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How to pass a Rust function as a selector? #614
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This is a common pattern used in Apple's frameworks, see the documentation on Target-Action, and it's a bit of a pain to handle when you're used to Rust's closures. There's a similar issue here: #585 Try to have a look at that, in short you have to make a method on your delegate with a selector like I know that's not a real explanation, but I don't have time to write up a full example right now, will do so later. |
No, you have explained it very clearly. Thank you! I got how to make. |
Since you said in rust-windowing/winit#1751 that the object containing the selector methods doesn't need to be an pub fn create_menu() {
let mtm = MainThreadMarker::new().unwrap();
let menu_bar_handler = MenuBarHandler::new(mtm);
let app = NSApplication::sharedApplication(mtm);
let menu_bar = NSMenu::new(mtm);
app.setMainMenu(Some(&menu_bar));
let app_menu_header = NSMenuItem::new(mtm);
let app_menu = NSMenu::new(mtm);
let quit_item = unsafe {
NSMenuItem::initWithTitle_action_keyEquivalent(
mtm.alloc(),
ns_string!("Test"),
Some(sel!(testaction:)),
ns_string!("t"),
)
};
unsafe { quit_item.setTarget(Some(&menu_bar_handler)) };
app_menu.addItem(&quit_item);
app_menu_header.setSubmenu(Some(&app_menu));
menu_bar.addItem(&app_menu_header);
}
declare_class!(
struct MenuBarHandler;
unsafe impl ClassType for MenuBarHandler {
type Super = NSObject;
type Mutability = mutability::MainThreadOnly;
const NAME: &'static str = "MenuBarHandler";
}
impl DeclaredClass for MenuBarHandler {}
unsafe impl MenuBarHandler {
#[method(testaction:)]
fn open(&self, _: &NSNotification) {
println!("This is a test");
}
}
);
impl MenuBarHandler {
fn new(mtm: MainThreadMarker) -> Retained<Self> {
unsafe { msg_send_id![mtm.alloc(), init] }
}
} However, while the menu bar appears as expected, the Test item is grated out, which means that the selector isn't linked correctly to the method. Can you tell me what I'm doing wrong? |
See the explanation in #585 (comment), the issue is that you don't store |
Thank you for the reply! Yes, that was the issue. |
Hello!
I use a little modified code that's based on examples from objc2-app-kit crate sources:
Just a trivial
AppDelegate
with menu builder. However, I hit troubles at this step:The
on_click: fn()
is a typical Rust function but I can't get how to pass it as a selector, toNSMenuItem
called it on click.Unfortunately, I couldn't find any examples. Could you explain, please, how I can make it?
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