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Releases: mbucchia/OpenXR-Toolkit

General Availability #1 - Hotfix #2 (1.1.2)

19 May 06:37
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Follow the instructions here for setup: https://mbucchia.github.io/OpenXR-Toolkit/

A walkthrough of the changes in 1.1.x: https://www.youtube.com/watch?v=pihlOD6yhsM

Please find the program installer (MSI file) file under "Assets" below.

Known issues

Changes in Hotfix 2

  • Add command-line tool to modify settings on-the-fly (see this post).
  • Add zoom feature.
  • Add option to select which eye to take a screenshot of.
  • Make the overlay position customizable.
  • Fix the menu display on Pimax.
  • Fix eye tracking detection on G2 Omnicept.
  • Fix various crashes with OpenComposite (ACC, IL2).
  • Fix issue with OpenComposite and Oculus devices.
  • Fix issue with OpenComposite and missing menu/loading screens.
  • Fix issue with OpenComposite and upside-down menu.

Note: Hotfix 1 was recalled and replaced with Hotfix 2 due to a critical bug with OpenXR Tools for Windows Mixed Reality.

General Availability #1 (1.1.0)

25 Apr 14:52
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Follow the instructions here for setup: https://mbucchia.github.io/OpenXR-Toolkit/

A walkthrough of the changes in 1.1.0: https://www.youtube.com/watch?v=pihlOD6yhsM

Please find the program installer (MSI file) file under "Assets" below.

Known issues

Changes in General Availability 1

  • Add support for Foveated Rendering with eye tracking (sometimes called ETFR or DFR) on Varjo devices, HP G2 Omnicept, and Pimax devices with extension modules.
  • Add support for adjusting exposure, vibrance, highlights, and shadows (post-processing)
  • Add quick access presets (post-processing): Sun Glasses (light/dark) and TruNite (night flying)
  • Add support to disable image post-processing entirely.
  • Improve the sharpening of AMD FidelityFX Super Resolution (FSR).
  • Add CPU-bound indicator and CPU headroom measurements in the overlay.
  • Add support for left/right eye biasing with Fixed Foveated Rendering (allow for lower resolution in one eye).
  • Properly handle Fixed Foveated Rendering with lower in-game render scale (no lower than 51%).
  • Add trigger-on-haptics to the hand tracking support (simulate a button press upon game haptics + programmed gesture).
  • Add an option to override the OpenXR target resolution for each application.
  • Add an option to enable/disable Motion Reprojection for each application (Windows Mixed Reality only).
  • Add an option to disable the toolkit for each application (from the Companion app).
  • Add an option to disable timeout in the menu.
  • Add detailed traces capture from the Companion app (for troubleshooting).
  • Save screenshot for both eyes.

Beta #3 - Hotfix #4 (1.0.5)

03 Apr 07:57
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Pre-release

Follow the instructions here for setup: https://mbucchia.github.io/OpenXR-Toolkit/

A walkthrough of the software: https://www.youtube.com/watch?v=3CW8x9TBeQ0

Please find the program installer (MSI file) file under "Assets" below.

Known issues

Changes in Hotfix 4

  • Fix issue caused by EVGA software.
  • Introduce Pimax culling workaround ("WFOV Hack") for Flight Simulator 2020.
  • Add override for each field of view angles independently.
  • Unlock Motion Reprojection when exiting.

Beta #3 - Hotfix #3 (1.0.4)

25 Mar 15:38
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Pre-release

Follow the instructions here for setup: https://mbucchia.github.io/OpenXR-Toolkit/

A walkthrough of the software: https://www.youtube.com/watch?v=3CW8x9TBeQ0

Please find the program installer (MSI file) file under "Assets" below.

Known issues

Changes in Hotfix 3

  • Fix menu display with certain applications, such as OpenComposite-ACC.

Beta #3 - Hotfix #2 (1.0.3)

14 Mar 07:32
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Pre-release

Follow the instructions here for setup: https://mbucchia.github.io/OpenXR-Toolkit/

A walkthrough of the software: https://www.youtube.com/watch?v=3CW8x9TBeQ0

Please find the program installer (MSI file) file under "Assets" below.

Known issues

Changes in Hotfix 2

  • Fix a regression introduced in Hotfix 1 and causing the FFR mask to be incorrectly applied.
  • Allow finer adjustment of the contrast (0.01 step).
  • Fix position of the FPS overlay.
  • Disable the OpenXR Toolkit when the application is Edge/Chrome (eg: 360 videos).

Beta #3 - Hotfix #1 (1.0.2)

08 Mar 09:42
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Pre-release

Follow the instructions here for setup: https://mbucchia.github.io/OpenXR-Toolkit/

A walkthrough of the software: https://www.youtube.com/watch?v=3CW8x9TBeQ0

Please find the program installer (MSI file) file under "Assets" below.

