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Michał Kapała edited this page Aug 7, 2024 · 21 revisions

This wiki contains research on Ubisoft's Game Service SDK, its protocols and architecture, aiming to enable online service emulation for legacy titles.

Services

Service Protocol(s) Description
GSConnect HTTP Online service configuration
NAT SRP Connectivity over NAT
IRC unknown (TCP) In-game chat
Router unknown (TCP) Game data
CD-Key CDKM (UDP) Auth and key validation
Proxy unknown Ladder scores and persistent data

Network protocols

Protocol Description
SRP Low-level protocol implementing reliability-like features on top of UDP
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