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Puzzle Format

Michael Fuller edited this page Mar 2, 2022 · 17 revisions

id:

The unique identifier for this puzzle

x:

The X location on the map for this puzzle

y:

The Y location on the map for this puzzle

count:

The number of puzzle pieces

type:

The type of puzzle. Possible values:

  • "LIGHT"
  • "SPIN"

camera:

The position of the perspective camera. This is used for "SPIN" puzzles. The camera is always looking at (0,0,0), so this is the position it ### will look from in [x (left/right),y(up/down),z(front/back)] format

ortho:

LIGHT puzzles use an orthographic camera, so this is the width of the camera's view. Ex. 12 will show smaller cubes when compared to 6.

face:

The direction the player was facing. Possible values:

  • "N"
  • "E"
  • "S"
  • "W"

description:

The human description of the puzzle to help the user.

connection:

direction:

The way each cube faces or number of light on. For example if you have three cubes it would look like ["N","E","W"]. Possible values:

  • "N"
  • "E"
  • "S"
  • "W"
  • "1"
  • "2"
  • "3"

position:

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