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Puzzle Format
The unique identifier for this puzzle
The X location on the map for this puzzle
The Y location on the map for this puzzle
The number of puzzle pieces
The type of puzzle. Possible values:
- "LIGHT"
- "SPIN"
The position of the perspective camera. This is used for "SPIN" puzzles. The camera is always looking at (0,0,0), so this is the position it ### will look from in [x (left/right),y(up/down),z(front/back)] format
LIGHT puzzles use an orthographic camera, so this is the width of the camera's view. Ex. 12 will show smaller cubes when compared to 6.
The direction the player was facing. Possible values:
- "N"
- "E"
- "S"
- "W"
The human description of the puzzle to help the user.
The way each cube faces or number of light on. For example if you have three cubes it would look like ["N","E","W"]. Possible values:
- "N"
- "E"
- "S"
- "W"
- "1"
- "2"
- "3"