Known issues

Changes in Hotfix 1

  • Fix issue with Oculus runtime and DirectX 11.
  • Greatly improve image quality of FFR when using a resolution of 1/2x and/or 1/8x.
  • Fix the sharpening effect when using FSR (was a regression from Beta 2).
  • Display the Motion Reprojection rate in FPS instead of a fraction of the refresh rate.

Beta #3 (1.0.1)

04 Mar 21:51
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Beta #3 (1.0.1) Pre-release
Pre-release

Follow the instructions here for setup: https://mbucchia.github.io/OpenXR-Toolkit/

A walkthrough of the software: https://www.youtube.com/watch?v=3CW8x9TBeQ0

Please find the program installer (MSI file) file under "Assets" below.

Known issues

  • Fixed Foveated Rendering does not work on Oculus headsets when using the Oculus OpenXR runtime with DirectX 11 applications.
    • Please either use the SteamVR OpenXR runtime or set your application to use DirectX 12.
  • Fixed Foveated Rendering does not work with War Thunder at this time, and it causes some lighting issues.
  • The menu does not display correctly on Pimax headsets.
  • See the list of open bugs.

Changes in Beta 3

  • Add support for Fixed Foveated Rendering (FFR) (experimental, with selected GPUs only).
  • Add support for anamorphic upscaling (independent upscaling of horizontal and vertical resolution).
  • Add support for adjusting brightness, contrast and color saturation.
  • Add an option to lock the motion reprojection rate (Windows Mixed Reality only).
  • Add an option to only display the menu in one eye.
  • Add an option to save screenshots to different file formats.
  • Add a configurable hotkey to move up in the menu.
  • Add mip-map Level Of Detail (LOD) biasing when using upscaling (changes texture details slightly).
  • Hand tracking is confirmed to work with Oculus Quest 2 (requires config file change).
  • Re-design the in-headset, on-screen menu.
  • Move the Field Of View (FOV) override feature out of experimental mode.
  • Display the effective Field Of View (FOV) value in the menu.
  • Upgrade to NIS 1.0.2.
  • Fix crash with Unity applications.
  • Fix issue with the sharpening settings not being applied correctly.
  • Fix incorrectly computed menu placement and menu eye offset.
  • Fix installer bug that prevented upgrading the Companion app without uninstalling first.
  • Fix issue where loss of hand tracking would not properly release the virtual controller buttons.
  • Fix heavy flickering issue with SteamVR runtime and when using Motion Reprojection with WMR runtime.
  • Fix bugs with the Hand-to-Controller configuration tool and international locales.

Beta #2 - Hotfix #3 (0.9.7)

12 Feb 10:03
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Pre-release

Follow the instructions here for setup: https://mbucchia.github.io/OpenXR-Toolkit/

Launch video with a walkthrough of the software: https://www.youtube.com/watch?v=QelydCFe0aQ

Please find the program installer (MSI file) file under "Assets" below.
Please uninstall previous versions of the tool before installing the new one.

Known issues

Changes in Hotfix 3

  • Fix issue with Vive Pro 2 and Vive Cosmos headsets.
  • Changed world scale setting to follow what SteamVR does (lower percentage means smaller scaler and vice-versa).
  • Fixed Ctrl+Alt custom key support.
  • Improvements to the menu (highlights, display).
  • Display the current version in the menu and the Companion app.
  • Disable the use of Prediction Dampening with Varjo heasets (Varjo runtime bug).
  • Change the menu offset range from +/- 500 to +/- 3000.
  • Fallback to Arial font when Segoe UI Symbol is not installed.
  • Installer is now digitally signed.

Beta #2 - Hotfix #2 (0.9.6)

04 Feb 17:22
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Pre-release

Follow the instructions here for setup: https://mbucchia.github.io/OpenXR-Toolkit/

Launch video with a walkthrough of the software: https://www.youtube.com/watch?v=QelydCFe0aQ
Settings video for the Varjo Aero: https://www.youtube.com/watch?v=7fiVLITu5u8

Please find the program installer (MSI file) file under "Assets" below.
Please uninstall previous versions of the tool before installing the new one.

Known issues

Changes in Hotfix 2

  • Fixed issue with the Varjo Aero headsets.

Beta #2 - Hotfix #1 (0.9.5)

30 Jan 00:38
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Pre-release

Follow the instructions here for setup: https://mbucchia.github.io/OpenXR-Toolkit/

Launch video with a walkthrough of the software: https://www.youtube.com/watch?v=QelydCFe0aQ

Please find the program installer (MSI file) file under "Assets" below.
Please uninstall previous versions of the tool before installing the new one.

Known issues

Changes in Hotfix 1

  • Fixed issue with the menu drawn incorrectly with AMD graphics card.
  • Make Ctrl+Shift+F2 move up in the menu.