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The current version does not build, function lv_anim_set_duration() is indirectly defined twice:
lv_api_map_v9_1.h defines this alias
97: #define lv_anim_set_time lv_anim_set_duration
in lv_anim.c
359: void lv_anim_set_duration(lv_anim_t * a, uint32_t duration)
364: void lv_anim_set_time(lv_anim_t * a, uint32_t duration)
Since lv_anim_set_time = lv_anim_set_duration the above line redefines lv_anim_set_duration().
I suggest removing duplicate lv_anim_set_time() definition from lv_anim.c and keeping alias only.
How to reproduce?
No response
The text was updated successfully, but these errors were encountered:
kisvegabor
added a commit
to kisvegabor/lvgl_fork
that referenced
this issue
Dec 22, 2024
LVGL version
9.3.0.dev
Platform
GCC 13 on Windows
What happened?
The current version does not build, function
lv_anim_set_duration()
is indirectly defined twice:97:
#define lv_anim_set_time lv_anim_set_duration
359:
void lv_anim_set_duration(lv_anim_t * a, uint32_t duration)
364:
void lv_anim_set_time(lv_anim_t * a, uint32_t duration)
Since
lv_anim_set_time
=lv_anim_set_duration
the above line redefineslv_anim_set_duration()
.I suggest removing duplicate
lv_anim_set_time()
definition from lv_anim.c and keeping alias only.How to reproduce?
No response
The text was updated successfully, but these errors were encountered: