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Fix HoldNote Path for lower-resolution visual test #443

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Xenocidel opened this issue Apr 16, 2021 · 0 comments
Open

Fix HoldNote Path for lower-resolution visual test #443

Xenocidel opened this issue Apr 16, 2021 · 0 comments
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bug Problem with existing functionality

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@Xenocidel
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Xenocidel commented Apr 16, 2021

As a developer, I want to fix the HoldNote Path being visually incorrect for smaller window sizes so that it looks right.

The regular game has a container which will always keep the scale of everything correct with the size of the window, but in the VisualTest this is not the case. The Path must be keying off of the Window width or something and thus is not looking right for lower resolutions:
image

@Xenocidel Xenocidel added the bug Problem with existing functionality label Apr 16, 2021
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