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AvlTree.java
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AvlTree.java
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import java.util.NoSuchElementException;
import java.util.Random;
public class AvlTree {
public static void main(String[] args) {
AVL avl = new AVL();
Random rand = new Random();
int inp = 10;
System.out.println(avl.isEmpty());
for (int i = 0; i < inp; i++) {
avl.root = avl.insert(avl.root, rand.nextInt(100));
}
avl.prntIn(avl.root);
System.out.println(" ");
System.out.println(avl.isEmpty());
avl.delNode(avl.root,avl.root.data);
avl.prntIn(avl.root);
System.out.println(" ");
try {
avl.delNode(avl.root,1111);
} catch(NoSuchElementException e) {
System.out.println("Cannot delete element");
}
}
}
class AVL {
public NodeAVL root;
public AVL(){
root = null;
}
public NodeAVL insert(NodeAVL node, int data) {
// These method takes care of rotation needed after insertion
if (node == null) {
node = new NodeAVL(data);
return node;
} else {
if (node.data > data) {
node.left = insert(node.left, data);
if (node.left == null)
node.hLeft = 0;
else
node.hLeft = Math.max(node.left.hLeft, node.left.hRight) + 1;
} else {
node.right = insert(node.right, data);
if (node.right == null)
node.hRight = 0;
else
node.hRight = Math.max(node.right.hLeft, node.right.hRight) + 1;
}
node = isRotate(node);
}
return node;
}
private NodeAVL rotateLR(NodeAVL node) {
NodeAVL sec = node.left;
NodeAVL temp = sec.right;
node.left = temp;
sec.right = temp.left;
temp.left = sec;
node.left = temp.right;
temp.right = node;
if (node.left == null)
node.hLeft = 0;
else
node.hLeft = Math.max(node.left.hLeft, node.left.hRight) + 1;
if (sec.right == null)
sec.hRight = 0;
else
sec.hRight = Math.max(sec.right.hLeft, sec.right.hRight) + 1;
temp.hLeft = Math.max(sec.hLeft, sec.hRight) + 1;
temp.hRight = Math.max(node.hLeft, node.hRight) + 1;
return temp;
}
private NodeAVL rotateRL(NodeAVL node) {
NodeAVL sec = node.right;
NodeAVL temp = sec.left;
node.right = temp;
sec.left = temp.right;
temp.right = sec;
node.right = temp.left;
temp.left = node;
if (node.right == null)
node.hRight = 0;
else
node.hRight = Math.max(node.right.hLeft, node.right.hRight) + 1;
if (sec.left == null)
sec.hLeft = 0;
else
sec.hLeft = Math.max(sec.left.hLeft, sec.left.hRight) + 1;
temp.hRight = Math.max(sec.hLeft, sec.hRight) + 1;
temp.hLeft = Math.max(node.hLeft, node.hRight) + 1;
return temp;
}
private NodeAVL rotateLL(NodeAVL node) {
NodeAVL temp = node.left;
node.left = temp.right;
temp.right = node;
if (node.left == null)
node.hLeft = 0;
else
node.hLeft = Math.max(node.left.hRight, node.left.hLeft) + 1;
temp.hRight = Math.max(node.hRight, node.hLeft) + 1;
return temp;
}
private NodeAVL rotateRR(NodeAVL node) {
NodeAVL temp = node.right;
node.right = temp.left;
temp.left = node;
if (node.right == null)
node.hRight = 0;
else
node.hRight = Math.max(node.right.hRight, node.right.hLeft) + 1;
temp.hLeft = Math.max(node.hRight, node.hLeft) + 1;
return temp;
}
private NodeAVL isRotate(NodeAVL node) {
// This Method see if there is nessesity for rotation and if
// there is need, it'll do suitable rotation
if (node.hRight - node.hLeft >= 2) {
if (node.right.hRight - node.right.hLeft >= 1)
node = rotateRR(node);
else if (node.right.hRight - node.right.hLeft <= -1)
node = rotateRL(node);
} else if (node.hRight - node.hLeft <= -2) {
if (node.left.hRight - node.left.hLeft <= -1)
node = rotateLL(node);
else if (node.left.hRight - node.left.hLeft >= 1)
node = rotateLR(node);
}
return node;
}
public boolean isEmpty() {
return root == null;
}
public void prntIn(NodeAVL node) {
if (node == null)
return;
else if (node.left == null && node.right == null)
System.out.print(node.data + " ");
else {
prntIn(node.left);
System.out.print(node.data + " ");
prntIn(node.right);
}
}
public void delNode(NodeAVL node, int data) {
// These is the method to delete node if it exist
// Otherwise it throws an exception
NodeAVL root = node;
if (root == null) {
throw new NoSuchElementException("AVL Tree is Empty!!!");
}
if (root.data == data) {
NodeAVL temp = root.right;
if (root.left == null && root.right == null)
root = null;
else if (root.left == null)
root = root.right;
else if (temp == null)
root = root.left;
else {
int dta = 0;
if (root.right.left == null) {
root.right.left = root.left;
root = root.right;
} else {
dta = transverseLeftmost(temp);
root.data = dta;
}
if (root.right == null)
root.hRight = 0;
else
root.hRight = Math.max(root.right.hLeft, root.right.hLeft);
root = isRotate(root);
}
}
else if (node.right == null && node.left == null) {
throw new NoSuchElementException("element you wanna delete not exist");
}
else if (node.right != null && node.right.data == data) {
NodeAVL del = node.right;
if (del.right == null && del.left == null)
node.right = null;
else if (del.left == null)
node.right = del.right;
else if (del.right == null)
node.right = del.left;
else {
NodeAVL temp = del.right;
if (temp.left == null)
node.right = node.right.right;
else
del.data = transverseLeftmost(temp);
del.hRight = Math.max(del.right.hLeft, del.right.hRight);
}
} else if (node.left != null && node.left.data == data) {
NodeAVL del = node.left;
if (del.right == null && del.left == null)
node.left = null;
else if (del.left == null)
node.left = del.right;
else if (del.right == null)
node.left = del.left;
else {
NodeAVL temp = del.right;
if (temp.left == null)
node.left = node.left.right;
del.data = transverseLeftmost(temp);
del.hRight = Math.max(del.right.hLeft, del.right.hRight);
}
} else if (node.data > data) {
delNode(node.left, data);
if (node.left == null)
node.hLeft = 0;
else
node.hLeft = Math.max(node.left.hLeft, node.left.hRight) + 1;
} else if (node.data < data) {
delNode(node.right, data);
if (node.right == null)
node.hRight = 0;
else
node.hRight = Math.max(node.right.hLeft, node.right.hRight) + 1;
}
node = isRotate(node);
}
private int transverseLeftmost(NodeAVL node) {
// These method is special method which comes
// in play when we have to delete a node
// which have both childeren.
if (node.left.left == null) {
int data;
if (node.left != null)
data = node.left.data;
else
data = node.data;
node.left = null;
return data;
}
node = node.left;
int data = transverseLeftmost(node);
if (node.left == null)
node.hLeft = 0;
else
node.hLeft = Math.max(node.left.hLeft, node.left.hLeft);
node = isRotate(node);
return data;
}
}
class NodeAVL {
protected int hLeft;
protected int hRight;
public int data;
public NodeAVL left;
public NodeAVL right;
public NodeAVL(int data) {
hLeft = 0;
hRight = 0;
this.data = data;
left = null;
right = null;
}
}