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As a developer, I want to fix the HoldNote Path being visually incorrect for smaller window sizes so that it looks right.
The regular game has a container which will always keep the scale of everything correct with the size of the window, but in the VisualTest this is not the case. The Path must be keying off of the Window width or something and thus is not looking right for lower resolutions:
The text was updated successfully, but these errors were encountered:
As a developer, I want to fix the HoldNote Path being visually incorrect for smaller window sizes so that it looks right.
The regular game has a container which will always keep the scale of everything correct with the size of the window, but in the VisualTest this is not the case. The Path must be keying off of the Window width or something and thus is not looking right for lower resolutions:
The text was updated successfully, but these errors were encountered: