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000.A1.VECTOR_GENERATORS-ILDA.pd
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000.A1.VECTOR_GENERATORS-ILDA.pd
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#N canvas 11 23 1046 727 10;
#X obj 24 423 vs-seeme;
#X text 623 591 Derek Holzer;
#X text 623 640 [email protected];
#X text 623 615 Helsinki May 2019;
#X text 24 694 CAUTION: make sure to rename "\$0-<objectname>-one"
to "\$0-<objectname>-two" when making multiple copies!;
#X obj 271 512 cnv 15 320 150 empty empty Connect_here_to_test 20 12
0 14 -191407 -66577 0;
#X obj 619 513 cnv 15 100 60 empty empty empty 20 12 0 14 -233017 -66577
0;
#X obj 655 535 bng 15 250 50 0 empty empty ? 17 7 0 10 -4032 -1 -1
;
#X text 633 517 CLICK THE;
#X text 637 553 FOR HELP;
#X obj 280 665 switch~;
#X obj 280 549 vs-ilda-throw-gui \$0 \$0-laserone;
#A saved 500 25 1 0 1 4 1;
#X obj 555 422 expr~ $v1 && $v2;
#X obj 39 254 vs-operator-gui \$0 \$0-operator-one;
#A saved 100 0 0 1 0 100 0 1 1 0 0;
#X obj 353 252 vs-operator-gui \$0 \$0-operator-two;
#A saved 500 0 0 1 0 50 90 1 1 0 0;
#X obj 39 154 vs-phasor-gui \$0 \$0-phasor-two;
#A saved 220 0 0 0;
#X text 549 446 (Blank brightness only when both inputs are "0");
#X obj 24 42 vs-phasor-gui \$0 \$0-phasor-one;
#A saved 50 0 1 0;
#X obj 503 44 vs-operator-gui \$0 \$0-operator-three;
#A saved 1 0 0 1 0 50 0 2 1 0 0;
#X text 505 21 This OPERATOR modulates the size of the one below it
;
#X text 672 300 They use their own internal ramp generator;
#X text 674 319 when in INT mode.;
#X text 672 277 These two OPERATORS make the vector shape.;
#X text 37 125 This PHASOR can be used to drive the two OPERATORS via
their left inlets when they are in EXT mode;
#X text 22 10 This PHASOR is the master oscillator for the two OPERATORS
"wirelessly" when they are in MASTER mode;
#X connect 11 0 10 0;
#X connect 12 0 11 2;
#X connect 13 0 0 1;
#X connect 13 0 11 0;
#X connect 13 1 12 0;
#X connect 14 0 0 2;
#X connect 14 0 11 1;
#X connect 14 1 12 1;
#X connect 15 0 13 0;
#X connect 15 0 14 0;
#X connect 17 0 0 0;
#X connect 18 0 14 2;