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The purpose of this is that things like payloadSize can be reflected and passed directly to the StateObject creation.
For workgraphs I can imagine this is quite useful too.
This is implemented by PR #135.
The text was updated successfully, but these errors were encountered:
Nielsbishere
changed the title
Expose properties such as Ray.payloadSize from CFunctionReflection to the front end of D3D12_FUNCTION_DESC
Expose properties such as Ray.payloadSize from CFunctionReflection::m_pProps to the front end of D3D12_FUNCTION_DESC
Jul 25, 2024
The purpose of this is that things like payloadSize can be reflected and passed directly to the StateObject creation.
For workgraphs I can imagine this is quite useful too.
This is implemented by PR #135.
The text was updated successfully, but these errors were encountered: