valve could have code in Steam for any reason to check eg the computer name to obtain a successful connection and it can't be duplicate (who knows). To add to that, Wine has access to the computer hardware so there can be duplicate if its the right thing. (or whatever else) I think the Lutris devs would probably just import the games direct to Lutris instead of doing this. If its in Lutris there's much less reason to have two Steam's open anyway (something I don't see a point to anyway). |
It is no longer needed to run steam in wine and we are going to delete the wine steam runner. |
@strycore Running steam in wine is clearly still usefull for issues like the one linked |
@byte1024 The reason for having two versions of steam open is so you can run |
I believe other Wine versions can be used with Steam anyway instead of Proton. Either way, if Lutris can get the game from steam its still rather very minimal. I view changing the tactic as more worthwhile than fitting things to the tactic. |
Until proven otherwise, Proton is just as capable as WineSteam. |
@strycore There are several seasure enducing bugs that occur when running rust with proton on mesa/amd like rainbow colored water(they don't on wine steam) I do belive the steam part of wine steam has been glitchy as several of it's components don't work under wine and yes the proton issue will probably Eventually get fixed (open since May) but it's nice having a fallback that does not have protons problems and wine steam is perfectly functional for that |
You currently can't run steam nativley and under wine simultaneously
see steam-for-linux/4412
in the issue a solution is shown, could the Wine steam runner implement it by default or optionally?
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