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Oh, I guess your idea is: Steam Input remaps the gamepad to keyboard/mouse (not in a position currently to easily verify that, basing it on pcgamingwiki saying there's no gamepad support, while it has a Playable rating on deck), so if Xalia could use keyboard inputs, it could work there.
It's not an ideal solution, as it depends on the specific mapping, which I don't think there's a good way to check. You'd either have to enable it with some customization (a sort of ".xaliarc" file is also something I'd like to implement fwiw), or we'd have to special case the game ID and assume the default layout is used (although we kind of assume that to some extent already).
The ideal would be an update to Steam Input allowing Xalia to temporarily request gamepad inputs, but that's tricky to set up.
Hello,
is there a way to use Xalia without gamepad? I was hoping to use it in game's menu specifically Company Of Heroes 2 Proton version.
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