title | layout |
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skills.xml |
wiki |
{% include toc.md %}
The skills.xml file is used to set up the different skills used by the player to gain experience while in game.
Warning: WIP Currently, the implementation isn't fully tested. Feel free to report bug in our mantis.
Here is an example of a skills.xml file:
{% highlight xml %}
{% endhighlight %}`skills` node | ||||||
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`set` child node | ||||||
Parameter name | Type | Required in client | Required in account-server | Required in game-server | Default value | Description |
name | **string** | yes | no | no | "" | The skill group name. Sets are used to visually group skills in the same tab in the client's skill window. |
`skill` child node | ||||||
Parameter name | Type | Required in client | Required in account-server | Required in game-server | Default value | Description |
id | **integer** | yes | yes | yes | 0 | The skill Id used internally. Must be \> 0 and unique. |
name | **string** | yes | yes | yes | - | The skill name. |
icon | **string** | no | no | no | "" | The icon image displayed in the client. |
default | **boolean** | no | yes | yes | false | Whether this skill is the default one used to get XP. Only one skill can be the default. |