My tools that works only to a specified game. (unfortally)
Please note, all tools here is a modded version of the engine using my StringReloads tool to inject the translation,
If you have any problem, before report try download the lastest version of the SRL in this git: https://github.com/marcussacana/StringReloads
Please learn how to use the SRL, I saw groups releasing games without a proper 'user-end' build of patch,
You don't neeed share .lst, don't need of the StringReloads directory and don't need that console window to be shown!
SEE THE FUCKING README
Bypass the fucking encryption.
The fucking SJIS encoding changed to ANSI
Edit-To-Corrupt Script-Style (Resize string affect the bytecode labels)
(Trying promote any tl proj to any lang, because i want read this novel a day.)
Requested by a friend
The fucking SJIS encoding changed to ISO-8859-1
Bypass the fucking encryption; Font redirected to "Gothic Modded"
Edit-To-Corrupt Script-Style (Resize string affect the bytecode labels)
And possibility use the AdvHd Unicode Encoding (The script is 932 but when read the engine convert to utf-16)
Bypass the Encryption
Includes third-party tools, Credits in the rar.
Add Wordwrap + Auto Char Replace
If you have stability issues, try apply the x64_patch
Edit-To-Corrupt Script-Style (Resize string affect the bytecode labels)
Edit-To-Corrupt Script-Style (Resize string affect the bytecode labels)
Note: This use a specific build of the SRL, don't update it! (Uses a outdated version of the DllExport)
Fucking Script Encryption And change the encoding to one compatible with accents
Note: A tool to the PAC file is present in my github, for now, can't decode the image format.
- Edit-To-Corrupt Script-Style (Resize string affect the bytecode labels);
- Add Fake Wordwrap (Engine Don't support breaklines)
- Font redirected to "Gothic Modded"
(Proper tool now at: https://github.com/marcussacana/MajiroStringEditor)
I have no idea, initially would make a suitable tool for the game...
However after some tests I noticed a common point where all the texts of the game pass, which is completely connient to use with SRL.
Well... The SJIS Encoding, Font redirected to Gothic Modded
Requested, Bypass the encryption and put accents to works.
Bypass the encryption and put accents to works.
Special thanks to the BinaryFail, he give info about the anti-debugger of this engine
Allow uses a custom font
This patch don't allow reload the game text like others patch here, this patch is only to the font.
Unity Engine, Requested by a friend.
Text don't dumped, you need dump by your self.
Requested By a Friend.
No Support to Accents!
Edit-To-Corrupt Script-Style (Resize string affect the bytecode labels)
And possibility use the AdvHd Unicode Encoding (The script is 932 but when read the engine convert to utf-16)
Edit-To-Corrupt Script-Style (Resize string affect the bytecode labels)
And possibility use the AdvHd Unicode Encoding (The script is 932 but when read the engine convert to utf-16)
Edit-To-Corrupt Script-Style (Resize string affect the bytecode labels)
And possibility use the AdvHd Unicode Encoding (The script is 932 but when read the engine convert to utf-16)
Edit-To-Corrupt Script-Style (Resize string affect the bytecode labels)
Redirect Font
Edit-To-Corrupt Script-Style (Resize string affect the bytecode labels)
And possibility use the AdvHd Unicode Encoding (The script is 932 but when read the engine convert to utf-16)
Edit-To-Corrupt Script-Style (Resize string affect the bytecode labels)
And possibility use the AdvHd Unicode Encoding (The script is 932 but when read the engine convert to utf-16)
Lazy to update my EthornelEditor Allow put patch files in the "Patch" directory, and set custom fonts
Requested by a friend Allows Extract/Patch files
Lazy to do a proper repack tool.
Lazy to do a proper script editor.
Why dissasembly the script, when you can use the SRL? pff
Everyone hate the YU-RIS
Translatable Text Inside EXE
Bypass the fucking encryption.
Requested + Auto Install Example
Requested by a friend