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CHANGELOG.md

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Version 3.2 (RoboCup 2024)

  • added Throw In Challenge for RoboCup 2024

Version 3.1 (RoboCup 2023)

  • Rolling Ball Challenge: add rule to prevent player from moving too far
  • print overall score of a team at the end of a run
  • allow to inject random seed
  • fix paths to rcssserver3d.rb and startServer.sh

Version 3.0 (RoboCup 2023)

  • added Rolling Ball Challenge for RoboCup 2023

Version 2.7 (RoboCup 2018)

  • added Goalie challenge for RoboCup 2018

Version 2.6

  • added the Passing and Scoring challenge from RoboCup 2017 (#9)
  • added a headless mode / startCLI.sh (#10)
  • added a --startScriptFolder argument
  • added a --challenge argument
  • added support for paths starting with ~ (#11)
  • moved bin/startChallengeBenchmark to startGUI.sh

Version 2.5 (RoboCup 2016)

  • added Gazebo run challenge for RoboCup 2016
  • changed "Open Start Script" to "Open Start Script Folder"
  • added a --help argument
  • decreased the window height to 200

Version 2.4

  • added keep away challenge for RoboCup 2016
  • removed UI for player start script file name (now assumed to be startChallengePlayer.sh)

Version 2.3 (RoboCup 2015)

  • disabled beam noise

Version 2.2 (German Open 2015)

  • only perform single run if test is selected
  • added RoboViz visualization for the penalty circle and the target position
  • added a --roboVizServer argument
  • couple of GUI improvements
  • distance column shows last distance instead of average
  • added separated timeout for ball to leave circle
  • fixed a problem that kill script has not been called
  • waiting a bit longer before starting play on
  • added readme to GitHub page

Version 2.1

  • made challenge selectable in GUI
  • added KickChallenge Referee
  • fixed a bug that open competition did not update table
  • stopping benchmark if ball has left circle and stopped (0.001)

Version 2.0

  • added kick challenge for RoboCup 2015

Version 1.4 (RoboCup 2014)

  • using client beaming instead of monitor beaming to beam and hover an agent the first 200 ms at its drop height to allow more reliable joint control (Patrick)
  • fixed a problem that multiple force resistance sensors were not properly detected (Patrick)
  • added a stop condition that stops the benchmark at 14.5 m to prevent agents running into opponent goal (Patrick)

Version 1.3

  • added team individual drop height to be specified in a competition file.
  • doubled time until challenge starts from 2 to 4 seconds.
  • dropping ball and move it out of way into opponent half

Version 1.2 (German Open 2014)

  • added support for running teams of multiple users (still manual changes necessary)
  • added the number of runs done so far
  • added counters for single support phase and double support phase in addition to no support phase
  • adjusted a couple of timeouts
  • fixed a bug that run challenge did not stop anymore
  • calling a script to explicitly stop clients

Version 1.1

  • off ground started to count too early, fixed
  • check for if start line was never crossed has been misplaced
  • long error messages have been unreadable, using Scroll Pane and TextArea
  • added support for a verbose mode that prints all messages of the proxy
  • added a button to open a single start script

Version 1.0

Initial version for the run challenge benchmark tool