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index.html
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index.html
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<html>
<script id="vertex-shader" type="x-shader/x-vertex">
attribute vec4 vPosition;
uniform mat4 projection;
uniform mat4 modelview;
void main()
{
gl_Position = projection * modelview * vPosition;
}
</script>
<script id="fragment-shader" type="x-shader/x-fragment">
precision mediump float;
uniform vec4 fColor;
void
main()
{
gl_FragColor = fColor;
}
</script>
<h2 id='points'></h2>
<h2 id='livesLeft'></h2>
<script type="text/javascript" src="../../Common/webgl-utils.js"></script>
<script type="text/javascript" src="../../Common/initShaders.js"></script>
<script type="text/javascript" src="../../Common/MV.js"></script>
<script type="text/javascript" src="Frogger.js"></script>
<body>
<canvas id="gl-canvas" width="700" height="700">
Oops ... your browser doesn't support the HTML5 canvas element
</canvas>
<h2 id='SpaceBar'></h2>
</body>
</html>