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update
Build #1078: Commit d542dad pushed by markaren
March 13, 2024 21:40 13m 38s physx_implicit
March 13, 2024 21:40 13m 38s
update
Build #1077: Commit e6b5397 pushed by markaren
March 13, 2024 20:36 9m 29s physx_implicit
March 13, 2024 20:36 9m 29s
optimize debug rendering
Build #1076: Commit 93b7a9d pushed by markaren
March 13, 2024 16:42 9m 42s physx_implicit
March 13, 2024 16:42 9m 42s
wip
Build #1075: Commit d4fdab1 pushed by markaren
March 12, 2024 13:39 14m 19s physx_implicit
March 12, 2024 13:39 14m 19s
Merge branch 'dev' into physx
Build #1074: Commit 4cf2596 pushed by markaren
March 11, 2024 10:01 14m 12s physx
March 11, 2024 10:01 14m 12s
misc
Build #1073: Commit f48f5f9 pushed by markaren
March 11, 2024 09:26 9m 1s dev
dev
March 11, 2024 09:26 9m 1s
fix header name
Build #1072: Commit b512f3f pushed by markaren
March 10, 2024 22:19 8m 6s dev
dev
March 10, 2024 22:19 8m 6s
misc
Build #1071: Commit 92fb63e pushed by markaren
March 10, 2024 22:08 8m 45s dev
dev
March 10, 2024 22:08 8m 45s
refactor and fix #243
Build #1070: Commit 1769981 pushed by markaren
March 10, 2024 20:06 8m 32s dev
dev
March 10, 2024 20:06 8m 32s
update and use unique_ptr
Build #1069: Commit a0714d5 pushed by markaren
March 9, 2024 22:20 8m 35s dev
dev
March 9, 2024 22:20 8m 35s
improve demo
Build #1068: Commit ad0bfe3 pushed by markaren
March 9, 2024 21:41 9m 10s dev
dev
March 9, 2024 21:41 9m 10s
refactor light target
Build #1067: Commit 9bf17f3 pushed by markaren
March 9, 2024 21:05 8m 32s dev
dev
March 9, 2024 21:05 8m 32s
Some refactoring related to material handling (#242)
Build #1066: Commit b930897 pushed by markaren
March 9, 2024 20:49 8m 47s dev
dev
March 9, 2024 20:49 8m 47s
remove function
Build #1065: Commit c3d47a8 pushed by markaren
March 9, 2024 20:28 14m 5s ObjectWithMaterials
March 9, 2024 20:28 14m 5s
misc
Build #1064: Commit 83fd1c0 pushed by markaren
March 9, 2024 20:23 5m 55s ObjectWithMaterials
March 9, 2024 20:23 5m 55s
simplify
Build #1063: Commit ae10986 pushed by markaren
March 8, 2024 17:00 15m 16s dev
dev
March 8, 2024 17:00 15m 16s
use const ref for material
Build #1062: Commit 78032e4 pushed by markaren
March 4, 2024 20:17 8m 23s dev
dev
March 4, 2024 20:17 8m 23s
remove ThreadPool and use HUD for text
Build #1061: Commit 7e8f281 pushed by markaren
March 4, 2024 18:06 8m 14s dev
dev
March 4, 2024 18:06 8m 14s
Allow textures, geometries and materials to outlive GLRenderer (#241)
Build #1060: Commit 73a2cc8 pushed by markaren
March 4, 2024 17:44 8m 33s dev
dev
March 4, 2024 17:44 8m 33s
better handling
Build #1059: Commit f6068f0 pushed by markaren
March 4, 2024 16:57 8m 52s object_lifetime
March 4, 2024 16:57 8m 52s
fix
Build #1058: Commit 2288285 pushed by markaren
March 4, 2024 16:02 8m 24s object_lifetime
March 4, 2024 16:02 8m 24s
fix
Build #1057: Commit 424066c pushed by markaren
March 4, 2024 15:45 8m 52s object_lifetime
March 4, 2024 15:45 8m 52s
March 4, 2024 15:35 9m 24s
allow objects to outlive GLRenderer
Build #1055: Commit 72e1df7 pushed by markaren
March 4, 2024 13:21 9m 13s events_cleanup
March 4, 2024 13:21 9m 13s
automatically dispose GLRenderer resources on destruction
Build #1054: Commit af89db5 pushed by markaren
March 4, 2024 08:58 8m 43s dev
dev
March 4, 2024 08:58 8m 43s