Any contributions you're willing to make are super appreciated. That includes a wide variety of things – not just code!
Since this project is still maturing, many of its initial contributions will take the form of new features or bug fixes. Even if you're not familiar with JavaScript, you can still help make the BrightScript Simulator a better tool for the community. You can:
- Improve documentation (even minor typos fixes are helpful!)
- File issues demonstrating where this implementation diverges from the reference one (i.e. on a Roku device)
- Use the simulator and tell your friends about it
If you find something wrong with the desktop application, or something doesn't seem right, feel free to open a new issue. If the issue is related to how the simulator handles the BrightScript language and components, then you should open the issue on the brs-engine
project. Please try to avoid "how do I X in BrightScript" questions however — those are best suited for StackOverflow or similar Q&A sites.
When opening a bug report, please include the following:
- A description of the bug
- A BrightScript file that reproduces the issue
- What you expected to happen
- What actually happened
- How consistently you saw the behavior (10%? 90%? Every time?)
- The versions of
brs-desktop
andnode
you found the bug in - Your operating system and version
Have you found something that this project is missing? That's great! We'd love to hear about it. Please provide the following:
- A description of the new or missing feature
- A sample BrightScript file that uses the feature
- How you expect the feature to behave, or a link to the BrightScript documentation describing its behavior
Regardless of whether you're fixing bugs or implementing new features, there's a few things you'll want to do make the process as easy as possible:
- Comment on the issue and tell us that you're interested in working on it. This should lower the (admittedly rare) chances of someone stealing your that bug/feature from you 😄.
- Create a fork of this repo if you haven't already
- Send us a pull request!
There aren't to many mandatory things for pull requests, besides what you'd expect from any open-source project (e.g. "don't delete all the code", "don't delete a user's home directory at runtime"). The most important project-specific "must-haves" that we'll look for that are:
- Pull requests should be based on a pretty recent version of the
master
branch, to minimize merge conflicts. - Unit tests are welcome, but at this point are not required.